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Side by Side Diff: Source/core/rendering/RenderView.cpp

Issue 769093002: Remove FlowThreadController and relateds. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: rebase master Created 6 years ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv ed. 3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv ed.
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
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22 #include "core/rendering/RenderView.h" 22 #include "core/rendering/RenderView.h"
23 23
24 #include "core/dom/Document.h" 24 #include "core/dom/Document.h"
25 #include "core/dom/Element.h" 25 #include "core/dom/Element.h"
26 #include "core/frame/LocalFrame.h" 26 #include "core/frame/LocalFrame.h"
27 #include "core/html/HTMLFrameOwnerElement.h" 27 #include "core/html/HTMLFrameOwnerElement.h"
28 #include "core/html/HTMLIFrameElement.h" 28 #include "core/html/HTMLIFrameElement.h"
29 #include "core/page/Page.h" 29 #include "core/page/Page.h"
30 #include "core/paint/ViewPainter.h" 30 #include "core/paint/ViewPainter.h"
31 #include "core/rendering/ColumnInfo.h" 31 #include "core/rendering/ColumnInfo.h"
32 #include "core/rendering/FlowThreadController.h"
33 #include "core/rendering/HitTestResult.h" 32 #include "core/rendering/HitTestResult.h"
34 #include "core/rendering/RenderFlowThread.h" 33 #include "core/rendering/RenderFlowThread.h"
35 #include "core/rendering/RenderGeometryMap.h" 34 #include "core/rendering/RenderGeometryMap.h"
36 #include "core/rendering/RenderLayer.h" 35 #include "core/rendering/RenderLayer.h"
37 #include "core/rendering/RenderPart.h" 36 #include "core/rendering/RenderPart.h"
38 #include "core/rendering/RenderQuote.h" 37 #include "core/rendering/RenderQuote.h"
39 #include "core/rendering/compositing/CompositedLayerMapping.h" 38 #include "core/rendering/compositing/CompositedLayerMapping.h"
40 #include "core/rendering/compositing/RenderLayerCompositor.h" 39 #include "core/rendering/compositing/RenderLayerCompositor.h"
41 #include "core/svg/SVGDocumentExtensions.h" 40 #include "core/svg/SVGDocumentExtensions.h"
42 #include "platform/TraceEvent.h" 41 #include "platform/TraceEvent.h"
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825 824
826 return m_compositor.get(); 825 return m_compositor.get();
827 } 826 }
828 827
829 void RenderView::setIsInWindow(bool isInWindow) 828 void RenderView::setIsInWindow(bool isInWindow)
830 { 829 {
831 if (m_compositor) 830 if (m_compositor)
832 m_compositor->setIsInWindow(isInWindow); 831 m_compositor->setIsInWindow(isInWindow);
833 } 832 }
834 833
835 FlowThreadController* RenderView::flowThreadController()
836 {
837 if (!m_flowThreadController)
838 m_flowThreadController = FlowThreadController::create();
839
840 return m_flowThreadController.get();
841 }
842
843 void RenderView::pushLayoutState(LayoutState& layoutState) 834 void RenderView::pushLayoutState(LayoutState& layoutState)
844 { 835 {
845 if (m_flowThreadController) { 836 if (RenderFlowThread* currentFlowThread = layoutState.flowThread())
846 RenderFlowThread* currentFlowThread = m_flowThreadController->currentRen derFlowThread(); 837 currentFlowThread->pushFlowThreadLayoutState(layoutState.renderer());
847 if (currentFlowThread)
848 currentFlowThread->pushFlowThreadLayoutState(layoutState.renderer()) ;
849 }
850 m_layoutState = &layoutState; 838 m_layoutState = &layoutState;
851 } 839 }
852 840
853 void RenderView::popLayoutState() 841 void RenderView::popLayoutState()
854 { 842 {
855 ASSERT(m_layoutState); 843 ASSERT(m_layoutState);
844 RenderFlowThread* currentFlowThread = m_layoutState->flowThread();
Julien - ping for review 2014/12/02 16:59:47 We could potentially combine the lines below: if
mstensho (USE GERRIT) 2014/12/02 19:41:12 That may be right, but never mind: I have another
856 m_layoutState = m_layoutState->next(); 845 m_layoutState = m_layoutState->next();
857 if (!m_flowThreadController) 846 if (currentFlowThread)
Julien - ping for review 2014/12/02 16:59:47 Nit: /me prefers early returns
mstensho (USE GERRIT) 2014/12/02 19:41:12 Ditto.
858 return; 847 currentFlowThread->popFlowThreadLayoutState();
859
860 RenderFlowThread* currentFlowThread = m_flowThreadController->currentRenderF lowThread();
861 if (!currentFlowThread)
862 return;
863
864 currentFlowThread->popFlowThreadLayoutState();
865 } 848 }
866 849
867 IntervalArena* RenderView::intervalArena() 850 IntervalArena* RenderView::intervalArena()
868 { 851 {
869 if (!m_intervalArena) 852 if (!m_intervalArena)
870 m_intervalArena = IntervalArena::create(); 853 m_intervalArena = IntervalArena::create();
871 return m_intervalArena.get(); 854 return m_intervalArena.get();
872 } 855 }
873 856
874 bool RenderView::backgroundIsKnownToBeOpaqueInRect(const LayoutRect&) const 857 bool RenderView::backgroundIsKnownToBeOpaqueInRect(const LayoutRect&) const
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886 return viewWidth(IncludeScrollbars) / scale; 869 return viewWidth(IncludeScrollbars) / scale;
887 } 870 }
888 871
889 double RenderView::layoutViewportHeight() const 872 double RenderView::layoutViewportHeight() const
890 { 873 {
891 float scale = m_frameView ? m_frameView->frame().pageZoomFactor() : 1; 874 float scale = m_frameView ? m_frameView->frame().pageZoomFactor() : 1;
892 return viewHeight(IncludeScrollbars) / scale; 875 return viewHeight(IncludeScrollbars) / scale;
893 } 876 }
894 877
895 } // namespace blink 878 } // namespace blink
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