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Side by Side Diff: src/gpu/SkGpuDevice.h

Issue 770323002: Remove comment (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 10
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148 SkBitmap fLegacyBitmap; 148 SkBitmap fLegacyBitmap;
149 149
150 SkGpuDevice(GrSurface*, const SkSurfaceProps&, unsigned flags = 0); 150 SkGpuDevice(GrSurface*, const SkSurfaceProps&, unsigned flags = 0);
151 151
152 virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) SK_OVERRID E; 152 virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) SK_OVERRID E;
153 153
154 virtual SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) SK_ OVERRIDE; 154 virtual SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) SK_ OVERRIDE;
155 155
156 virtual SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE; 156 virtual SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE;
157 157
158 // temporarily change the return to false, until we understand the issues wi th filters and persp
159 virtual bool forceConservativeRasterClip() const SK_OVERRIDE { return true; } 158 virtual bool forceConservativeRasterClip() const SK_OVERRIDE { return true; }
160 159
161 // sets the render target, clip, and matrix on GrContext. Use forceIdenity t o override 160 // sets the render target, clip, and matrix on GrContext. Use forceIdenity t o override
162 // SkDraw's matrix and draw in device coords. 161 // SkDraw's matrix and draw in device coords.
163 void prepareDraw(const SkDraw&, bool forceIdentity); 162 void prepareDraw(const SkDraw&, bool forceIdentity);
164 163
165 /** 164 /**
166 * Implementation for both drawBitmap and drawBitmapRect. 165 * Implementation for both drawBitmap and drawBitmapRect.
167 */ 166 */
168 void drawBitmapCommon(const SkDraw&, 167 void drawBitmapCommon(const SkDraw&,
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205 bool filterTexture(GrContext*, GrTexture*, const SkImageFilter*, 204 bool filterTexture(GrContext*, GrTexture*, const SkImageFilter*,
206 const SkImageFilter::Context&, 205 const SkImageFilter::Context&,
207 SkBitmap* result, SkIPoint* offset); 206 SkBitmap* result, SkIPoint* offset);
208 207
209 static SkPicture::AccelData::Key ComputeAccelDataKey(); 208 static SkPicture::AccelData::Key ComputeAccelDataKey();
210 209
211 typedef SkBaseDevice INHERITED; 210 typedef SkBaseDevice INHERITED;
212 }; 211 };
213 212
214 #endif 213 #endif
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