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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h" | 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h" |
| 6 | 6 |
| 7 #include "base/command_line.h" | |
| 7 #include "base/observer_list.h" | 8 #include "base/observer_list.h" |
| 8 #include "content/browser/android/in_process/synchronous_compositor_external_beg in_frame_source.h" | 9 #include "content/browser/android/in_process/synchronous_compositor_external_beg in_frame_source.h" |
| 9 #include "content/browser/android/in_process/synchronous_compositor_impl.h" | 10 #include "content/browser/android/in_process/synchronous_compositor_impl.h" |
| 10 #include "content/browser/android/in_process/synchronous_compositor_output_surfa ce.h" | 11 #include "content/browser/android/in_process/synchronous_compositor_output_surfa ce.h" |
| 11 #include "content/public/browser/browser_thread.h" | 12 #include "content/public/browser/browser_thread.h" |
| 12 #include "content/renderer/gpu/frame_swap_message_queue.h" | 13 #include "content/renderer/gpu/frame_swap_message_queue.h" |
| 13 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" | 14 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" |
| 14 #include "gpu/command_buffer/client/gl_in_process_context.h" | 15 #include "gpu/command_buffer/client/gl_in_process_context.h" |
| 15 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 16 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| 17 #include "gpu/command_buffer/service/gpu_switches.h" | |
| 16 #include "ui/gl/android/surface_texture.h" | 18 #include "ui/gl/android/surface_texture.h" |
| 17 #include "ui/gl/gl_surface.h" | 19 #include "ui/gl/gl_surface.h" |
| 18 #include "ui/gl/gl_surface_stub.h" | 20 #include "ui/gl/gl_surface_stub.h" |
| 19 #include "webkit/common/gpu/context_provider_in_process.h" | 21 #include "webkit/common/gpu/context_provider_in_process.h" |
| 20 | 22 |
| 21 using gpu_blink::WebGraphicsContext3DImpl; | 23 using gpu_blink::WebGraphicsContext3DImpl; |
| 22 using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl; | 24 using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl; |
| 23 using webkit::gpu::ContextProviderWebContext; | 25 using webkit::gpu::ContextProviderWebContext; |
| 24 | 26 |
| 25 namespace content { | 27 namespace content { |
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| 57 in_process_attribs, | 59 in_process_attribs, |
| 58 gpu_preference, | 60 gpu_preference, |
| 59 gpu::GLInProcessContextSharedMemoryLimits(), | 61 gpu::GLInProcessContextSharedMemoryLimits(), |
| 60 nullptr, | 62 nullptr, |
| 61 nullptr)); | 63 nullptr)); |
| 62 return context.Pass(); | 64 return context.Pass(); |
| 63 } | 65 } |
| 64 | 66 |
| 65 scoped_ptr<gpu::GLInProcessContext> CreateContext( | 67 scoped_ptr<gpu::GLInProcessContext> CreateContext( |
| 66 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, | 68 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, |
| 67 const gpu::GLInProcessContextSharedMemoryLimits& mem_limits) { | 69 const gpu::GLInProcessContextSharedMemoryLimits& mem_limits, |
| 70 bool is_offscreen) { | |
| 68 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | 71 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
| 69 gpu::gles2::ContextCreationAttribHelper in_process_attribs; | 72 gpu::gles2::ContextCreationAttribHelper in_process_attribs; |
| 70 WebGraphicsContext3DImpl::ConvertAttributes( | 73 WebGraphicsContext3DImpl::ConvertAttributes( |
| 71 GetDefaultAttribs(), &in_process_attribs); | 74 GetDefaultAttribs(), &in_process_attribs); |
| 72 in_process_attribs.lose_context_when_out_of_memory = true; | 75 in_process_attribs.lose_context_when_out_of_memory = true; |
| 73 | 76 |
| 74 scoped_ptr<gpu::GLInProcessContext> context(gpu::GLInProcessContext::Create( | 77 scoped_ptr<gpu::GLInProcessContext> context(gpu::GLInProcessContext::Create( |
| 75 service, | 78 service, |
| 76 NULL /* surface */, | 79 NULL /* surface */, |
| 77 false /* is_offscreen */, | 80 is_offscreen, |
| 78 gfx::kNullAcceleratedWidget, | 81 gfx::kNullAcceleratedWidget, |
| 79 gfx::Size(1, 1), | 82 gfx::Size(1, 1), |
| 80 NULL /* share_context */, | 83 NULL /* share_context */, |
| 81 false /* share_resources */, | 84 false /* share_resources */, |
| 82 in_process_attribs, | 85 in_process_attribs, |
| 83 gpu_preference, | 86 gpu_preference, |
| 84 mem_limits, | 87 mem_limits, |
| 85 nullptr, | 88 nullptr, |
| 86 nullptr)); | 89 nullptr)); |
| 87 return context.Pass(); | 90 return context.Pass(); |
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| 211 } | 214 } |
| 212 | 215 |
