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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl
.h" | 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl
.h" |
6 | 6 |
| 7 #include "base/command_line.h" |
7 #include "base/observer_list.h" | 8 #include "base/observer_list.h" |
8 #include "content/browser/android/in_process/synchronous_compositor_external_beg
in_frame_source.h" | 9 #include "content/browser/android/in_process/synchronous_compositor_external_beg
in_frame_source.h" |
9 #include "content/browser/android/in_process/synchronous_compositor_impl.h" | 10 #include "content/browser/android/in_process/synchronous_compositor_impl.h" |
10 #include "content/browser/android/in_process/synchronous_compositor_output_surfa
ce.h" | 11 #include "content/browser/android/in_process/synchronous_compositor_output_surfa
ce.h" |
11 #include "content/public/browser/browser_thread.h" | 12 #include "content/public/browser/browser_thread.h" |
12 #include "content/renderer/gpu/frame_swap_message_queue.h" | 13 #include "content/renderer/gpu/frame_swap_message_queue.h" |
13 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" | 14 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" |
14 #include "gpu/command_buffer/client/gl_in_process_context.h" | 15 #include "gpu/command_buffer/client/gl_in_process_context.h" |
15 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 16 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| 17 #include "gpu/command_buffer/service/gpu_switches.h" |
16 #include "ui/gl/android/surface_texture.h" | 18 #include "ui/gl/android/surface_texture.h" |
17 #include "ui/gl/gl_surface.h" | 19 #include "ui/gl/gl_surface.h" |
18 #include "ui/gl/gl_surface_stub.h" | 20 #include "ui/gl/gl_surface_stub.h" |
19 #include "webkit/common/gpu/context_provider_in_process.h" | 21 #include "webkit/common/gpu/context_provider_in_process.h" |
20 | 22 |
21 using cc_blink::ContextProviderWebContext; | 23 using cc_blink::ContextProviderWebContext; |
22 using gpu_blink::WebGraphicsContext3DImpl; | 24 using gpu_blink::WebGraphicsContext3DImpl; |
23 using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl; | 25 using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl; |
24 | 26 |
25 namespace content { | 27 namespace content { |
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57 in_process_attribs, | 59 in_process_attribs, |
58 gpu_preference, | 60 gpu_preference, |
59 gpu::GLInProcessContextSharedMemoryLimits(), | 61 gpu::GLInProcessContextSharedMemoryLimits(), |
60 nullptr, | 62 nullptr, |
61 nullptr)); | 63 nullptr)); |
62 return context.Pass(); | 64 return context.Pass(); |
63 } | 65 } |
64 | 66 |
65 scoped_ptr<gpu::GLInProcessContext> CreateContext( | 67 scoped_ptr<gpu::GLInProcessContext> CreateContext( |
66 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, | 68 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, |
67 const gpu::GLInProcessContextSharedMemoryLimits& mem_limits) { | 69 const gpu::GLInProcessContextSharedMemoryLimits& mem_limits, |
| 70 bool is_offscreen) { |
68 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | 71 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
69 gpu::gles2::ContextCreationAttribHelper in_process_attribs; | 72 gpu::gles2::ContextCreationAttribHelper in_process_attribs; |
70 WebGraphicsContext3DImpl::ConvertAttributes( | 73 WebGraphicsContext3DImpl::ConvertAttributes( |
71 GetDefaultAttribs(), &in_process_attribs); | 74 GetDefaultAttribs(), &in_process_attribs); |
72 in_process_attribs.lose_context_when_out_of_memory = true; | 75 in_process_attribs.lose_context_when_out_of_memory = true; |
73 | 76 |
74 scoped_ptr<gpu::GLInProcessContext> context(gpu::GLInProcessContext::Create( | 77 scoped_ptr<gpu::GLInProcessContext> context(gpu::GLInProcessContext::Create( |
75 service, | 78 service, |
76 NULL /* surface */, | 79 NULL /* surface */, |
77 false /* is_offscreen */, | 80 is_offscreen, |
78 gfx::kNullAcceleratedWidget, | 81 gfx::kNullAcceleratedWidget, |
79 gfx::Size(1, 1), | 82 gfx::Size(1, 1), |
80 NULL /* share_context */, | 83 NULL /* share_context */, |
81 false /* share_resources */, | 84 false /* share_resources */, |
82 in_process_attribs, | 85 in_process_attribs, |
