| Index: include/core/SkShader.h | 
| diff --git a/include/core/SkShader.h b/include/core/SkShader.h | 
| index 0033485e2903d97fb4ac1a9666446eed6019a695..8018cd44fff37dfa9858d6e6c0d31cf39e2cb895 100644 | 
| --- a/include/core/SkShader.h | 
| +++ b/include/core/SkShader.h | 
| @@ -443,7 +443,6 @@ public: | 
| *  @param src  The picture to use inside the shader (if not NULL, its ref count | 
| *              is incremented). The SkPicture must not be changed after | 
| *              successfully creating a picture shader. | 
| -     *              FIXME: src cannot be const due to SkCanvas::drawPicture | 
| *  @param tmx  The tiling mode to use when sampling the bitmap in the x-direction. | 
| *  @param tmy  The tiling mode to use when sampling the bitmap in the y-direction. | 
| *  @param tile The tile rectangle in picture coordinates: this represents the subset | 
| @@ -453,7 +452,7 @@ public: | 
| *              bounds. | 
| *  @return     Returns a new shader object. Note: this function never returns null. | 
| */ | 
| -    static SkShader* CreatePictureShader(SkPicture* src, | 
| +    static SkShader* CreatePictureShader(const SkPicture* src, | 
| TileMode tmx, TileMode tmy, | 
| const SkMatrix* localMatrix, | 
| const SkRect* tile); | 
|  |