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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ | 5 #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ |
6 #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ | 6 #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
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497 HistogramCustomizer histogram_customizer_; | 497 HistogramCustomizer histogram_customizer_; |
498 | 498 |
499 scoped_ptr<base::MemoryPressureListener> memory_pressure_listener_; | 499 scoped_ptr<base::MemoryPressureListener> memory_pressure_listener_; |
500 | 500 |
501 scoped_ptr<WebRTCIdentityService> webrtc_identity_service_; | 501 scoped_ptr<WebRTCIdentityService> webrtc_identity_service_; |
502 | 502 |
503 scoped_ptr<GamepadSharedMemoryReader> gamepad_shared_memory_reader_; | 503 scoped_ptr<GamepadSharedMemoryReader> gamepad_shared_memory_reader_; |
504 | 504 |
505 base::ProcessId renderer_process_id_; | 505 base::ProcessId renderer_process_id_; |
506 | 506 |
| 507 // TODO(reveman): Allow AllocateGpuMemoryBuffer to be called from |
| 508 // multiple threads. Current allocation mechanism for IOSurface |
| 509 // backed GpuMemoryBuffers prevent this. crbug.com/325045 |
| 510 base::ThreadChecker allocate_gpu_memory_buffer_thread_checker_; |
| 511 |
507 DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl); | 512 DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl); |
508 }; | 513 }; |
509 | 514 |
510 } // namespace content | 515 } // namespace content |
511 | 516 |
512 #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ | 517 #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ |
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