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Side by Side Diff: src/compiler/graph.h

Issue 768763002: [turbofan] Add TraversalState and GraphTraversal and use them in GraphReducer. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: base embedded. Created 6 years ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_GRAPH_H_ 5 #ifndef V8_COMPILER_GRAPH_H_
6 #define V8_COMPILER_GRAPH_H_ 6 #define V8_COMPILER_GRAPH_H_
7 7
8 #include <map> 8 #include <map>
9 #include <set> 9 #include <set>
10 10
11 #include "src/compiler/generic-algorithm.h" 11 #include "src/compiler/generic-algorithm.h"
12 #include "src/compiler/node.h" 12 #include "src/compiler/node.h"
13 #include "src/compiler/node-aux-data.h" 13 #include "src/compiler/node-aux-data.h"
14 #include "src/compiler/source-position.h" 14 #include "src/compiler/source-position.h"
15 15
16 namespace v8 { 16 namespace v8 {
17 namespace internal { 17 namespace internal {
18 namespace compiler { 18 namespace compiler {
19 19
20 class GraphDecorator; 20 class GraphDecorator;
21 21
22
23 class Graph : public GenericGraph<Node> { 22 class Graph : public GenericGraph<Node> {
24 public: 23 public:
25 explicit Graph(Zone* zone); 24 explicit Graph(Zone* zone);
26 25
27 // Base implementation used by all factory methods. 26 // Base implementation used by all factory methods.
28 Node* NewNode(const Operator* op, int input_count, Node** inputs, 27 Node* NewNode(const Operator* op, int input_count, Node** inputs,
29 bool incomplete = false); 28 bool incomplete = false);
30 29
31 // Factories for nodes with static input counts. 30 // Factories for nodes with static input counts.
32 Node* NewNode(const Operator* op) { 31 Node* NewNode(const Operator* op) {
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
71 } 70 }
72 71
73 void RemoveDecorator(GraphDecorator* decorator) { 72 void RemoveDecorator(GraphDecorator* decorator) {
74 ZoneVector<GraphDecorator*>::iterator it = 73 ZoneVector<GraphDecorator*>::iterator it =
75 std::find(decorators_.begin(), decorators_.end(), decorator); 74 std::find(decorators_.begin(), decorators_.end(), decorator);
76 DCHECK(it != decorators_.end()); 75 DCHECK(it != decorators_.end());
77 decorators_.erase(it, it + 1); 76 decorators_.erase(it, it + 1);
78 } 77 }
79 78
80 private: 79 private:
80 template <typename State>
81 friend class NodeMarker;
82
83 Mark mark_max_;
81 ZoneVector<GraphDecorator*> decorators_; 84 ZoneVector<GraphDecorator*> decorators_;
82 }; 85 };
83 86
84 87
88 // A NodeMarker uses monotonically increasing marks to assign local "states"
89 // to nodes. Only one NodeMarker per graph is valid at a given time.
90 template <typename State>
91 class NodeMarker BASE_EMBEDDED {
92 public:
93 NodeMarker(Graph* graph, uint32_t num_states)
94 : mark_min_(graph->mark_max_), mark_max_(graph->mark_max_ += num_states) {
95 DCHECK(num_states > 0); // user error!
96 DCHECK(mark_max_ > mark_min_); // check for wraparound.
97 }
98
99 State Get(Node* node) {
100 Mark mark = node->mark();
101 if (mark < mark_min_) {
102 mark = mark_min_;
103 node->set_mark(mark_min_);
104 }
105 DCHECK_LT(mark, mark_max_);
106 return static_cast<State>(mark - mark_min_);
107 }
108
109 void Set(Node* node, State state) {
110 Mark local = static_cast<Mark>(state);
111 DCHECK(local < (mark_max_ - mark_min_));
112 DCHECK_LT(node->mark(), mark_max_);
113 node->set_mark(local + mark_min_);
114 }
115
116 private:
117 Mark mark_min_;
118 Mark mark_max_;
119 };
120
121
122 // A graph decorator can be used to add behavior to the creation of nodes
123 // in a graph.
85 class GraphDecorator : public ZoneObject { 124 class GraphDecorator : public ZoneObject {
86 public: 125 public:
87 virtual ~GraphDecorator() {} 126 virtual ~GraphDecorator() {}
88 virtual void Decorate(Node* node) = 0; 127 virtual void Decorate(Node* node) = 0;
89 }; 128 };
90 129
91 } // namespace compiler 130 } // namespace compiler
92 } // namespace internal 131 } // namespace internal
93 } // namespace v8 132 } // namespace v8
94 133
95 #endif // V8_COMPILER_GRAPH_H_ 134 #endif // V8_COMPILER_GRAPH_H_
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