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Side by Side Diff: src/compiler/node.h

Issue 768763002: [turbofan] Add TraversalState and GraphTraversal and use them in GraphReducer. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: base embedded. Created 6 years ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_NODE_H_ 5 #ifndef V8_COMPILER_NODE_H_
6 #define V8_COMPILER_NODE_H_ 6 #define V8_COMPILER_NODE_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <set> 9 #include <set>
10 #include <vector> 10 #include <vector>
11 11
12 #include "src/compiler/generic-algorithm.h" 12 #include "src/compiler/generic-algorithm.h"
13 #include "src/compiler/generic-node.h" 13 #include "src/compiler/generic-node.h"
14 #include "src/compiler/opcodes.h" 14 #include "src/compiler/opcodes.h"
15 #include "src/compiler/operator.h" 15 #include "src/compiler/operator.h"
16 #include "src/types.h" 16 #include "src/types.h"
17 #include "src/zone.h" 17 #include "src/zone.h"
18 #include "src/zone-allocator.h" 18 #include "src/zone-allocator.h"
19 19
20 namespace v8 { 20 namespace v8 {
21 namespace internal { 21 namespace internal {
22 namespace compiler { 22 namespace compiler {
23 23
24 // Marks are used during traversal of the graph to distinguish states of nodes.
25 // Each node has a mark which is a monotonically increasing integer, and a
26 // {NodeMarker} has a range of values that indicate states of a node.
27 typedef uint32_t Mark;
28
24 class NodeData { 29 class NodeData {
25 public: 30 public:
26 const Operator* op() const { return op_; } 31 const Operator* op() const { return op_; }
27 void set_op(const Operator* op) { op_ = op; } 32 void set_op(const Operator* op) { op_ = op; }
28 33
29 IrOpcode::Value opcode() const { 34 IrOpcode::Value opcode() const {
30 DCHECK(op_->opcode() <= IrOpcode::kLast); 35 DCHECK(op_->opcode() <= IrOpcode::kLast);
31 return static_cast<IrOpcode::Value>(op_->opcode()); 36 return static_cast<IrOpcode::Value>(op_->opcode());
32 } 37 }
33 38
34 protected: 39 protected:
35 const Operator* op_; 40 const Operator* op_;
36 Bounds bounds_; 41 Bounds bounds_;
42 Mark mark_;
37 explicit NodeData(Zone* zone) {} 43 explicit NodeData(Zone* zone) {}
38 44
39 friend class NodeProperties; 45 friend class NodeProperties;
46 template <typename State>
47 friend class NodeMarker;
48
40 Bounds bounds() { return bounds_; } 49 Bounds bounds() { return bounds_; }
41 void set_bounds(Bounds b) { bounds_ = b; } 50 void set_bounds(Bounds b) { bounds_ = b; }
51
52 // Only NodeMarkers should manipulate the marks on nodes.
53 Mark mark() { return mark_; }
54 void set_mark(Mark mark) { mark_ = mark; }
42 }; 55 };
43 56
44 // A Node is the basic primitive of an IR graph. In addition to the members 57 // A Node is the basic primitive of an IR graph. In addition to the members
45 // inherited from Vector, Nodes only contain a mutable Operator that may change 58 // inherited from Vector, Nodes only contain a mutable Operator that may change
46 // during compilation, e.g. during lowering passes. Other information that 59 // during compilation, e.g. during lowering passes. Other information that
47 // needs to be associated with Nodes during compilation must be stored 60 // needs to be associated with Nodes during compilation must be stored
48 // out-of-line indexed by the Node's id. 61 // out-of-line indexed by the Node's id.
49 class Node FINAL : public GenericNode<NodeData, Node> { 62 class Node FINAL : public GenericNode<NodeData, Node> {
50 public: 63 public:
51 Node(GenericGraphBase* graph, int input_count, int reserve_input_count) 64 Node(GenericGraphBase* graph, int input_count, int reserve_input_count)
52 : GenericNode<NodeData, Node>(graph, input_count, reserve_input_count) {} 65 : GenericNode<NodeData, Node>(graph, input_count, reserve_input_count) {}
53 66
54 void Initialize(const Operator* op) { set_op(op); } 67 void Initialize(const Operator* op) {
68 set_op(op);
69 set_mark(0);
70 }
55 71
56 bool IsDead() const { return InputCount() > 0 && InputAt(0) == NULL; } 72 bool IsDead() const { return InputCount() > 0 && InputAt(0) == NULL; }
57 void Kill(); 73 void Kill();
58 74
59 void CollectProjections(ZoneVector<Node*>* projections); 75 void CollectProjections(ZoneVector<Node*>* projections);
60 Node* FindProjection(size_t projection_index); 76 Node* FindProjection(size_t projection_index);
61 }; 77 };
62 78
63 std::ostream& operator<<(std::ostream& os, const Node& n); 79 std::ostream& operator<<(std::ostream& os, const Node& n);
64 80
(...skipping 21 matching lines...) Expand all
86 template <typename T> 102 template <typename T>
87 static inline const T& OpParameter(const Node* node) { 103 static inline const T& OpParameter(const Node* node) {
88 return OpParameter<T>(node->op()); 104 return OpParameter<T>(node->op());
89 } 105 }
90 106
91 } // namespace compiler 107 } // namespace compiler
92 } // namespace internal 108 } // namespace internal
93 } // namespace v8 109 } // namespace v8
94 110
95 #endif // V8_COMPILER_NODE_H_ 111 #endif // V8_COMPILER_NODE_H_
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