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Side by Side Diff: src/core/SkLocalMatrixShader.cpp

Issue 770703002: Bump min picture version. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: TODO Created 6 years ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkLocalMatrixShader.h" 8 #include "SkLocalMatrixShader.h"
9 9
10 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING 10 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
11 SkLocalMatrixShader::SkLocalMatrixShader(SkReadBuffer& buffer) : INHERITED(buffe r) { 11 SkLocalMatrixShader::SkLocalMatrixShader(SkReadBuffer& buffer) : INHERITED(buffe r) {
12 if (buffer.isVersionLT(SkReadBuffer::kSimplifyLocalMatrix_Version)) {
13 buffer.readMatrix(&(INHERITED::fLocalMatrix));
14 }
15 fProxyShader.reset(buffer.readShader()); 12 fProxyShader.reset(buffer.readShader());
16 if (NULL == fProxyShader.get()) { 13 if (NULL == fProxyShader.get()) {
17 sk_throw(); 14 sk_throw();
18 } 15 }
19 } 16 }
20 #endif 17 #endif
21 18
22 SkFlattenable* SkLocalMatrixShader::CreateProc(SkReadBuffer& buffer) { 19 SkFlattenable* SkLocalMatrixShader::CreateProc(SkReadBuffer& buffer) {
23 SkMatrix lm; 20 SkMatrix lm;
24 buffer.readMatrix(&lm); 21 buffer.readMatrix(&lm);
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
73 SkMatrix otherLocalMatrix; 70 SkMatrix otherLocalMatrix;
74 SkAutoTUnref<SkShader> otherProxy(proxy->refAsALocalMatrixShader(&otherLocal Matrix)); 71 SkAutoTUnref<SkShader> otherProxy(proxy->refAsALocalMatrixShader(&otherLocal Matrix));
75 if (otherProxy.get()) { 72 if (otherProxy.get()) {
76 otherLocalMatrix.preConcat(localMatrix); 73 otherLocalMatrix.preConcat(localMatrix);
77 lm = &otherLocalMatrix; 74 lm = &otherLocalMatrix;
78 proxy = otherProxy.get(); 75 proxy = otherProxy.get();
79 } 76 }
80 77
81 return SkNEW_ARGS(SkLocalMatrixShader, (proxy, *lm)); 78 return SkNEW_ARGS(SkLocalMatrixShader, (proxy, *lm));
82 } 79 }
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