| Index: sky/engine/core/rendering/RenderLayer.cpp
|
| diff --git a/sky/engine/core/rendering/RenderLayer.cpp b/sky/engine/core/rendering/RenderLayer.cpp
|
| index 767c21525e951e66c98ea0c5f7f89203e241af29..19206e26c986ddeabdd3ab30ace8b50aed057f19 100644
|
| --- a/sky/engine/core/rendering/RenderLayer.cpp
|
| +++ b/sky/engine/core/rendering/RenderLayer.cpp
|
| @@ -531,7 +531,8 @@ const RenderLayer* RenderLayer::compositingContainer() const
|
|
|
| bool RenderLayer::isPaintInvalidationContainer() const
|
| {
|
| - return compositingState() == PaintsIntoOwnBacking || compositingState() == PaintsIntoGroupedBacking;
|
| + // FIXME(sky): Remove
|
| + return false;
|
| }
|
|
|
| // Note: enclosingCompositingLayer does not include squashed layers. Compositing stacking children of squashed layers
|
| @@ -797,10 +798,6 @@ void RenderLayer::removeOnlyThisLayer()
|
|
|
| m_clipper.clearClipRectsIncludingDescendants();
|
|
|
| - // For querying RenderLayer::compositingState()
|
| - // Eager invalidation here is correct, since we are invalidating with respect to the previous frame's
|
| - // compositing state when removing the layer.
|
| - DisableCompositingQueryAsserts disabler;
|
| paintInvalidator().paintInvalidationIncludingNonCompositingDescendants();
|
|
|
| RenderLayer* nextSib = nextSibling();
|
| @@ -940,8 +937,7 @@ bool RenderLayer::hasOverflowControls() const
|
| void RenderLayer::paint(GraphicsContext* context, const LayoutRect& damageRect, PaintBehavior paintBehavior, RenderObject* paintingRoot, PaintLayerFlags paintFlags)
|
| {
|
| LayerPaintingInfo paintingInfo(this, enclosingIntRect(damageRect), paintBehavior, LayoutSize(), paintingRoot);
|
| - if (shouldPaintLayerInSoftwareMode(paintingInfo, paintFlags))
|
| - paintLayer(context, paintingInfo, paintFlags);
|
| + paintLayer(context, paintingInfo, paintFlags);
|
| }
|
|
|
| void RenderLayer::paintOverlayScrollbars(GraphicsContext* context, const LayoutRect& damageRect, PaintBehavior paintBehavior, RenderObject* paintingRoot)
|
| @@ -1020,11 +1016,6 @@ static inline bool shouldSuppressPaintingLayer(RenderLayer* layer)
|
| return false;
|
| }
|
|
|
| -static bool paintForFixedRootBackground(const RenderLayer* layer, PaintLayerFlags paintFlags)
|
| -{
|
| - return layer->renderer()->isDocumentElement() && (paintFlags & PaintLayerPaintingRootBackgroundOnly);
|
| -}
|
| -
|
| static ShouldRespectOverflowClip shouldRespectOverflowClip(PaintLayerFlags paintFlags, const RenderObject* renderer)
|
| {
|
| return (paintFlags & PaintLayerPaintingOverflowContents || (paintFlags & PaintLayerPaintingChildClippingMaskPhase && renderer->hasClipPath())) ? IgnoreOverflowClip : RespectOverflowClip;
|
| @@ -1032,17 +1023,6 @@ static ShouldRespectOverflowClip shouldRespectOverflowClip(PaintLayerFlags paint
|
|
|
| void RenderLayer::paintLayer(GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags)
|
| {
|
| - // https://code.google.com/p/chromium/issues/detail?id=343772
|
| - DisableCompositingQueryAsserts disabler;
|
| -
|
| - if (compositingState() != NotComposited) {
|
| - if (paintingInfo.paintBehavior & PaintBehaviorFlattenCompositingLayers) {
|
| - // FIXME: ok, but what about PaintBehaviorFlattenCompositingLayers? That's for printing.
|
| - // FIXME: why isn't the code here global, as opposed to being set on each paintLayer() call?
|
| - paintFlags |= PaintLayerUncachedClipRects;
|
| - }
|
| - }
|
| -
|
| // Non self-painting leaf layers don't need to be painted as their renderer() should properly paint itself.
