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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkFilterShader.h" | 8 #include "SkFilterShader.h" |
9 | 9 |
10 #include "SkColorFilter.h" | 10 #include "SkColorFilter.h" |
11 #include "SkReadBuffer.h" | 11 #include "SkReadBuffer.h" |
12 #include "SkWriteBuffer.h" | 12 #include "SkWriteBuffer.h" |
13 #include "SkShader.h" | 13 #include "SkShader.h" |
14 #include "SkString.h" | 14 #include "SkString.h" |
15 | 15 |
16 SkFilterShader::SkFilterShader(SkShader* shader, SkColorFilter* filter) { | 16 SkFilterShader::SkFilterShader(SkShader* shader, SkColorFilter* filter) { |
17 fShader = shader; | 17 fShader = shader; |
18 shader->ref(); | 18 shader->ref(); |
19 | 19 |
20 fFilter = filter; | 20 fFilter = filter; |
21 filter->ref(); | 21 filter->ref(); |
22 } | 22 } |
23 | 23 |
| 24 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING |
| 25 SkFilterShader::SkFilterShader(SkReadBuffer& buffer) : INHERITED(buffer) { |
| 26 fShader = buffer.readShader(); |
| 27 fFilter = buffer.readColorFilter(); |
| 28 } |
| 29 #endif |
| 30 |
24 SkFilterShader::~SkFilterShader() { | 31 SkFilterShader::~SkFilterShader() { |
25 fFilter->unref(); | 32 fFilter->unref(); |
26 fShader->unref(); | 33 fShader->unref(); |
27 } | 34 } |
28 | 35 |
29 SkFlattenable* SkFilterShader::CreateProc(SkReadBuffer& buffer) { | 36 SkFlattenable* SkFilterShader::CreateProc(SkReadBuffer& buffer) { |
30 SkAutoTUnref<SkShader> shader(buffer.readShader()); | 37 SkAutoTUnref<SkShader> shader(buffer.readShader()); |
31 SkAutoTUnref<SkColorFilter> filter(buffer.readColorFilter()); | 38 SkAutoTUnref<SkColorFilter> filter(buffer.readColorFilter()); |
32 if (!shader.get() || !filter.get()) { | 39 if (!shader.get() || !filter.get()) { |
33 return NULL; | 40 return NULL; |
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104 str->append("Shader: "); | 111 str->append("Shader: "); |
105 fShader->toString(str); | 112 fShader->toString(str); |
106 str->append(" Filter: "); | 113 str->append(" Filter: "); |
107 // TODO: add "fFilter->toString(str);" once SkColorFilter::toString is added | 114 // TODO: add "fFilter->toString(str);" once SkColorFilter::toString is added |
108 | 115 |
109 this->INHERITED::toString(str); | 116 this->INHERITED::toString(str); |
110 | 117 |
111 str->append(")"); | 118 str->append(")"); |
112 } | 119 } |
113 #endif | 120 #endif |
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