| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 | 30 |
| 31 #include "sky/engine/config.h" | 31 #include "sky/engine/config.h" |
| 32 #include "sky/engine/core/animation/Animation.h" | 32 #include "sky/engine/core/animation/Animation.h" |
| 33 | 33 |
| 34 #include "sky/engine/bindings/core/v8/Dictionary.h" | 34 #include "sky/engine/bindings/core/v8/Dictionary.h" |
| 35 #include "sky/engine/bindings/core/v8/ExceptionState.h" | 35 #include "sky/engine/bindings/core/v8/ExceptionState.h" |
| 36 #include "sky/engine/core/animation/ActiveAnimations.h" | 36 #include "sky/engine/core/animation/ActiveAnimations.h" |
| 37 #include "sky/engine/core/animation/AnimationHelpers.h" | 37 #include "sky/engine/core/animation/AnimationHelpers.h" |
| 38 #include "sky/engine/core/animation/AnimationPlayer.h" | 38 #include "sky/engine/core/animation/AnimationPlayer.h" |
| 39 #include "sky/engine/core/animation/AnimationTimeline.h" | 39 #include "sky/engine/core/animation/AnimationTimeline.h" |
| 40 #include "sky/engine/core/animation/CompositorAnimations.h" | |
| 41 #include "sky/engine/core/animation/Interpolation.h" | 40 #include "sky/engine/core/animation/Interpolation.h" |
| 42 #include "sky/engine/core/animation/KeyframeEffectModel.h" | 41 #include "sky/engine/core/animation/KeyframeEffectModel.h" |
| 43 #include "sky/engine/core/dom/Element.h" | 42 #include "sky/engine/core/dom/Element.h" |
| 44 #include "sky/engine/core/frame/UseCounter.h" | 43 #include "sky/engine/core/frame/UseCounter.h" |
| 45 #include "sky/engine/core/rendering/RenderLayer.h" | 44 #include "sky/engine/core/rendering/RenderLayer.h" |
| 46 | 45 |
| 47 namespace blink { | 46 namespace blink { |
| 48 | 47 |
| 49 PassRefPtr<Animation> Animation::create(Element* target, PassRefPtr<AnimationEff
ect> effect, const Timing& timing, Priority priority, PassOwnPtr<EventDelegate>
eventDelegate) | 48 PassRefPtr<Animation> Animation::create(Element* target, PassRefPtr<AnimationEff
ect> effect, const Timing& timing, Priority priority, PassOwnPtr<EventDelegate>
eventDelegate) |
| 50 { | 49 { |
| (...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 121 if (m_sampledEffect) | 120 if (m_sampledEffect) |
| 122 clearEffects(); | 121 clearEffects(); |
| 123 AnimationNode::detach(); | 122 AnimationNode::detach(); |
| 124 } | 123 } |
| 125 | 124 |
| 126 void Animation::specifiedTimingChanged() | 125 void Animation::specifiedTimingChanged() |
| 127 { | 126 { |
| 128 if (player()) { | 127 if (player()) { |
| 129 // FIXME: Needs to consider groups when added. | 128 // FIXME: Needs to consider groups when added. |
| 130 ASSERT(player()->source() == this); | 129 ASSERT(player()->source() == this); |
| 131 player()->setCompositorPending(true); | 130 player()->setPending(); |
| 132 } | 131 } |
| 133 } | 132 } |
| 134 | 133 |
| 135 static AnimationStack& ensureAnimationStack(Element* element) | 134 static AnimationStack& ensureAnimationStack(Element* element) |
| 136 { | 135 { |
| 137 return element->ensureActiveAnimations().defaultStack(); | 136 return element->ensureActiveAnimations().defaultStack(); |
| 138 } | 137 } |
| 139 | 138 |
| 140 void Animation::applyEffects() | 139 void Animation::applyEffects() |
| 141 { | 140 { |
| (...skipping 19 matching lines...) Expand all Loading... |
