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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrBezierEffect.h" | 8 #include "GrBezierEffect.h" |
9 | 9 |
10 #include "gl/builders/GrGLProgramBuilder.h" | 10 #include "gl/builders/GrGLProgramBuilder.h" |
11 #include "gl/GrGLProcessor.h" | 11 #include "gl/GrGLProcessor.h" |
12 #include "gl/GrGLSL.h" | 12 #include "gl/GrGLSL.h" |
13 #include "gl/GrGLGeometryProcessor.h" | 13 #include "gl/GrGLGeometryProcessor.h" |
14 #include "GrTBackendProcessorFactory.h" | 14 #include "GrTBackendProcessorFactory.h" |
15 | 15 |
16 class GrGLConicEffect : public GrGLGeometryProcessor { | 16 class GrGLConicEffect : public GrGLGeometryProcessor { |
17 public: | 17 public: |
18 GrGLConicEffect(const GrBackendProcessorFactory&, const GrProcessor&); | 18 GrGLConicEffect(const GrBackendProcessorFactory&, |
| 19 const GrGeometryProcessor&, |
| 20 const GrBatchTracker&); |
19 | 21 |
20 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; | 22 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; |
21 | 23 |
22 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe
yBuilder*); | 24 static inline void GenKey(const GrGeometryProcessor&, |
| 25 const GrBatchTracker&, |
| 26 const GrGLCaps&, |
| 27 GrProcessorKeyBuilder*); |
23 | 28 |
24 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE {} | 29 virtual void setData(const GrGLProgramDataManager&, |
| 30 const GrGeometryProcessor&, |
| 31 const GrBatchTracker&) SK_OVERRIDE {} |
25 | 32 |
26 private: | 33 private: |
27 GrPrimitiveEdgeType fEdgeType; | 34 GrPrimitiveEdgeType fEdgeType; |
28 | 35 |
29 typedef GrGLGeometryProcessor INHERITED; | 36 typedef GrGLGeometryProcessor INHERITED; |
30 }; | 37 }; |
31 | 38 |
32 GrGLConicEffect::GrGLConicEffect(const GrBackendProcessorFactory& factory, | 39 GrGLConicEffect::GrGLConicEffect(const GrBackendProcessorFactory& factory, |
33 const GrProcessor& effect) | 40 const GrGeometryProcessor& processor, |
| 41 const GrBatchTracker& bt) |
34 : INHERITED (factory) { | 42 : INHERITED (factory) { |
35 const GrConicEffect& ce = effect.cast<GrConicEffect>(); | 43 const GrConicEffect& ce = processor.cast<GrConicEffect>(); |
36 fEdgeType = ce.getEdgeType(); | 44 fEdgeType = ce.getEdgeType(); |
37 } | 45 } |
38 | 46 |
39 void GrGLConicEffect::emitCode(const EmitArgs& args) { | 47 void GrGLConicEffect::emitCode(const EmitArgs& args) { |
40 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 48 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
41 const GrConicEffect& gp = args.fGP.cast<GrConicEffect>(); | 49 const GrConicEffect& gp = args.fGP.cast<GrConicEffect>(); |
42 | 50 |
43 GrGLVertToFrag v(kVec4f_GrSLType); | 51 GrGLVertToFrag v(kVec4f_GrSLType); |
44 args.fPB->addVarying("ConicCoeffs", &v); | 52 args.fPB->addVarying("ConicCoeffs", &v); |
45 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName); | 53 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName); |
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105 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); | 113 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); |
106 break; | 114 break; |
107 } | 115 } |
108 default: | 116 default: |
109 SkFAIL("Shouldn't get here"); | 117 SkFAIL("Shouldn't get here"); |
110 } | 118 } |
111 | 119 |
112 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); | 120 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
113 } | 121 } |
114 | 122 |
115 void GrGLConicEffect::GenKey(const GrProcessor& processor, const GrGLCaps&, | 123 void GrGLConicEffect::GenKey(const GrGeometryProcessor& processor, |
| 124 const GrBatchTracker&, |
| 125 const GrGLCaps&, |
116 GrProcessorKeyBuilder* b) { | 126 GrProcessorKeyBuilder* b) { |
117 const GrConicEffect& ce = processor.cast<GrConicEffect>(); | 127 const GrConicEffect& ce = processor.cast<GrConicEffect>(); |
118 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 128 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
119 b->add32(key); | 129 b->add32(key); |
120 } | 130 } |
121 | 131 |
122 ////////////////////////////////////////////////////////////////////////////// | 132 ////////////////////////////////////////////////////////////////////////////// |
123 | 133 |
124 GrConicEffect::~GrConicEffect() {} | 134 GrConicEffect::~GrConicEffect() {} |
125 | 135 |
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155 } while (NULL == gp); | 165 } while (NULL == gp); |
156 return gp; | 166 return gp; |
157 } | 167 } |
