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Side by Side Diff: sky/engine/bindings/core/v8/custom/V8WindowCustom.cpp

Issue 772563003: Move many of v8_inspector dependencies out of core/ (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2009, 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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47 #include "sky/engine/core/dom/Element.h" 47 #include "sky/engine/core/dom/Element.h"
48 #include "sky/engine/core/dom/ExceptionCode.h" 48 #include "sky/engine/core/dom/ExceptionCode.h"
49 #include "sky/engine/core/dom/Node.h" 49 #include "sky/engine/core/dom/Node.h"
50 #include "sky/engine/core/frame/DOMTimer.h" 50 #include "sky/engine/core/frame/DOMTimer.h"
51 #include "sky/engine/core/frame/DOMWindowTimers.h" 51 #include "sky/engine/core/frame/DOMWindowTimers.h"
52 #include "sky/engine/core/frame/FrameView.h" 52 #include "sky/engine/core/frame/FrameView.h"
53 #include "sky/engine/core/frame/LocalDOMWindow.h" 53 #include "sky/engine/core/frame/LocalDOMWindow.h"
54 #include "sky/engine/core/frame/LocalFrame.h" 54 #include "sky/engine/core/frame/LocalFrame.h"
55 #include "sky/engine/core/frame/Settings.h" 55 #include "sky/engine/core/frame/Settings.h"
56 #include "sky/engine/core/html/HTMLDocument.h" 56 #include "sky/engine/core/html/HTMLDocument.h"
57 #include "sky/engine/platform/PlatformScreen.h"
57 #include "sky/engine/core/inspector/ScriptCallStack.h" 58 #include "sky/engine/core/inspector/ScriptCallStack.h"
58 #include "sky/engine/platform/PlatformScreen.h"
59 #include "sky/engine/wtf/ArrayBuffer.h" 59 #include "sky/engine/wtf/ArrayBuffer.h"
60 #include "sky/engine/wtf/Assertions.h" 60 #include "sky/engine/wtf/Assertions.h"
61 #include "sky/engine/wtf/OwnPtr.h" 61 #include "sky/engine/wtf/OwnPtr.h"
62 62
63 namespace blink { 63 namespace blink {
64 64
65 // FIXME: There is a lot of duplication with SetTimeoutOrInterval() in V8WorkerG lobalScopeCustom.cpp. 65 // FIXME: There is a lot of duplication with SetTimeoutOrInterval() in V8WorkerG lobalScopeCustom.cpp.
66 // We should refactor this. 66 // We should refactor this.
67 static void windowSetTimeoutImpl(const v8::FunctionCallbackInfo<v8::Value>& info , bool singleShot, ExceptionState& exceptionState) 67 static void windowSetTimeoutImpl(const v8::FunctionCallbackInfo<v8::Value>& info , bool singleShot, ExceptionState& exceptionState)
68 { 68 {
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261 v8::Handle<v8::Context> context = toV8Context(frame, DOMWrapperWorld::curren t(isolate)); 261 v8::Handle<v8::Context> context = toV8Context(frame, DOMWrapperWorld::curren t(isolate));
262 if (context.IsEmpty()) 262 if (context.IsEmpty())
263 return v8Undefined(); 263 return v8Undefined();
264 264
265 v8::Handle<v8::Object> global = context->Global(); 265 v8::Handle<v8::Object> global = context->Global();
266 ASSERT(!global.IsEmpty()); 266 ASSERT(!global.IsEmpty());
267 return global; 267 return global;
268 } 268 }
269 269
270 } // namespace blink 270 } // namespace blink
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