| Index: include/core/SkShader.h
|
| diff --git a/include/core/SkShader.h b/include/core/SkShader.h
|
| index 0033485e2903d97fb4ac1a9666446eed6019a695..8018cd44fff37dfa9858d6e6c0d31cf39e2cb895 100644
|
| --- a/include/core/SkShader.h
|
| +++ b/include/core/SkShader.h
|
| @@ -443,7 +443,6 @@ public:
|
| * @param src The picture to use inside the shader (if not NULL, its ref count
|
| * is incremented). The SkPicture must not be changed after
|
| * successfully creating a picture shader.
|
| - * FIXME: src cannot be const due to SkCanvas::drawPicture
|
| * @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
|
| * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
|
| * @param tile The tile rectangle in picture coordinates: this represents the subset
|
| @@ -453,7 +452,7 @@ public:
|
| * bounds.
|
| * @return Returns a new shader object. Note: this function never returns null.
|
| */
|
| - static SkShader* CreatePictureShader(SkPicture* src,
|
| + static SkShader* CreatePictureShader(const SkPicture* src,
|
| TileMode tmx, TileMode tmy,
|
| const SkMatrix* localMatrix,
|
| const SkRect* tile);
|
|
|