|
| if (!isSelfPaintingLayer() && !hasSelfPaintingLayerDescendant())
|
| return;
|
| @@ -1145,9 +1125,6 @@ void RenderLayer::paintLayerContents(GraphicsContext* context, const LayerPainti
|
| LayoutPoint offsetFromRoot;
|
| convertToLayerCoords(paintingInfo.rootLayer, offsetFromRoot);
|
|
|
| - if (compositingState() == PaintsIntoOwnBacking)
|
| - offsetFromRoot.move(subpixelAccumulation());
|
| -
|
| LayoutRect rootRelativeBounds;
|
| bool rootRelativeBoundsComputed = false;
|
|
|
| @@ -1338,16 +1315,6 @@ void RenderLayer::paintLayerByApplyingTransform(GraphicsContext* context, const
|
| paintLayerContentsAndReflection(context, transformedPaintingInfo, paintFlags);
|
| }
|
|
|
| -bool RenderLayer::shouldPaintLayerInSoftwareMode(const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags)
|
| -{
|
| - DisableCompositingQueryAsserts disabler;
|
| -
|
| - return compositingState() == NotComposited
|
| - || compositingState() == HasOwnBackingButPaintsIntoAncestor
|
| - || (paintingInfo.paintBehavior & PaintBehaviorFlattenCompositingLayers)
|
| - || paintForFixedRootBackground(this, paintFlags);
|
| -}
|
| -
|
| void RenderLayer::paintChildren(unsigned childrenToVisit, GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags)
|
| {
|
| if (!hasSelfPaintingLayerDescendant())
|
| @@ -1359,13 +1326,7 @@ void RenderLayer::paintChildren(unsigned childrenToVisit, GraphicsContext* conte
|
|
|
| RenderLayerStackingNodeIterator iterator(*m_stackingNode, childrenToVisit);
|
| while (RenderLayerStackingNode* child = iterator.next()) {
|
| - RenderLayer* childLayer = child->layer();
|
| - // If this RenderLayer should paint into its own backing or a grouped backing, that will be done via CompositedLayerMapping::paintContents()
|
| - // and CompositedLayerMapping::doPaintTask().
|
| - if (!childLayer->shouldPaintLayerInSoftwareMode(paintingInfo, paintFlags))
|
| - continue;
|
| -
|
| - childLayer->paintLayer(context, paintingInfo, paintFlags);
|
| + child->layer()->paintLayer(context, paintingInfo, paintFlags);
|
| }
|
| }
|
|
|
| @@ -2063,13 +2024,6 @@ static void expandRectForReflectionAndStackingChildren(const RenderLayer* ancest
|
|
|
| RenderLayerStackingNodeIterator iterator(*ancestorLayer->stackingNode(), AllChildren);
|
| while (RenderLayerStackingNode* node = iterator.next()) {
|
| - // Here we exclude both directly composited layers and squashing layers
|
| - // because those RenderLayers don't paint into the graphics layer
|
| - // for this RenderLayer. For example, the bounds of squashed RenderLayers
|
| - // will be included in the computation of the appropriate squashing
|
| - // GraphicsLayer.
|
| - if (options != RenderLayer::ApplyBoundsChickenEggHacks && node->layer()->compositingState() != NotComposited)
|
| - continue;
|
| result.unite(node->layer()->boundingBoxForCompositing(ancestorLayer, options));
|
| }
|
| }
|
| @@ -2158,7 +2112,8 @@ bool RenderLayer::clipsCompositingDescendantsWithBorderRadius() const
|
|
|
| bool RenderLayer::paintsWithTransform(PaintBehavior paintBehavior) const
|
| {
|
| - return transform() && ((paintBehavior & PaintBehaviorFlattenCompositingLayers) || compositingState() != PaintsIntoOwnBacking);
|
| + // FIXME(sky): Remove
|
| + return transform();
|
| }
|
|
|
| bool RenderLayer::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const
|
| @@ -2370,9 +2325,6 @@ void RenderLayer::setShouldDoFullPaintInvalidationIncludingNonCompositingDescend
|
| {
|
| renderer()->setShouldDoFullPaintInvalidation(true);
|
|
|
| - // Disable for reading compositingState() in isPaintInvalidationContainer() below.
|
| - DisableCompositingQueryAsserts disabler;
|
| -
|
| for (RenderLayer* child = firstChild(); child; child = child->nextSibling()) {
|
| if (!child->isPaintInvalidationContainer())
|
| child->setShouldDoFullPaintInvalidationIncludingNonCompositingDescendants();
|
|
|