DescriptionSkDrawLooper: No need for virtual bounds computation methods.
No subclass overrides either method.
This is just warmup. Perf is neutral. The real meat of the time spent
is inside canComputeFastBounds / computeFastBounds, not getting to them.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/05d611574ac7dd07c055c9a7426199b804e6061f
Patch Set 1 #
Messages
Total messages: 6 (2 generated)
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