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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_HEAP_GC_IDLE_TIME_HANDLER_H_ | 5 #ifndef V8_HEAP_GC_IDLE_TIME_HANDLER_H_ |
| 6 #define V8_HEAP_GC_IDLE_TIME_HANDLER_H_ | 6 #define V8_HEAP_GC_IDLE_TIME_HANDLER_H_ |
| 7 | 7 |
| 8 #include "src/globals.h" | 8 #include "src/globals.h" |
| 9 | 9 |
| 10 namespace v8 { | 10 namespace v8 { |
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| 118 // That is the maximum idle time we will have during frame rendering. | 118 // That is the maximum idle time we will have during frame rendering. |
| 119 static const size_t kMaxFrameRenderingIdleTime = 16; | 119 static const size_t kMaxFrameRenderingIdleTime = 16; |
| 120 | 120 |
| 121 // If we haven't recorded any scavenger events yet, we use a conservative | 121 // If we haven't recorded any scavenger events yet, we use a conservative |
| 122 // lower bound for the scavenger speed. | 122 // lower bound for the scavenger speed. |
| 123 static const size_t kInitialConservativeScavengeSpeed = 100 * KB; | 123 static const size_t kInitialConservativeScavengeSpeed = 100 * KB; |
| 124 | 124 |
| 125 // If contexts are disposed at a higher rate a full gc is triggered. | 125 // If contexts are disposed at a higher rate a full gc is triggered. |
| 126 static const double kHighContextDisposalRate; | 126 static const double kHighContextDisposalRate; |
| 127 | 127 |
| 128 // Incremental marking step time. |
| 129 static const size_t kIncrementalMarkingStepTimeInMs = 1; |
| 130 |
| 128 class HeapState { | 131 class HeapState { |
| 129 public: | 132 public: |
| 130 void Print(); | 133 void Print(); |
| 131 | 134 |
| 132 int contexts_disposed; | 135 int contexts_disposed; |
| 133 double contexts_disposal_rate; | 136 double contexts_disposal_rate; |
| 134 size_t size_of_objects; | 137 size_t size_of_objects; |
| 135 bool incremental_marking_stopped; | 138 bool incremental_marking_stopped; |
| 136 bool can_start_incremental_marking; | 139 bool can_start_incremental_marking; |
| 137 bool sweeping_in_progress; | 140 bool sweeping_in_progress; |
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| 200 int mark_compacts_since_idle_round_started_; | 203 int mark_compacts_since_idle_round_started_; |
| 201 int scavenges_since_last_idle_round_; | 204 int scavenges_since_last_idle_round_; |
| 202 | 205 |
| 203 DISALLOW_COPY_AND_ASSIGN(GCIdleTimeHandler); | 206 DISALLOW_COPY_AND_ASSIGN(GCIdleTimeHandler); |
| 204 }; | 207 }; |
| 205 | 208 |
| 206 } // namespace internal | 209 } // namespace internal |
| 207 } // namespace v8 | 210 } // namespace v8 |
| 208 | 211 |
| 209 #endif // V8_HEAP_GC_IDLE_TIME_HANDLER_H_ | 212 #endif // V8_HEAP_GC_IDLE_TIME_HANDLER_H_ |
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