| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" |
| 9 | 9 |
| 10 #include "GrAllocator.h" | 10 #include "GrAllocator.h" |
| (...skipping 140 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 151 SkASSERT(!fBuiltinUniformHandles.fDstCopyTopLeftUni.isValid()); | 151 SkASSERT(!fBuiltinUniformHandles.fDstCopyTopLeftUni.isValid()); |
| 152 SkASSERT(!fBuiltinUniformHandles.fDstCopyScaleUni.isValid()); | 152 SkASSERT(!fBuiltinUniformHandles.fDstCopyScaleUni.isValid()); |
| 153 SkASSERT(!fBuiltinUniformHandles.fDstCopySamplerUni.isValid()); | 153 SkASSERT(!fBuiltinUniformHandles.fDstCopySamplerUni.isValid()); |
| 154 } | 154 } |
| 155 | 155 |
| 156 // we set the textures, and uniforms for installed processors in a generic w
ay, but subclasses | 156 // we set the textures, and uniforms for installed processors in a generic w
ay, but subclasses |
| 157 // of GLProgram determine how to set coord transforms | 157 // of GLProgram determine how to set coord transforms |
| 158 if (fGeometryProcessor.get()) { | 158 if (fGeometryProcessor.get()) { |
| 159 SkASSERT(optState.hasGeometryProcessor()); | 159 SkASSERT(optState.hasGeometryProcessor()); |
| 160 const GrGeometryProcessor& gp = *optState.getGeometryProcessor(); | 160 const GrGeometryProcessor& gp = *optState.getGeometryProcessor(); |
| 161 fGeometryProcessor->fGLProc->setData(fProgramDataManager, gp); | 161 const GrBatchTracker& bt = optState.getBatchTracker(); |
| 162 fGeometryProcessor->fGLProc->setData(fProgramDataManager, gp, bt); |
| 162 this->bindTextures(fGeometryProcessor, gp); | 163 this->bindTextures(fGeometryProcessor, gp); |
| 163 } | 164 } |
| 164 this->setFragmentData(optState); | 165 this->setFragmentData(optState); |
| 165 | 166 |
| 166 // Some of GrGLProgram subclasses need to update state here | 167 // Some of GrGLProgram subclasses need to update state here |
| 167 this->didSetData(optState.drawType()); | 168 this->didSetData(optState.drawType()); |
| 168 } | 169 } |
| 169 | 170 |
| 170 void GrGLProgram::setFragmentData(const GrOptDrawState& optState) { | 171 void GrGLProgram::setFragmentData(const GrOptDrawState& optState) { |
| 171 int numProcessors = fFragmentProcessors->fProcs.count(); | 172 int numProcessors = fFragmentProcessors->fProcs.count(); |
| (...skipping 200 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 372 for (int t = 0; t < numTransforms; ++t) { | 373 for (int t = 0; t < numTransforms; ++t) { |
| 373 const SkMatrix& transform = get_transform_matrix(proc, t); | 374 const SkMatrix& transform = get_transform_matrix(proc, t); |
| 374 GrGLPathRendering::PathTexGenComponents components = | 375 GrGLPathRendering::PathTexGenComponents components = |
| 375 GrGLPathRendering::kST_PathTexGenComponents; | 376 GrGLPathRendering::kST_PathTexGenComponents; |
| 376 if (proc.isPerspectiveCoordTransform(t)) { | 377 if (proc.isPerspectiveCoordTransform(t)) { |
| 377 components = GrGLPathRendering::kSTR_PathTexGenComponents; | 378 components = GrGLPathRendering::kSTR_PathTexGenComponents; |
| 378 } | 379 } |
| 379 fGpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, t
ransform); | 380 fGpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, t
ransform); |
| 380 } | 381 } |
| 381 } | 382 } |
| OLD | NEW |