Index: include/core/SkShader.h |
diff --git a/include/core/SkShader.h b/include/core/SkShader.h |
index 0033485e2903d97fb4ac1a9666446eed6019a695..8018cd44fff37dfa9858d6e6c0d31cf39e2cb895 100644 |
--- a/include/core/SkShader.h |
+++ b/include/core/SkShader.h |
@@ -443,7 +443,6 @@ public: |
* @param src The picture to use inside the shader (if not NULL, its ref count |
* is incremented). The SkPicture must not be changed after |
* successfully creating a picture shader. |
- * FIXME: src cannot be const due to SkCanvas::drawPicture |
* @param tmx The tiling mode to use when sampling the bitmap in the x-direction. |
* @param tmy The tiling mode to use when sampling the bitmap in the y-direction. |
* @param tile The tile rectangle in picture coordinates: this represents the subset |
@@ -453,7 +452,7 @@ public: |
* bounds. |
* @return Returns a new shader object. Note: this function never returns null. |
*/ |
- static SkShader* CreatePictureShader(SkPicture* src, |
+ static SkShader* CreatePictureShader(const SkPicture* src, |
TileMode tmx, TileMode tmy, |
const SkMatrix* localMatrix, |
const SkRect* tile); |