Chromium Code Reviews| Index: ui/gl/gl_image_io_surface.cc |
| diff --git a/ui/gl/gl_image_io_surface.cc b/ui/gl/gl_image_io_surface.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..49e203af9604d0d7d7acbffaa39b469bbd9e1b83 |
| --- /dev/null |
| +++ b/ui/gl/gl_image_io_surface.cc |
| @@ -0,0 +1,85 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ui/gl/gl_image_io_surface.h" |
| + |
| +#include "ui/gl/gl_bindings.h" |
| +#include "ui/gl/gl_context.h" |
| +#include "ui/gl/io_surface_support_mac.h" |
| + |
| +namespace gfx { |
| + |
| +GLImageIOSurface::GLImageIOSurface(gfx::Size size) : size_(size) { |
| +} |
| + |
| +GLImageIOSurface::~GLImageIOSurface() { |
| + Destroy(); |
| +} |
| + |
| +bool GLImageIOSurface::Initialize(gfx::GpuMemoryBufferHandle buffer) { |
| + IOSurfaceSupport* io_surface_support = IOSurfaceSupport::Initialize(); |
| + if (!io_surface_support) { |
| + LOG(ERROR) << "IOSurfaces only supported on 10.6."; |
|
Ken Russell (switch to Gerrit)
2013/12/03 22:36:13
Same comment as in earlier file about these LOG me
reveman
2013/12/04 02:00:31
Done.
|
| + return false; |
| + } |
| + |
| + io_surface_.reset(io_surface_support->IOSurfaceLookup(buffer.io_surface_id)); |
| + if (!io_surface_) { |
| + LOG(ERROR) << "IOSurface lookup failed"; |
| + return false; |
| + } |
| + |
| + return true; |
| +} |
| + |
| +void GLImageIOSurface::Destroy() { |
| +} |
| + |
| +gfx::Size GLImageIOSurface::GetSize() { |
| + return size_; |
| +} |
| + |
| +bool GLImageIOSurface::BindTexImage(unsigned target) { |
| + IOSurfaceSupport* io_surface_support = IOSurfaceSupport::Initialize(); |
| + DCHECK(io_surface_support); |
| + |
| + if (target != GL_TEXTURE_RECTANGLE_ARB) { |
| + // This might be supported in the future. For now, perform strict |
| + // validation so we know what's going on. |
| + LOG(ERROR) << "IOSurface requires TEXTURE_RECTANGLE_ARB target"; |
| + return false; |
| + } |
| + |
| + CGLContextObj cgl_context = static_cast<CGLContextObj>( |
| + GLContext::GetCurrent()->GetHandle()); |
| + |
| + DCHECK(io_surface_); |
| + CGLError cgl_error = io_surface_support->CGLTexImageIOSurface2D( |
| + cgl_context, |
| + target, |
| + GL_RGBA, |
| + size_.width(), |
| + size_.height(), |
| + GL_BGRA, |
| + GL_UNSIGNED_INT_8_8_8_8_REV, |
| + io_surface_.get(), |
| + 0); |
| + if (cgl_error != kCGLNoError) { |
| + LOG(ERROR) << "Error in CGLTexImageIOSurface2D"; |
| + return false; |
| + } |
| + |
| + return true; |
| +} |
| + |
| +void GLImageIOSurface::ReleaseTexImage(unsigned target) { |
| +} |
| + |
| +void GLImageIOSurface::WillUseTexImage() { |
| +} |
| + |
| +void GLImageIOSurface::DidUseTexImage() { |
| +} |
| + |
| +} // namespace gfx |