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1 /* | 1 /* |
2 * Copyright 2010 The Android Open Source Project | 2 * Copyright 2010 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkDevice_DEFINED | 8 #ifndef SkDevice_DEFINED |
9 #define SkDevice_DEFINED | 9 #define SkDevice_DEFINED |
10 | 10 |
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156 * that want to parse it, but is not required: the region is a complete | 156 * that want to parse it, but is not required: the region is a complete |
157 * picture of the current clip. (i.e. if you regionize all of the geometry | 157 * picture of the current clip. (i.e. if you regionize all of the geometry |
158 * in the clipstack, you will arrive at an equivalent region to the one | 158 * in the clipstack, you will arrive at an equivalent region to the one |
159 * passed in). | 159 * passed in). |
160 */ | 160 */ |
161 virtual void setMatrixClip(const SkMatrix&, const SkRegion&, | 161 virtual void setMatrixClip(const SkMatrix&, const SkRegion&, |
162 const SkClipStack&) {}; | 162 const SkClipStack&) {}; |
163 | 163 |
164 /** Clears the entire device to the specified color (including alpha). | 164 /** Clears the entire device to the specified color (including alpha). |
165 * Ignores the clip. | 165 * Ignores the clip. |
| 166 * DEPRECATED : will go away when chrome subclasses have been updated |
166 */ | 167 */ |
167 virtual void clear(SkColor color) = 0; | 168 virtual void clear(SkColor color); |
168 | 169 |
169 SK_ATTR_DEPRECATED("use clear() instead") | 170 SK_ATTR_DEPRECATED("use clear() instead") |
170 void eraseColor(SkColor eraseColor) { this->clear(eraseColor); } | 171 void eraseColor(SkColor eraseColor) { this->clear(eraseColor); } |
171 | 172 |
172 /** These are called inside the per-device-layer loop for each draw call. | 173 /** These are called inside the per-device-layer loop for each draw call. |
173 When these are called, we have already applied any saveLayer operations, | 174 When these are called, we have already applied any saveLayer operations, |
174 and are handling any looping from the paint, and any effects from the | 175 and are handling any looping from the paint, and any effects from the |
175 DrawFilter. | 176 DrawFilter. |
176 */ | 177 */ |
177 virtual void drawPaint(const SkDraw&, const SkPaint& paint) = 0; | 178 virtual void drawPaint(const SkDraw&, const SkPaint& paint) = 0; |
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398 SkDeviceProperties* fLeakyProperties; // will always exist. | 399 SkDeviceProperties* fLeakyProperties; // will always exist. |
399 | 400 |
400 #ifdef SK_DEBUG | 401 #ifdef SK_DEBUG |
401 bool fAttachedToCanvas; | 402 bool fAttachedToCanvas; |
402 #endif | 403 #endif |
403 | 404 |
404 typedef SkRefCnt INHERITED; | 405 typedef SkRefCnt INHERITED; |
405 }; | 406 }; |
406 | 407 |
407 #endif | 408 #endif |
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