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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #ifndef SkColorTable_DEFINED | 10 #ifndef SkColorTable_DEFINED |
11 #define SkColorTable_DEFINED | 11 #define SkColorTable_DEFINED |
12 | 12 |
13 #include "SkColor.h" | 13 #include "SkColor.h" |
14 #include "SkFlattenable.h" | 14 #include "SkFlattenable.h" |
15 #include "SkImageInfo.h" | 15 #include "SkImageInfo.h" |
16 #include "SkLazyPtr.h" | |
16 | 17 |
17 /** \class SkColorTable | 18 /** \class SkColorTable |
18 | 19 |
19 SkColorTable holds an array SkPMColors (premultiplied 32-bit colors) used by | 20 SkColorTable holds an array SkPMColors (premultiplied 32-bit colors) used by |
20 8-bit bitmaps, where the bitmap bytes are interpreted as indices into the co lortable. | 21 8-bit bitmaps, where the bitmap bytes are interpreted as indices into the co lortable. |
22 | |
23 SkColorTable is thread-safe. | |
21 */ | 24 */ |
22 class SK_API SkColorTable : public SkRefCnt { | 25 class SK_API SkColorTable : public SkRefCnt { |
23 public: | 26 public: |
24 SK_DECLARE_INST_COUNT(SkColorTable) | 27 SK_DECLARE_INST_COUNT(SkColorTable) |
25 | 28 |
26 /** Makes a deep copy of colors. | |
27 */ | |
28 SkColorTable(const SkColorTable& src); | |
29 SkColorTable(const SkPMColor colors[], int count); | 29 SkColorTable(const SkPMColor colors[], int count); |
30 virtual ~SkColorTable(); | 30 virtual ~SkColorTable(); |
31 | 31 |
32 /** Returns the number of colors in the table. | 32 /** Returns the number of colors in the table. |
33 */ | 33 */ |
34 int count() const { return fCount; } | 34 int count() const { return fCount; } |
35 | 35 |
36 /** Returns the specified color from the table. In the debug build, this ass erts that | 36 /** Returns the specified color from the table. In the debug build, this ass erts that |
37 * the index is in range (0 <= index < count). | 37 * the index is in range (0 <= index < count). |
38 */ | 38 */ |
39 SkPMColor operator[](int index) const { | 39 SkPMColor operator[](int index) const { |
40 SkASSERT(fColors != NULL && (unsigned)index < (unsigned)fCount); | 40 SkASSERT(fColors != NULL && (unsigned)index < (unsigned)fCount); |
41 return fColors[index]; | 41 return fColors[index]; |
42 } | 42 } |
43 | 43 |
44 // TODO: Would making the read() methods const allow us to avoid copies? | |
45 | |
46 /** Return the array of colors for reading. | 44 /** Return the array of colors for reading. |
47 */ | 45 */ |
48 const SkPMColor* readColors() { return fColors; } | 46 const SkPMColor* readColors() const { return fColors; } |
49 | 47 |
50 /** read16BitCache() returns the array of RGB16 colors that mirror the 32bit colors. | 48 /** read16BitCache() returns the array of RGB16 colors that mirror the 32bit colors. |
51 */ | 49 */ |
52 const uint16_t* read16BitCache(); | 50 const uint16_t* read16BitCache() const; |
53 | 51 |
54 explicit SkColorTable(SkReadBuffer&); | 52 explicit SkColorTable(SkReadBuffer&); |
55 void writeToBuffer(SkWriteBuffer&) const; | 53 void writeToBuffer(SkWriteBuffer&) const; |
56 | 54 |
57 private: | 55 private: |
58 SkPMColor* fColors; | 56 static void Free16BitCache(uint16_t* cache) { sk_free(cache); } |
59 uint16_t* f16BitCache; | 57 |
60 int fCount; | 58 SkPMColor* fColors; |
59 SkLazyPtr<uint16_t, Free16BitCache> f16BitCache; | |
60 int fCount; | |
reed1
2014/12/02 17:46:31
can we make fColors and fCount const?
mtklein
2014/12/02 17:51:18
Maybe, but it'll be an awkward enough rewrite of S
| |
61 | 61 |
62 void init(const SkPMColor* colors, int count); | 62 void init(const SkPMColor* colors, int count); |
63 | 63 |
64 typedef SkRefCnt INHERITED; | 64 typedef SkRefCnt INHERITED; |
65 }; | 65 }; |
66 | 66 |
67 #endif | 67 #endif |
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