| 161 m_target->setNeedsAnimationStyleRecalc(); | 160 m_target->setNeedsAnimationStyleRecalc(); |
| 162 } | 161 } |
| 163 | 162 |
| 164 void Animation::clearEffects() | 163 void Animation::clearEffects() |
| 165 { | 164 { |
| 166 ASSERT(player()); | 165 ASSERT(player()); |
| 167 ASSERT(m_sampledEffect); | 166 ASSERT(m_sampledEffect); |
| 168 | 167 |
| 169 m_sampledEffect->clear(); | 168 m_sampledEffect->clear(); |
| 170 m_sampledEffect = nullptr; | 169 m_sampledEffect = nullptr; |
| 171 cancelAnimationOnCompositor(); | |
| 172 m_target->setNeedsAnimationStyleRecalc(); | 170 m_target->setNeedsAnimationStyleRecalc(); |
| 173 invalidate(); | 171 invalidate(); |
| 174 } | 172 } |
| 175 | 173 |
| 176 void Animation::updateChildrenAndEffects() const | 174 void Animation::updateChildrenAndEffects() const |
| 177 { | 175 { |
| 178 if (!m_effect) | 176 if (!m_effect) |
| 179 return; | 177 return; |
| 180 if (isInEffect()) | 178 if (isInEffect()) |
| 181 const_cast<Animation*>(this)->applyEffects(); | 179 const_cast<Animation*>(this)->applyEffects(); |
| 182 else if (m_sampledEffect) | 180 else if (m_sampledEffect) |
| 183 const_cast<Animation*>(this)->clearEffects(); | 181 const_cast<Animation*>(this)->clearEffects(); |
| 184 } | 182 } |
| 185 | 183 |
| 186 double Animation::calculateTimeToEffectChange(bool forwards, double localTime, d
ouble timeToNextIteration) const | 184 double Animation::calculateTimeToEffectChange(bool forwards, double localTime, d
ouble timeToNextIteration) const |
| 187 { | 185 { |
| 188 const double start = startTimeInternal() + specifiedTiming().startDelay; | 186 const double start = startTimeInternal() + specifiedTiming().startDelay; |
| 189 const double end = start + activeDurationInternal(); | 187 const double end = start + activeDurationInternal(); |
| 190 | 188 |
| 191 switch (phase()) { | 189 switch (phase()) { |
| 192 case PhaseBefore: | 190 case PhaseBefore: |
| 193 ASSERT(start >= localTime); | 191 ASSERT(start >= localTime); |
| 194 return forwards | 192 return forwards |
| 195 ? start - localTime | 193 ? start - localTime |
| 196 : std::numeric_limits<double>::infinity(); | 194 : std::numeric_limits<double>::infinity(); |
| 197 case PhaseActive: | 195 case PhaseActive: |
| 198 if (forwards && hasActiveAnimationsOnCompositor()) { | |
| 199 ASSERT(specifiedTiming().playbackRate == 1); | |
| 200 // Need service to apply fill / fire events. | |
| 201 const double timeToEnd = end - localTime; | |
| 202 if (hasEvents()) { | |
| 203 return std::min(timeToEnd, timeToNextIteration); | |
| 204 } else { | |
| 205 return timeToEnd; | |
| 206 } | |
| 207 } | |
| 208 return 0; | 196 return 0; |
| 209 case PhaseAfter: | 197 case PhaseAfter: |
| 210 ASSERT(localTime >= end); | 198 ASSERT(localTime >= end); |
| 211 // If this Animation is still in effect then it will need to update | 199 // If this Animation is still in effect then it will need to update |
| 212 // when its parent goes out of effect. We have no way of knowing when | 200 // when its parent goes out of effect. We have no way of knowing when |
| 213 // that will be, however, so the parent will need to supply it. | 201 // that will be, however, so the parent will need to supply it. |
| 214 return forwards | 202 return forwards |
| 215 ? std::numeric_limits<double>::infinity() | 203 ? std::numeric_limits<double>::infinity() |
