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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv ed. | 3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv ed. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
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22 #include "core/rendering/RenderView.h" | 22 #include "core/rendering/RenderView.h" |
23 | 23 |
24 #include "core/dom/Document.h" | 24 #include "core/dom/Document.h" |
25 #include "core/dom/Element.h" | 25 #include "core/dom/Element.h" |
26 #include "core/frame/LocalFrame.h" | 26 #include "core/frame/LocalFrame.h" |
27 #include "core/html/HTMLFrameOwnerElement.h" | 27 #include "core/html/HTMLFrameOwnerElement.h" |
28 #include "core/html/HTMLIFrameElement.h" | 28 #include "core/html/HTMLIFrameElement.h" |
29 #include "core/page/Page.h" | 29 #include "core/page/Page.h" |
30 #include "core/paint/ViewPainter.h" | 30 #include "core/paint/ViewPainter.h" |
31 #include "core/rendering/ColumnInfo.h" | 31 #include "core/rendering/ColumnInfo.h" |
32 #include "core/rendering/FlowThreadController.h" | |
33 #include "core/rendering/HitTestResult.h" | 32 #include "core/rendering/HitTestResult.h" |
34 #include "core/rendering/RenderFlowThread.h" | 33 #include "core/rendering/RenderFlowThread.h" |
35 #include "core/rendering/RenderGeometryMap.h" | 34 #include "core/rendering/RenderGeometryMap.h" |
36 #include "core/rendering/RenderLayer.h" | 35 #include "core/rendering/RenderLayer.h" |
37 #include "core/rendering/RenderPart.h" | 36 #include "core/rendering/RenderPart.h" |
38 #include "core/rendering/RenderQuote.h" | 37 #include "core/rendering/RenderQuote.h" |
39 #include "core/rendering/compositing/CompositedLayerMapping.h" | 38 #include "core/rendering/compositing/CompositedLayerMapping.h" |
40 #include "core/rendering/compositing/RenderLayerCompositor.h" | 39 #include "core/rendering/compositing/RenderLayerCompositor.h" |
41 #include "core/svg/SVGDocumentExtensions.h" | 40 #include "core/svg/SVGDocumentExtensions.h" |
42 #include "platform/TraceEvent.h" | 41 #include "platform/TraceEvent.h" |
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825 | 824 |
826 return m_compositor.get(); | 825 return m_compositor.get(); |
827 } | 826 } |
828 | 827 |
829 void RenderView::setIsInWindow(bool isInWindow) | 828 void RenderView::setIsInWindow(bool isInWindow) |
830 { | 829 { |
831 if (m_compositor) | 830 if (m_compositor) |
832 m_compositor->setIsInWindow(isInWindow); | 831 m_compositor->setIsInWindow(isInWindow); |
833 } | 832 } |
834 | 833 |
835 FlowThreadController* RenderView::flowThreadController() | |
836 { | |
837 if (!m_flowThreadController) | |
838 m_flowThreadController = FlowThreadController::create(); | |
839 | |
840 return m_flowThreadController.get(); | |
841 } | |
842 | |
843 void RenderView::pushLayoutState(LayoutState& layoutState) | 834 void RenderView::pushLayoutState(LayoutState& layoutState) |
844 { | 835 { |
845 if (m_flowThreadController) { | 836 if (RenderFlowThread* currentFlowThread = layoutState.flowThread()) |
846 RenderFlowThread* currentFlowThread = m_flowThreadController->currentRen derFlowThread(); | 837 currentFlowThread->pushFlowThreadLayoutState(layoutState.renderer()); |
847 if (currentFlowThread) | |
848 currentFlowThread->pushFlowThreadLayoutState(layoutState.renderer()) ; | |
849 } | |
850 m_layoutState = &layoutState; | 838 m_layoutState = &layoutState; |
851 } | 839 } |
852 | 840 |
853 void RenderView::popLayoutState() | 841 void RenderView::popLayoutState() |
854 { | 842 { |
855 ASSERT(m_layoutState); | 843 ASSERT(m_layoutState); |
844 RenderFlowThread* currentFlowThread = m_layoutState->flowThread(); | |
Julien - ping for review
2014/12/02 16:59:47
We could potentially combine the lines below:
if
mstensho (USE GERRIT)
2014/12/02 19:41:12
That may be right, but never mind: I have another
| |
856 m_layoutState = m_layoutState->next(); | 845 m_layoutState = m_layoutState->next(); |
857 if (!m_flowThreadController) | 846 if (currentFlowThread) |
Julien - ping for review
2014/12/02 16:59:47
Nit: /me prefers early returns
mstensho (USE GERRIT)
2014/12/02 19:41:12
Ditto.
| |
858 return; | 847 currentFlowThread->popFlowThreadLayoutState(); |
859 | |
860 RenderFlowThread* currentFlowThread = m_flowThreadController->currentRenderF lowThread(); | |
861 if (!currentFlowThread) | |
862 return; | |
863 | |
864 currentFlowThread->popFlowThreadLayoutState(); | |
865 } | 848 } |
866 | 849 |
867 IntervalArena* RenderView::intervalArena() | 850 IntervalArena* RenderView::intervalArena() |
868 { | 851 { |
869 if (!m_intervalArena) | 852 if (!m_intervalArena) |
870 m_intervalArena = IntervalArena::create(); | 853 m_intervalArena = IntervalArena::create(); |
871 return m_intervalArena.get(); | 854 return m_intervalArena.get(); |
872 } | 855 } |
873 | 856 |
874 bool RenderView::backgroundIsKnownToBeOpaqueInRect(const LayoutRect&) const | 857 bool RenderView::backgroundIsKnownToBeOpaqueInRect(const LayoutRect&) const |
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886 return viewWidth(IncludeScrollbars) / scale; | 869 return viewWidth(IncludeScrollbars) / scale; |
887 } | 870 } |
888 | 871 |
889 double RenderView::layoutViewportHeight() const | 872 double RenderView::layoutViewportHeight() const |
890 { | 873 { |
891 float scale = m_frameView ? m_frameView->frame().pageZoomFactor() : 1; | 874 float scale = m_frameView ? m_frameView->frame().pageZoomFactor() : 1; |
892 return viewHeight(IncludeScrollbars) / scale; | 875 return viewHeight(IncludeScrollbars) / scale; |
893 } | 876 } |
894 | 877 |
895 } // namespace blink | 878 } // namespace blink |
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