158 | 168 |
159 ////////////////////////////////////////////////////////////////////////////// | 169 ////////////////////////////////////////////////////////////////////////////// |
160 // Quad | 170 // Quad |
161 ////////////////////////////////////////////////////////////////////////////// | 171 ////////////////////////////////////////////////////////////////////////////// |
162 | 172 |
163 class GrGLQuadEffect : public GrGLGeometryProcessor { | 173 class GrGLQuadEffect : public GrGLGeometryProcessor { |
164 public: | 174 public: |
165 GrGLQuadEffect(const GrBackendProcessorFactory&, const GrProcessor&); | 175 GrGLQuadEffect(const GrBackendProcessorFactory&, |
| 176 const GrGeometryProcessor&, |
| 177 const GrBatchTracker&); |
166 | 178 |
167 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; | 179 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; |
168 | 180 |
169 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe
yBuilder*); | 181 static inline void GenKey(const GrGeometryProcessor&, |
| 182 const GrBatchTracker&, |
| 183 const GrGLCaps&, |
| 184 GrProcessorKeyBuilder*); |
170 | 185 |
171 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE {} | 186 virtual void setData(const GrGLProgramDataManager&, |
| 187 const GrGeometryProcessor&, |
| 188 const GrBatchTracker&) SK_OVERRIDE {} |
172 | 189 |
173 private: | 190 private: |
174 GrPrimitiveEdgeType fEdgeType; | 191 GrPrimitiveEdgeType fEdgeType; |
175 | 192 |
176 typedef GrGLGeometryProcessor INHERITED; | 193 typedef GrGLGeometryProcessor INHERITED; |
177 }; | 194 }; |
178 | 195 |
179 GrGLQuadEffect::GrGLQuadEffect(const GrBackendProcessorFactory& factory, | 196 GrGLQuadEffect::GrGLQuadEffect(const GrBackendProcessorFactory& factory, |
180 const GrProcessor& effect) | 197 const GrGeometryProcessor& processor, |
| 198 const GrBatchTracker& bt) |
181 : INHERITED (factory) { | 199 : INHERITED (factory) { |
182 const GrQuadEffect& ce = effect.cast<GrQuadEffect>(); | 200 const GrQuadEffect& ce = processor.cast<GrQuadEffect>(); |
183 fEdgeType = ce.getEdgeType(); | 201 fEdgeType = ce.getEdgeType(); |
184 } | 202 } |
185 | 203 |
186 void GrGLQuadEffect::emitCode(const EmitArgs& args) { | 204 void GrGLQuadEffect::emitCode(const EmitArgs& args) { |
187 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 205 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
188 const GrQuadEffect& gp = args.fGP.cast<GrQuadEffect>(); | 206 const GrQuadEffect& gp = args.fGP.cast<GrQuadEffect>(); |
189 | 207 |
190 GrGLVertToFrag v(kVec4f_GrSLType); | 208 GrGLVertToFrag v(kVec4f_GrSLType); |
191 args.fPB->addVarying("HairQuadEdge", &v); | 209 args.fPB->addVarying("HairQuadEdge", &v); |
192 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge()->fName); | 210 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge()->fName); |
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238 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); | 256 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); |
239 break; | 257 break; |
240 } | 258 } |
241 default: | 259 default: |
242 SkFAIL("Shouldn't get here"); | 260 SkFAIL("Shouldn't get here"); |
243 } | 261 } |
244 | 262 |
245 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); | 263 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
246 } | 264 } |
247 | 265 |
248 void GrGLQuadEffect::GenKey(const GrProcessor& processor, const GrGLCaps&, | 266 void GrGLQuadEffect::GenKey(const GrGeometryProcessor& processor, |
| 267 const GrBatchTracker&, |
| 268 const GrGLCaps&, |
249 GrProcessorKeyBuilder* b) { | 269 GrProcessorKeyBuilder* b) { |
250 const GrQuadEffect& ce = processor.cast<GrQuadEffect>(); | 270 const GrQuadEffect& ce = processor.cast<GrQuadEffect>(); |
251 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 271 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
252 b->add32(key); | 272 b->add32(key); |
253 } | 273 } |
254 | 274 |
255 ////////////////////////////////////////////////////////////////////////////// | 275 ////////////////////////////////////////////////////////////////////////////// |
256 | 276 |
257 GrQuadEffect::~GrQuadEffect() {} | 277 GrQuadEffect::~GrQuadEffect() {} |
258 | 278 |
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288 } while (NULL == gp); | 308 } while (NULL == gp); |
289 return gp; | 309 return gp; |
290 } | 310 } |
291 | 311 |
292 ////////////////////////////////////////////////////////////////////////////// | 312 ////////////////////////////////////////////////////////////////////////////// |
