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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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45 | 45 |
46 class AnimationStack { | 46 class AnimationStack { |
47 DISALLOW_ALLOCATION(); | 47 DISALLOW_ALLOCATION(); |
48 WTF_MAKE_NONCOPYABLE(AnimationStack); | 48 WTF_MAKE_NONCOPYABLE(AnimationStack); |
49 public: | 49 public: |
50 AnimationStack(); | 50 AnimationStack(); |
51 | 51 |
52 void add(PassOwnPtr<SampledEffect> effect) { m_effects.append(effect); } | 52 void add(PassOwnPtr<SampledEffect> effect) { m_effects.append(effect); } |
53 bool isEmpty() const { return m_effects.isEmpty(); } | 53 bool isEmpty() const { return m_effects.isEmpty(); } |
54 bool affects(CSSPropertyID) const; | 54 bool affects(CSSPropertyID) const; |
55 bool hasActiveAnimationsOnCompositor(CSSPropertyID) const; | |
56 static HashMap<CSSPropertyID, RefPtr<Interpolation> > activeInterpolations(A
nimationStack*, const Vector<RawPtr<InertAnimation> >* newAnimations, const Hash
Set<RawPtr<const AnimationPlayer> >* cancelledAnimationPlayers, Animation::Prior
ity, double timelineCurrentTime); | 55 static HashMap<CSSPropertyID, RefPtr<Interpolation> > activeInterpolations(A
nimationStack*, const Vector<RawPtr<InertAnimation> >* newAnimations, const Hash
Set<RawPtr<const AnimationPlayer> >* cancelledAnimationPlayers, Animation::Prior
ity, double timelineCurrentTime); |
57 | 56 |
58 bool getAnimatedBoundingBox(FloatBox&, CSSPropertyID) const; | |
59 | |
60 private: | 57 private: |
61 void simplifyEffects(); | 58 void simplifyEffects(); |
62 // Effects sorted by priority. Lower priority at the start of the list. | 59 // Effects sorted by priority. Lower priority at the start of the list. |
63 Vector<OwnPtr<SampledEffect> > m_effects; | 60 Vector<OwnPtr<SampledEffect> > m_effects; |
64 | 61 |
65 friend class AnimationAnimationStackTest; | 62 friend class AnimationAnimationStackTest; |
66 }; | 63 }; |
67 | 64 |
68 } // namespace blink | 65 } // namespace blink |
69 | 66 |
70 #endif // SKY_ENGINE_CORE_ANIMATION_ANIMATIONSTACK_H_ | 67 #endif // SKY_ENGINE_CORE_ANIMATION_ANIMATIONSTACK_H_ |
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