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Side by Side Diff: src/effects/SkPerlinNoiseShader.cpp

Issue 769953002: Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDither.h" 8 #include "SkDither.h"
9 #include "SkPerlinNoiseShader.h" 9 #include "SkPerlinNoiseShader.h"
10 #include "SkColorFilter.h" 10 #include "SkColorFilter.h"
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44 return noiseValue; 44 return noiseValue;
45 } 45 }
46 46
47 inline SkScalar smoothCurve(SkScalar t) { 47 inline SkScalar smoothCurve(SkScalar t) {
48 static const SkScalar SK_Scalar3 = 3.0f; 48 static const SkScalar SK_Scalar3 = 3.0f;
49 49
50 // returns t * t * (3 - 2 * t) 50 // returns t * t * (3 - 2 * t)
51 return SkScalarMul(SkScalarSquare(t), SK_Scalar3 - 2 * t); 51 return SkScalarMul(SkScalarSquare(t), SK_Scalar3 - 2 * t);
52 } 52 }
53 53
54 bool perlin_noise_type_is_valid(SkPerlinNoiseShader::Type type) {
55 return (SkPerlinNoiseShader::kFractalNoise_Type == type) ||
56 (SkPerlinNoiseShader::kTurbulence_Type == type);
57 }
58
59 } // end namespace 54 } // end namespace
60 55
61 struct SkPerlinNoiseShader::StitchData { 56 struct SkPerlinNoiseShader::StitchData {
62 StitchData() 57 StitchData()
63 : fWidth(0) 58 : fWidth(0)
64 , fWrapX(0) 59 , fWrapX(0)
65 , fHeight(0) 60 , fHeight(0)
66 , fWrapY(0) 61 , fWrapY(0)
67 {} 62 {}
68 63
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281 , fBaseFrequencyX(baseFrequencyX) 276 , fBaseFrequencyX(baseFrequencyX)
282 , fBaseFrequencyY(baseFrequencyY) 277 , fBaseFrequencyY(baseFrequencyY)
283 , fNumOctaves(numOctaves > 255 ? 255 : numOctaves/*[0,255] octaves allowed*/) 278 , fNumOctaves(numOctaves > 255 ? 255 : numOctaves/*[0,255] octaves allowed*/)
284 , fSeed(seed) 279 , fSeed(seed)
285 , fTileSize(NULL == tileSize ? SkISize::Make(0, 0) : *tileSize) 280 , fTileSize(NULL == tileSize ? SkISize::Make(0, 0) : *tileSize)
286 , fStitchTiles(!fTileSize.isEmpty()) 281 , fStitchTiles(!fTileSize.isEmpty())
287 { 282 {
288 SkASSERT(numOctaves >= 0 && numOctaves < 256); 283 SkASSERT(numOctaves >= 0 && numOctaves < 256);
289 } 284 }
290 285
291 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
292 SkPerlinNoiseShader::SkPerlinNoiseShader(SkReadBuffer& buffer) : INHERITED(buffe r) {
293 fType = (SkPerlinNoiseShader::Type) buffer.readInt();
294 fBaseFrequencyX = buffer.readScalar();
295 fBaseFrequencyY = buffer.readScalar();
296 fNumOctaves = buffer.readInt();
297 fSeed = buffer.readScalar();
298 fStitchTiles = buffer.readBool();
299 fTileSize.fWidth = buffer.readInt();
300 fTileSize.fHeight = buffer.readInt();
301 buffer.validate(perlin_noise_type_is_valid(fType) &&
302 (fNumOctaves >= 0) && (fNumOctaves <= 255) &&
303 (fStitchTiles != fTileSize.isEmpty()));
304 }
305 #endif
306
307 SkPerlinNoiseShader::~SkPerlinNoiseShader() { 286 SkPerlinNoiseShader::~SkPerlinNoiseShader() {
308 } 287 }
309 288
310 SkFlattenable* SkPerlinNoiseShader::CreateProc(SkReadBuffer& buffer) { 289 SkFlattenable* SkPerlinNoiseShader::CreateProc(SkReadBuffer& buffer) {
311 Type type = (Type)buffer.readInt(); 290 Type type = (Type)buffer.readInt();
312 SkScalar freqX = buffer.readScalar(); 291 SkScalar freqX = buffer.readScalar();
313 SkScalar freqY = buffer.readScalar(); 292 SkScalar freqY = buffer.readScalar();
314 int octaves = buffer.readInt(); 293 int octaves = buffer.readInt();
315 SkScalar seed = buffer.readScalar(); 294 SkScalar seed = buffer.readScalar();
316 SkISize tileSize; 295 SkISize tileSize;
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957 SkIntToScalar(stitchData.fHeight)); 936 SkIntToScalar(stitchData.fHeight));
958 } 937 }
959 } 938 }
960 939
961 ///////////////////////////////////////////////////////////////////// 940 /////////////////////////////////////////////////////////////////////
962 941
963 bool SkPerlinNoiseShader::asFragmentProcessor(GrContext* context, const SkPaint& paint, 942 bool SkPerlinNoiseShader::asFragmentProcessor(GrContext* context, const SkPaint& paint,
964 const SkMatrix* externalLocalMatri x, 943 const SkMatrix* externalLocalMatri x,
965 GrColor* paintColor, GrFragmentPro cessor** fp) const { 944 GrColor* paintColor, GrFragmentPro cessor** fp) const {
966 SkASSERT(context); 945 SkASSERT(context);
967 946
968 *paintColor = SkColor2GrColorJustAlpha(paint.getColor()); 947 *paintColor = SkColor2GrColorJustAlpha(paint.getColor());
969 948
970 SkMatrix localMatrix = this->getLocalMatrix(); 949 SkMatrix localMatrix = this->getLocalMatrix();
971 if (externalLocalMatrix) { 950 if (externalLocalMatrix) {
972 localMatrix.preConcat(*externalLocalMatrix); 951 localMatrix.preConcat(*externalLocalMatrix);
973 } 952 }
974 953
975 SkMatrix matrix = context->getMatrix(); 954 SkMatrix matrix = context->getMatrix();
976 matrix.preConcat(localMatrix); 955 matrix.preConcat(localMatrix);
977 956
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1048 str->append(" seed: "); 1027 str->append(" seed: ");
1049 str->appendScalar(fSeed); 1028 str->appendScalar(fSeed);
1050 str->append(" stitch tiles: "); 1029 str->append(" stitch tiles: ");
1051 str->append(fStitchTiles ? "true " : "false "); 1030 str->append(fStitchTiles ? "true " : "false ");
1052 1031
1053 this->INHERITED::toString(str); 1032 this->INHERITED::toString(str);
1054 1033
1055 str->append(")"); 1034 str->append(")");
1056 } 1035 }
1057 #endif 1036 #endif
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