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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 65 | 65 |
| 66 bool affects(CSSPropertyID) const; | 66 bool affects(CSSPropertyID) const; |
| 67 const AnimationEffect* effect() const { return m_effect.get(); } | 67 const AnimationEffect* effect() const { return m_effect.get(); } |
| 68 AnimationEffect* effect() { return m_effect.get(); } | 68 AnimationEffect* effect() { return m_effect.get(); } |
| 69 Priority priority() const { return m_priority; } | 69 Priority priority() const { return m_priority; } |
| 70 Element* target() { return m_target; } | 70 Element* target() { return m_target; } |
| 71 | 71 |
| 72 void notifySampledEffectRemovedFromAnimationStack(); | 72 void notifySampledEffectRemovedFromAnimationStack(); |
| 73 void notifyElementDestroyed(); | 73 void notifyElementDestroyed(); |
| 74 | 74 |
| 75 bool isCandidateForAnimationOnCompositor() const; | |
| 76 // Must only be called once. | |
| 77 bool maybeStartAnimationOnCompositor(double startTime, double timeOffset); | |
| 78 bool hasActiveAnimationsOnCompositor() const; | |
| 79 bool hasActiveAnimationsOnCompositor(CSSPropertyID) const; | |
| 80 void cancelAnimationOnCompositor(); | |
| 81 void pauseAnimationForTestingOnCompositor(double pauseTime); | |
| 82 | |
| 83 protected: | 75 protected: |
| 84 void applyEffects(); | 76 void applyEffects(); |
| 85 void clearEffects(); | 77 void clearEffects(); |
| 86 virtual void updateChildrenAndEffects() const override; | 78 virtual void updateChildrenAndEffects() const override; |
| 87 virtual void attach(AnimationPlayer*) override; | 79 virtual void attach(AnimationPlayer*) override; |
| 88 virtual void detach() override; | 80 virtual void detach() override; |
| 89 virtual void specifiedTimingChanged() override; | 81 virtual void specifiedTimingChanged() override; |
| 90 virtual double calculateTimeToEffectChange(bool forwards, double inheritedTi
me, double timeToNextIteration) const override; | 82 virtual double calculateTimeToEffectChange(bool forwards, double inheritedTi
me, double timeToNextIteration) const override; |
| 91 | 83 |
| 92 private: | 84 private: |
| 93 Animation(Element*, PassRefPtr<AnimationEffect>, const Timing&, Priority, Pa
ssOwnPtr<EventDelegate>); | 85 Animation(Element*, PassRefPtr<AnimationEffect>, const Timing&, Priority, Pa
ssOwnPtr<EventDelegate>); |
| 94 | 86 |
| 95 RawPtr<Element> m_target; | 87 RawPtr<Element> m_target; |
| 96 RefPtr<AnimationEffect> m_effect; | 88 RefPtr<AnimationEffect> m_effect; |
| 97 RawPtr<SampledEffect> m_sampledEffect; | 89 RawPtr<SampledEffect> m_sampledEffect; |
| 98 | 90 |
| 99 Priority m_priority; | 91 Priority m_priority; |
| 100 | 92 |
| 101 Vector<int> m_compositorAnimationIds; | |
| 102 | |
| 103 friend class AnimationAnimationV8Test; | 93 friend class AnimationAnimationV8Test; |
| 104 }; | 94 }; |
| 105 | 95 |
| 106 DEFINE_TYPE_CASTS(Animation, AnimationNode, animationNode, animationNode->isAnim
ation(), animationNode.isAnimation()); | 96 DEFINE_TYPE_CASTS(Animation, AnimationNode, animationNode, animationNode->isAnim
ation(), animationNode.isAnimation()); |
| 107 | 97 |
| 108 } // namespace blink | 98 } // namespace blink |
| 109 | 99 |
| 110 #endif // SKY_ENGINE_CORE_ANIMATION_ANIMATION_H_ | 100 #endif // SKY_ENGINE_CORE_ANIMATION_ANIMATION_H_ |
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