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1 /* | 1 /* |
2 * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org) | 2 * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org) |
3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights
reserved. | 3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights
reserved. |
4 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. | 4 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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1279 continue; | 1279 continue; |
1280 float blurAndSpread = shadow.blur() + shadow.spread(); | 1280 float blurAndSpread = shadow.blur() + shadow.spread(); |
1281 | 1281 |
1282 top = std::min<LayoutUnit>(top, shadow.y() - blurAndSpread); | 1282 top = std::min<LayoutUnit>(top, shadow.y() - blurAndSpread); |
1283 right = std::max<LayoutUnit>(right, shadow.x() + blurAndSpread); | 1283 right = std::max<LayoutUnit>(right, shadow.x() + blurAndSpread); |
1284 bottom = std::max<LayoutUnit>(bottom, shadow.y() + blurAndSpread); | 1284 bottom = std::max<LayoutUnit>(bottom, shadow.y() + blurAndSpread); |
1285 left = std::min<LayoutUnit>(left, shadow.x() - blurAndSpread); | 1285 left = std::min<LayoutUnit>(left, shadow.x() - blurAndSpread); |
1286 } | 1286 } |
1287 } | 1287 } |
1288 | 1288 |
1289 LayoutBoxExtent RenderStyle::getShadowInsetExtent(const ShadowList* shadowList)
const | |
1290 { | |
1291 LayoutUnit top = 0; | |
1292 LayoutUnit right = 0; | |
1293 LayoutUnit bottom = 0; | |
1294 LayoutUnit left = 0; | |
1295 | |
1296 size_t shadowCount = shadowList ? shadowList->shadows().size() : 0; | |
1297 for (size_t i = 0; i < shadowCount; ++i) { | |
1298 const ShadowData& shadow = shadowList->shadows()[i]; | |
1299 if (shadow.style() == Normal) | |
1300 continue; | |
1301 float blurAndSpread = shadow.blur() + shadow.spread(); | |
1302 top = std::max<LayoutUnit>(top, shadow.y() + blurAndSpread); | |
1303 right = std::min<LayoutUnit>(right, shadow.x() - blurAndSpread); | |
1304 bottom = std::min<LayoutUnit>(bottom, shadow.y() - blurAndSpread); | |
1305 left = std::max<LayoutUnit>(left, shadow.x() + blurAndSpread); | |
1306 } | |
1307 | |
1308 return LayoutBoxExtent(top, right, bottom, left); | |
1309 } | |
1310 | |
1311 void RenderStyle::getShadowHorizontalExtent(const ShadowList* shadowList, Layout
Unit &left, LayoutUnit &right) const | 1289 void RenderStyle::getShadowHorizontalExtent(const ShadowList* shadowList, Layout
Unit &left, LayoutUnit &right) const |
1312 { | 1290 { |
1313 left = 0; | 1291 left = 0; |
1314 right = 0; | 1292 right = 0; |
1315 | 1293 |
1316 size_t shadowCount = shadowList ? shadowList->shadows().size() : 0; | 1294 size_t shadowCount = shadowList ? shadowList->shadows().size() : 0; |
1317 for (size_t i = 0; i < shadowCount; ++i) { | 1295 for (size_t i = 0; i < shadowCount; ++i) { |
1318 const ShadowData& shadow = shadowList->shadows()[i]; | 1296 const ShadowData& shadow = shadowList->shadows()[i]; |
1319 if (shadow.style() == Inset) | 1297 if (shadow.style() == Inset) |
1320 continue; | 1298 continue; |
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1710 horizontal || includeLogicalRightEdge); | 1688 horizontal || includeLogicalRightEdge); |
1711 | 1689 |
1712 edges[BSLeft] = BorderEdge(borderLeftWidth(), | 1690 edges[BSLeft] = BorderEdge(borderLeftWidth(), |
1713 visitedDependentColor(CSSPropertyBorderLeftColor), | 1691 visitedDependentColor(CSSPropertyBorderLeftColor), |
1714 borderLeftStyle(), | 1692 borderLeftStyle(), |
1715 borderLeftIsTransparent(), | 1693 borderLeftIsTransparent(), |
1716 !horizontal || includeLogicalLeftEdge); | 1694 !horizontal || includeLogicalLeftEdge); |
1717 } | 1695 } |
1718 | 1696 |
1719 } // namespace blink | 1697 } // namespace blink |
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