| Index: src/core/SkBitmapProcShader.cpp
|
| diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
|
| index 1a451fd5918de64c558edfe2cdb7a5c73b66eec1..f01d55905824a34b3bfaa154fcaf0fb68c623abd 100644
|
| --- a/src/core/SkBitmapProcShader.cpp
|
| +++ b/src/core/SkBitmapProcShader.cpp
|
| @@ -39,15 +39,6 @@ SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, TileMode tmx, TileMo
|
| fTileModeY = (uint8_t)tmy;
|
| }
|
|
|
| -#ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
|
| -SkBitmapProcShader::SkBitmapProcShader(SkReadBuffer& buffer) : INHERITED(buffer) {
|
| - buffer.readBitmap(&fRawBitmap);
|
| - fRawBitmap.setImmutable();
|
| - fTileModeX = buffer.readUInt();
|
| - fTileModeY = buffer.readUInt();
|
| -}
|
| -#endif
|
| -
|
| SkShader::BitmapType SkBitmapProcShader::asABitmap(SkBitmap* texture,
|
| SkMatrix* texM,
|
| TileMode xy[]) const {
|
|
|