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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrLayerHoister_DEFINED | 8 #ifndef GrLayerHoister_DEFINED |
| 9 #define GrLayerHoister_DEFINED | 9 #define GrLayerHoister_DEFINED |
| 10 | 10 |
| 11 #include "SkPicture.h" | 11 #include "SkPicture.h" |
| 12 #include "SkTDArray.h" | 12 #include "SkTDArray.h" |
| 13 | 13 |
| 14 struct GrCachedLayer; | 14 struct GrCachedLayer; |
| 15 class GrReplacements; | 15 class GrReplacements; |
| 16 struct SkRect; | 16 struct SkRect; |
| 17 | 17 |
| 18 class GrHoistedLayer { | 18 class GrHoistedLayer { |
| 19 public: | 19 public: |
| 20 const SkPicture* fPicture; // the picture that actually contains the layer | 20 const SkPicture* fPicture; // the picture that actually contains the layer |
| 21 // (not necessarily the top-most picture) | 21 // (not necessarily the top-most picture) |
| 22 GrCachedLayer* fLayer; | 22 GrCachedLayer* fLayer; |
| 23 SkIPoint fOffset; | |
| 24 SkMatrix fInitialMat; | 23 SkMatrix fInitialMat; |
| 25 SkMatrix fPreMat; | 24 SkMatrix fPreMat; |
| 26 SkMatrix fLocalMat; | 25 SkMatrix fLocalMat; |
| 27 }; | 26 }; |
| 28 | 27 |
| 29 // This class collects the layer hoisting functionality in one place. | 28 // This class collects the layer hoisting functionality in one place. |
| 30 // For each picture rendering: | 29 // For each picture rendering: |
| 31 // FindLayersToHoist should be called once to collect the required layers | 30 // FindLayersToHoist should be called once to collect the required layers |
| 32 // DrawLayers should be called once to render them | 31 // DrawLayers should be called once to render them |
| 33 // UnlockLayers should be called once to allow the texture resources to be recy
cled | 32 // UnlockLayers should be called once to allow the texture resources to be recy
cled |
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| 99 static void UnlockLayers(GrContext* context, const SkTDArray<GrHoistedLayer>
& layers); | 98 static void UnlockLayers(GrContext* context, const SkTDArray<GrHoistedLayer>
& layers); |
| 100 | 99 |
| 101 /** Forceably remove all cached layers and release the atlas. Useful for deb
ugging and timing. | 100 /** Forceably remove all cached layers and release the atlas. Useful for deb
ugging and timing. |
| 102 This is only functional when GR_CACHE_HOISTED_LAYERS is set to 1 in GrLa
yerCache.h | 101 This is only functional when GR_CACHE_HOISTED_LAYERS is set to 1 in GrLa
yerCache.h |
| 103 @param context Owner of the layer cache (and thus the layers) | 102 @param context Owner of the layer cache (and thus the layers) |
| 104 */ | 103 */ |
| 105 static void PurgeCache(GrContext* context); | 104 static void PurgeCache(GrContext* context); |
| 106 }; | 105 }; |
| 107 | 106 |
| 108 #endif | 107 #endif |
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