83 gpu_preference, | 86 gpu_preference, |
84 mem_limits, | 87 mem_limits, |
85 nullptr, | 88 nullptr, |
86 nullptr)); | 89 nullptr)); |
87 return context.Pass(); | 90 return context.Pass(); |
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212 | 215 |
213 scoped_refptr<cc::ContextProvider> SynchronousCompositorFactoryImpl:: | 216 scoped_refptr<cc::ContextProvider> SynchronousCompositorFactoryImpl:: |
214 CreateOnscreenContextProviderForCompositorThread() { | 217 CreateOnscreenContextProviderForCompositorThread() { |
215 DCHECK(service_.get()); | 218 DCHECK(service_.get()); |
216 | 219 |
217 gpu::GLInProcessContextSharedMemoryLimits mem_limits; | 220 gpu::GLInProcessContextSharedMemoryLimits mem_limits; |
218 // This is half of what RenderWidget uses because synchronous compositor | 221 // This is half of what RenderWidget uses because synchronous compositor |
219 // pipeline is only one frame deep. | 222 // pipeline is only one frame deep. |
220 mem_limits.mapped_memory_reclaim_limit = 6 * 1024 * 1024; | 223 mem_limits.mapped_memory_reclaim_limit = 6 * 1024 * 1024; |
221 return webkit::gpu::ContextProviderInProcess::Create( | 224 return webkit::gpu::ContextProviderInProcess::Create( |
222 WrapContext(CreateContext(service_, mem_limits)), | 225 WrapContext(CreateContext(nullptr, mem_limits, true)), |
223 "Child-Compositor"); | 226 "Child-Compositor"); |
224 } | 227 } |
225 | 228 |
226 scoped_refptr<StreamTextureFactory> | 229 scoped_refptr<StreamTextureFactory> |
227 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int frame_id) { | 230 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int frame_id) { |
228 scoped_refptr<StreamTextureFactorySynchronousImpl> factory( | 231 scoped_refptr<StreamTextureFactorySynchronousImpl> factory( |
229 StreamTextureFactorySynchronousImpl::Create( | 232 StreamTextureFactorySynchronousImpl::Create( |
230 base::Bind( | 233 base::Bind( |
231 &SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory, | 234 &SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory, |
232 base::Unretained(this)), | 235 base::Unretained(this)), |
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281 // |video_context_provider_| to null is also not safe since it makes | 284 // |video_context_provider_| to null is also not safe since it makes |
282 // synchronous destruction uncontrolled and possibly deadlock. | 285 // synchronous destruction uncontrolled and possibly deadlock. |
283 if (!CanCreateMainThreadContext()) { | 286 if (!CanCreateMainThreadContext()) { |
284 return | 287 return |
285 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>(); | 288 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>(); |
286 } | 289 } |
287 | 290 |
288 if (!video_context_provider_.get()) { | 291 if (!video_context_provider_.get()) { |
289 DCHECK(service_.get()); | 292 DCHECK(service_.get()); |
290 | 293 |
291 video_context_provider_ = new VideoContextProvider( | 294 // This needs to run in on-screen |service_| context due to SurfaceTexture |
292 CreateContext(service_, | 295 // limitations. |
293 gpu::GLInProcessContextSharedMemoryLimits())); | 296 video_context_provider_ = new VideoContextProvider(CreateContext( |
| 297 service_, gpu::GLInProcessContextSharedMemoryLimits(), false)); |
294 } | 298 } |
295 return video_context_provider_; | 299 return video_context_provider_; |
296 } | 300 } |
297 | 301 |
298 void SynchronousCompositorFactoryImpl::SetDeferredGpuService( | 302 void SynchronousCompositorFactoryImpl::SetDeferredGpuService( |
299 scoped_refptr<gpu::InProcessCommandBuffer::Service> service) { | 303 scoped_refptr<gpu::InProcessCommandBuffer::Service> service) { |
300 DCHECK(!service_.get()); | 304 DCHECK(!service_.get()); |
301 service_ = service; | 305 service_ = service; |
302 } | 306 } |
303 | 307 |
304 void SynchronousCompositorFactoryImpl::SetRecordFullDocument( | 308 void SynchronousCompositorFactoryImpl::SetRecordFullDocument( |
305 bool record_full_document) { | 309 bool record_full_document) { |
306 record_full_layer_ = record_full_document; | 310 record_full_layer_ = record_full_document; |
307 } | 311 } |
308 | 312 |
309 } // namespace content | 313 } // namespace content |
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