| 213 scoped_refptr<cc::ContextProvider> SynchronousCompositorFactoryImpl:: | 216 scoped_refptr<cc::ContextProvider> SynchronousCompositorFactoryImpl:: |
| 214 CreateOnscreenContextProviderForCompositorThread() { | 217 CreateOnscreenContextProviderForCompositorThread() { |
| 215 DCHECK(service_.get()); | 218 DCHECK(service_.get()); |
| 216 | 219 |
| 217 gpu::GLInProcessContextSharedMemoryLimits mem_limits; | 220 gpu::GLInProcessContextSharedMemoryLimits mem_limits; |
| 218 // This is half of what RenderWidget uses because synchronous compositor | 221 // This is half of what RenderWidget uses because synchronous compositor |
| 219 // pipeline is only one frame deep. | 222 // pipeline is only one frame deep. |
| 220 mem_limits.mapped_memory_reclaim_limit = 6 * 1024 * 1024; | 223 mem_limits.mapped_memory_reclaim_limit = 6 * 1024 * 1024; |
| 224 | |
| 225 scoped_refptr<gpu::InProcessCommandBuffer::Service> service; | |
| 226 bool is_offscreen = true; | |
| 227 if (!base::CommandLine::ForCurrentProcess()->HasSwitch( | |
| 228 switches::kEnableAsyncPixelWithThreadedTextureMailboxes)) { | |
| 229 service = service_; | |
| 230 is_offscreen = false; | |
| 231 } | |
| 221 return webkit::gpu::ContextProviderInProcess::Create( | 232 return webkit::gpu::ContextProviderInProcess::Create( |
| 222 WrapContext(CreateContext(service_, mem_limits)), | 233 WrapContext(CreateContext(service, mem_limits, is_offscreen)), |
| 223 "Child-Compositor"); | 234 "Child-Compositor"); |
| 224 } | 235 } |
| 225 | 236 |
| 226 scoped_refptr<StreamTextureFactory> | 237 scoped_refptr<StreamTextureFactory> |
| 227 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int frame_id) { | 238 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int frame_id) { |
| 228 scoped_refptr<StreamTextureFactorySynchronousImpl> factory( | 239 scoped_refptr<StreamTextureFactorySynchronousImpl> factory( |
| 229 StreamTextureFactorySynchronousImpl::Create( | 240 StreamTextureFactorySynchronousImpl::Create( |
| 230 base::Bind( | 241 base::Bind( |
| 231 &SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory, | 242 &SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory, |
| 232 base::Unretained(this)), | 243 base::Unretained(this)), |
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| 281 // |video_context_provider_| to null is also not safe since it makes | 292 // |video_context_provider_| to null is also not safe since it makes |
| 282 // synchronous destruction uncontrolled and possibly deadlock. | 293 // synchronous destruction uncontrolled and possibly deadlock. |
| 283 if (!CanCreateMainThreadContext()) { | 294 if (!CanCreateMainThreadContext()) { |
| 284 return | 295 return |
| 285 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>(); | 296 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>(); |
| 286 } | 297 } |
| 287 | 298 |
| 288 if (!video_context_provider_.get()) { | 299 if (!video_context_provider_.get()) { |
| 289 DCHECK(service_.get()); | 300 DCHECK(service_.get()); |
| 290 | 301 |
| 291 video_context_provider_ = new VideoContextProvider( | 302 video_context_provider_ = new VideoContextProvider(CreateContext( |
| 292 CreateContext(service_, | 303 service_, gpu::GLInProcessContextSharedMemoryLimits(), false)); |
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no sievers
2015/01/15 20:26:05
Can you put a comment that this needs to be treate
boliu
2015/01/21 02:08:01
I put something generic. Can you look again?
What
no sievers
2015/01/23 21:48:35
Yes you cannot create another texture from a Surfa
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| 293 gpu::GLInProcessContextSharedMemoryLimits())); | |
| 294 } | 304 } |
| 295 return video_context_provider_; | 305 return video_context_provider_; |
| 296 } | 306 } |
| 297 | 307 |
| 298 void SynchronousCompositorFactoryImpl::SetDeferredGpuService( | 308 void SynchronousCompositorFactoryImpl::SetDeferredGpuService( |
| 299 scoped_refptr<gpu::InProcessCommandBuffer::Service> service) { | 309 scoped_refptr<gpu::InProcessCommandBuffer::Service> service) { |
| 300 DCHECK(!service_.get()); | 310 DCHECK(!service_.get()); |
| 301 service_ = service; | 311 service_ = service; |
| 302 } | 312 } |
| 303 | 313 |
| 304 void SynchronousCompositorFactoryImpl::SetRecordFullDocument( | 314 void SynchronousCompositorFactoryImpl::SetRecordFullDocument( |
| 305 bool record_full_document) { | 315 bool record_full_document) { |
| 306 record_full_layer_ = record_full_document; | 316 record_full_layer_ = record_full_document; |
| 307 } | 317 } |
| 308 | 318 |
| 309 } // namespace content | 319 } // namespace content |
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