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Side by Side Diff: src/effects/SkPerlinNoiseShader.cpp

Issue 768183002: Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDither.h" 8 #include "SkDither.h"
9 #include "SkPerlinNoiseShader.h" 9 #include "SkPerlinNoiseShader.h"
10 #include "SkColorFilter.h" 10 #include "SkColorFilter.h"
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44 return noiseValue; 44 return noiseValue;
45 } 45 }
46 46
47 inline SkScalar smoothCurve(SkScalar t) { 47 inline SkScalar smoothCurve(SkScalar t) {
48 static const SkScalar SK_Scalar3 = 3.0f; 48 static const SkScalar SK_Scalar3 = 3.0f;
49 49
50 // returns t * t * (3 - 2 * t) 50 // returns t * t * (3 - 2 * t)
51 return SkScalarMul(SkScalarSquare(t), SK_Scalar3 - 2 * t); 51 return SkScalarMul(SkScalarSquare(t), SK_Scalar3 - 2 * t);
52 } 52 }
53 53
54 bool perlin_noise_type_is_valid(SkPerlinNoiseShader::Type type) {
55 return (SkPerlinNoiseShader::kFractalNoise_Type == type) ||
56 (SkPerlinNoiseShader::kTurbulence_Type == type);
57 }
58
54 } // end namespace 59 } // end namespace
55 60
56 struct SkPerlinNoiseShader::StitchData { 61 struct SkPerlinNoiseShader::StitchData {
57 StitchData() 62 StitchData()
58 : fWidth(0) 63 : fWidth(0)
59 , fWrapX(0) 64 , fWrapX(0)
60 , fHeight(0) 65 , fHeight(0)
61 , fWrapY(0) 66 , fWrapY(0)
62 {} 67 {}
63 68
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276 , fBaseFrequencyX(baseFrequencyX) 281 , fBaseFrequencyX(baseFrequencyX)
277 , fBaseFrequencyY(baseFrequencyY) 282 , fBaseFrequencyY(baseFrequencyY)
278 , fNumOctaves(numOctaves > 255 ? 255 : numOctaves/*[0,255] octaves allowed*/) 283 , fNumOctaves(numOctaves > 255 ? 255 : numOctaves/*[0,255] octaves allowed*/)
279 , fSeed(seed) 284 , fSeed(seed)
280 , fTileSize(NULL == tileSize ? SkISize::Make(0, 0) : *tileSize) 285 , fTileSize(NULL == tileSize ? SkISize::Make(0, 0) : *tileSize)
281 , fStitchTiles(!fTileSize.isEmpty()) 286 , fStitchTiles(!fTileSize.isEmpty())
282 { 287 {
283 SkASSERT(numOctaves >= 0 && numOctaves < 256); 288 SkASSERT(numOctaves >= 0 && numOctaves < 256);
284 } 289 }
285 290
291 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
292 SkPerlinNoiseShader::SkPerlinNoiseShader(SkReadBuffer& buffer) : INHERITED(buffe r) {
293 fType = (SkPerlinNoiseShader::Type) buffer.readInt();
294 fBaseFrequencyX = buffer.readScalar();
295 fBaseFrequencyY = buffer.readScalar();
296 fNumOctaves = buffer.readInt();
297 fSeed = buffer.readScalar();
298 fStitchTiles = buffer.readBool();
299 fTileSize.fWidth = buffer.readInt();
300 fTileSize.fHeight = buffer.readInt();
301 buffer.validate(perlin_noise_type_is_valid(fType) &&
302 (fNumOctaves >= 0) && (fNumOctaves <= 255) &&
303 (fStitchTiles != fTileSize.isEmpty()));
304 }
305 #endif
306
286 SkPerlinNoiseShader::~SkPerlinNoiseShader() { 307 SkPerlinNoiseShader::~SkPerlinNoiseShader() {
287 } 308 }
288 309
289 SkFlattenable* SkPerlinNoiseShader::CreateProc(SkReadBuffer& buffer) { 310 SkFlattenable* SkPerlinNoiseShader::CreateProc(SkReadBuffer& buffer) {
290 Type type = (Type)buffer.readInt(); 311 Type type = (Type)buffer.readInt();
291 SkScalar freqX = buffer.readScalar(); 312 SkScalar freqX = buffer.readScalar();
292 SkScalar freqY = buffer.readScalar(); 313 SkScalar freqY = buffer.readScalar();
293 int octaves = buffer.readInt(); 314 int octaves = buffer.readInt();
294 SkScalar seed = buffer.readScalar(); 315 SkScalar seed = buffer.readScalar();
295 SkISize tileSize; 316 SkISize tileSize;
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936 SkIntToScalar(stitchData.fHeight)); 957 SkIntToScalar(stitchData.fHeight));
937 } 958 }
938 } 959 }
939 960
940 ///////////////////////////////////////////////////////////////////// 961 /////////////////////////////////////////////////////////////////////
941 962
942 bool SkPerlinNoiseShader::asFragmentProcessor(GrContext* context, const SkPaint& paint, 963 bool SkPerlinNoiseShader::asFragmentProcessor(GrContext* context, const SkPaint& paint,
943 const SkMatrix* externalLocalMatri x, 964 const SkMatrix* externalLocalMatri x,
944 GrColor* paintColor, GrFragmentPro cessor** fp) const { 965 GrColor* paintColor, GrFragmentPro cessor** fp) const {
945 SkASSERT(context); 966 SkASSERT(context);
946 967
947 *paintColor = SkColor2GrColorJustAlpha(paint.getColor()); 968 *paintColor = SkColor2GrColorJustAlpha(paint.getColor());
948 969
949 SkMatrix localMatrix = this->getLocalMatrix(); 970 SkMatrix localMatrix = this->getLocalMatrix();
950 if (externalLocalMatrix) { 971 if (externalLocalMatrix) {
951 localMatrix.preConcat(*externalLocalMatrix); 972 localMatrix.preConcat(*externalLocalMatrix);
952 } 973 }
953 974
954 SkMatrix matrix = context->getMatrix(); 975 SkMatrix matrix = context->getMatrix();
955 matrix.preConcat(localMatrix); 976 matrix.preConcat(localMatrix);
956 977
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1027 str->append(" seed: "); 1048 str->append(" seed: ");
1028 str->appendScalar(fSeed); 1049 str->appendScalar(fSeed);
1029 str->append(" stitch tiles: "); 1050 str->append(" stitch tiles: ");
1030 str->append(fStitchTiles ? "true " : "false "); 1051 str->append(fStitchTiles ? "true " : "false ");
1031 1052
1032 this->INHERITED::toString(str); 1053 this->INHERITED::toString(str);
1033 1054
1034 str->append(")"); 1055 str->append(")");
1035 } 1056 }
1036 #endif 1057 #endif
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