| 216 : localTime - end; | 204 : localTime - end; |
| 217 default: | 205 default: |
| (...skipping 14 matching lines...) Expand all Loading... |
| 232 // destructor called when we call SampledEffect::clear(), so we need to | 220 // destructor called when we call SampledEffect::clear(), so we need to |
| 233 // clear m_sampledEffect first. | 221 // clear m_sampledEffect first. |
| 234 m_target = nullptr; | 222 m_target = nullptr; |
| 235 clearEventDelegate(); | 223 clearEventDelegate(); |
| 236 SampledEffect* sampledEffect = m_sampledEffect; | 224 SampledEffect* sampledEffect = m_sampledEffect; |
| 237 m_sampledEffect = nullptr; | 225 m_sampledEffect = nullptr; |
| 238 if (sampledEffect) | 226 if (sampledEffect) |
| 239 sampledEffect->clear(); | 227 sampledEffect->clear(); |
| 240 } | 228 } |
| 241 | 229 |
| 242 bool Animation::isCandidateForAnimationOnCompositor() const | |
| 243 { | |
| 244 if (!effect() || !m_target) | |
| 245 return false; | |
| 246 return CompositorAnimations::instance()->isCandidateForAnimationOnCompositor
(specifiedTiming(), *effect()); | |
| 247 } | |
| 248 | |
| 249 bool Animation::maybeStartAnimationOnCompositor(double startTime, double current
Time) | |
| 250 { | |
| 251 ASSERT(!hasActiveAnimationsOnCompositor()); | |
| 252 if (!isCandidateForAnimationOnCompositor()) | |
| 253 return false; | |
| 254 if (!CompositorAnimations::instance()->canStartAnimationOnCompositor(*m_targ
et)) | |
| 255 return false; | |
| 256 if (!CompositorAnimations::instance()->startAnimationOnCompositor(*m_target,
startTime, currentTime, specifiedTiming(), *effect(), m_compositorAnimationIds)
) | |
| 257 return false; | |
| 258 ASSERT(!m_compositorAnimationIds.isEmpty()); | |
| 259 return true; | |
| 260 } | |
| 261 | |
| 262 bool Animation::hasActiveAnimationsOnCompositor() const | |
| 263 { | |
| 264 return !m_compositorAnimationIds.isEmpty(); | |
| 265 } | |
| 266 | |
| 267 bool Animation::hasActiveAnimationsOnCompositor(CSSPropertyID property) const | |
| 268 { | |
| 269 return hasActiveAnimationsOnCompositor() && affects(property); | |
| 270 } | |
| 271 | |
| 272 bool Animation::affects(CSSPropertyID property) const | |
| 273 { | |
| 274 return m_effect && m_effect->affects(property); | |
| 275 } | |
| 276 | |
| 277 void Animation::cancelAnimationOnCompositor() | |
| 278 { | |
| 279 if (!hasActiveAnimationsOnCompositor()) | |
| 280 return; | |
| 281 if (!m_target || !m_target->renderer()) | |
| 282 return; | |
| 283 for (size_t i = 0; i < m_compositorAnimationIds.size(); ++i) | |
| 284 CompositorAnimations::instance()->cancelAnimationOnCompositor(*m_target,
m_compositorAnimationIds[i]); | |
| 285 m_compositorAnimationIds.clear(); | |
| 286 player()->setCompositorPending(true); | |
| 287 } | |
| 288 | |
| 289 void Animation::pauseAnimationForTestingOnCompositor(double pauseTime) | |
| 290 { | |
| 291 ASSERT(hasActiveAnimationsOnCompositor()); | |
| 292 if (!m_target || !m_target->renderer()) | |
| 293 return; | |
| 294 for (size_t i = 0; i < m_compositorAnimationIds.size(); ++i) | |
| 295 CompositorAnimations::instance()->pauseAnimationForTestingOnCompositor(*
m_target, m_compositorAnimationIds[i], pauseTime); | |
| 296 } | |
| 297 | |
| 298 } // namespace blink | 230 } // namespace blink |
| OLD | NEW |