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Side by Side Diff: src/core/SkLocalMatrixShader.h

Issue 768183002: Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkLocalMatrixShader_DEFINED 8 #ifndef SkLocalMatrixShader_DEFINED
9 #define SkLocalMatrixShader_DEFINED 9 #define SkLocalMatrixShader_DEFINED
10 10
(...skipping 15 matching lines...) Expand all
26 virtual BitmapType asABitmap(SkBitmap* bitmap, SkMatrix* matrix, 26 virtual BitmapType asABitmap(SkBitmap* bitmap, SkMatrix* matrix,
27 TileMode* mode) const SK_OVERRIDE { 27 TileMode* mode) const SK_OVERRIDE {
28 return fProxyShader->asABitmap(bitmap, matrix, mode); 28 return fProxyShader->asABitmap(bitmap, matrix, mode);
29 } 29 }
30 30
31 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE { 31 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE {
32 return fProxyShader->asAGradient(info); 32 return fProxyShader->asAGradient(info);
33 } 33 }
34 34
35 #if SK_SUPPORT_GPU 35 #if SK_SUPPORT_GPU
36 36
37 virtual bool asFragmentProcessor(GrContext* context, const SkPaint& paint, 37 virtual bool asFragmentProcessor(GrContext* context, const SkPaint& paint,
38 const SkMatrix* localMatrix, GrColor* grCol or, 38 const SkMatrix* localMatrix, GrColor* grCol or,
39 GrFragmentProcessor** fp) const SK_OVERRIDE { 39 GrFragmentProcessor** fp) const SK_OVERRIDE {
40 SkMatrix tmp = this->getLocalMatrix(); 40 SkMatrix tmp = this->getLocalMatrix();
41 if (localMatrix) { 41 if (localMatrix) {
42 tmp.preConcat(*localMatrix); 42 tmp.preConcat(*localMatrix);
43 } 43 }
44 return fProxyShader->asFragmentProcessor(context, paint, &tmp, grColor, fp); 44 return fProxyShader->asFragmentProcessor(context, paint, &tmp, grColor, fp);
45 } 45 }
46 46
47 #else 47 #else
48 48
49 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix* , GrColor*, 49 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix* , GrColor*,
50 GrFragmentProcessor**) const SK_OVERRIDE { 50 GrFragmentProcessor**) const SK_OVERRIDE {
51 SkDEBUGFAIL("Should not call in GPU-less build"); 51 SkDEBUGFAIL("Should not call in GPU-less build");
52 return false; 52 return false;
53 } 53 }
54 54
55 #endif 55 #endif
56 56
57 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const SK_OV ERRIDE { 57 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const SK_OV ERRIDE {
58 if (localMatrix) { 58 if (localMatrix) {
59 *localMatrix = this->getLocalMatrix(); 59 *localMatrix = this->getLocalMatrix();
60 } 60 }
61 return SkRef(fProxyShader.get()); 61 return SkRef(fProxyShader.get());
62 } 62 }
63 63
64 SK_TO_STRING_OVERRIDE() 64 SK_TO_STRING_OVERRIDE()
65 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLocalMatrixShader) 65 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLocalMatrixShader)
66 66
67 protected: 67 protected:
68 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
69 SkLocalMatrixShader(SkReadBuffer&);
70 #endif
68 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 71 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
69 virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE ; 72 virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE ;
70 73
71 private: 74 private:
72 SkAutoTUnref<SkShader> fProxyShader; 75 SkAutoTUnref<SkShader> fProxyShader;
73 76
74 typedef SkShader INHERITED; 77 typedef SkShader INHERITED;
75 }; 78 };
76 79
77 #endif 80 #endif
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