293 // Cubic | 313 // Cubic |
294 ////////////////////////////////////////////////////////////////////////////// | 314 ////////////////////////////////////////////////////////////////////////////// |
295 | 315 |
296 class GrGLCubicEffect : public GrGLGeometryProcessor { | 316 class GrGLCubicEffect : public GrGLGeometryProcessor { |
297 public: | 317 public: |
298 GrGLCubicEffect(const GrBackendProcessorFactory&, const GrProcessor&); | 318 GrGLCubicEffect(const GrBackendProcessorFactory&, |
| 319 const GrGeometryProcessor&, |
| 320 const GrBatchTracker&); |
299 | 321 |
300 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; | 322 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; |
301 | 323 |
302 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe
yBuilder*); | 324 static inline void GenKey(const GrGeometryProcessor&, |
| 325 const GrBatchTracker&, |
| 326 const GrGLCaps&, |
| 327 GrProcessorKeyBuilder*); |
303 | 328 |
304 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE {} | 329 virtual void setData(const GrGLProgramDataManager&, |
| 330 const GrGeometryProcessor&, |
| 331 const GrBatchTracker&) SK_OVERRIDE {} |
305 | 332 |
306 private: | 333 private: |
307 GrPrimitiveEdgeType fEdgeType; | 334 GrPrimitiveEdgeType fEdgeType; |
308 | 335 |
309 typedef GrGLGeometryProcessor INHERITED; | 336 typedef GrGLGeometryProcessor INHERITED; |
310 }; | 337 }; |
311 | 338 |
312 GrGLCubicEffect::GrGLCubicEffect(const GrBackendProcessorFactory& factory, | 339 GrGLCubicEffect::GrGLCubicEffect(const GrBackendProcessorFactory& factory, |
313 const GrProcessor& processor) | 340 const GrGeometryProcessor& processor, |
| 341 const GrBatchTracker&) |
314 : INHERITED (factory) { | 342 : INHERITED (factory) { |
315 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); | 343 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); |
316 fEdgeType = ce.getEdgeType(); | 344 fEdgeType = ce.getEdgeType(); |
317 } | 345 } |
318 | 346 |
319 void GrGLCubicEffect::emitCode(const EmitArgs& args) { | 347 void GrGLCubicEffect::emitCode(const EmitArgs& args) { |
320 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 348 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
321 const GrCubicEffect& gp = args.fGP.cast<GrCubicEffect>(); | 349 const GrCubicEffect& gp = args.fGP.cast<GrCubicEffect>(); |
322 | 350 |
323 GrGLVertToFrag v(kVec4f_GrSLType); | 351 GrGLVertToFrag v(kVec4f_GrSLType); |
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412 break; | 440 break; |
413 } | 441 } |
414 default: | 442 default: |
415 SkFAIL("Shouldn't get here"); | 443 SkFAIL("Shouldn't get here"); |
416 } | 444 } |
417 | 445 |
418 | 446 |
419 fsBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlpha.c_s
tr()); | 447 fsBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlpha.c_s
tr()); |
420 } | 448 } |
421 | 449 |
422 void GrGLCubicEffect::GenKey(const GrProcessor& processor, const GrGLCaps&, | 450 void GrGLCubicEffect::GenKey(const GrGeometryProcessor& processor, |
| 451 const GrBatchTracker&, |
| 452 const GrGLCaps&, |
423 GrProcessorKeyBuilder* b) { | 453 GrProcessorKeyBuilder* b) { |
424 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); | 454 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); |
425 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 455 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
426 b->add32(key); | 456 b->add32(key); |
427 } | 457 } |
428 | 458 |
429 ////////////////////////////////////////////////////////////////////////////// | 459 ////////////////////////////////////////////////////////////////////////////// |
430 | 460 |
431 GrCubicEffect::~GrCubicEffect() {} | 461 GrCubicEffect::~GrCubicEffect() {} |
432 | 462 |
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456 GrTexture*[]) { | 486 GrTexture*[]) { |
457 GrGeometryProcessor* gp; | 487 GrGeometryProcessor* gp; |
458 do { | 488 do { |
459 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( | 489 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( |
460 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); | 490 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); |
461 gp = GrCubicEffect::Create(edgeType, caps); | 491 gp = GrCubicEffect::Create(edgeType, caps); |
462 } while (NULL == gp); | 492 } while (NULL == gp); |
463 return gp; | 493 return gp; |
464 } | 494 } |
465 | 495 |
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