OLD | NEW |
1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_HEAP_GC_IDLE_TIME_HANDLER_H_ | 5 #ifndef V8_HEAP_GC_IDLE_TIME_HANDLER_H_ |
6 #define V8_HEAP_GC_IDLE_TIME_HANDLER_H_ | 6 #define V8_HEAP_GC_IDLE_TIME_HANDLER_H_ |
7 | 7 |
8 #include "src/globals.h" | 8 #include "src/globals.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
(...skipping 107 matching lines...) Loading... |
118 // That is the maximum idle time we will have during frame rendering. | 118 // That is the maximum idle time we will have during frame rendering. |
119 static const size_t kMaxFrameRenderingIdleTime = 16; | 119 static const size_t kMaxFrameRenderingIdleTime = 16; |
120 | 120 |
121 // If we haven't recorded any scavenger events yet, we use a conservative | 121 // If we haven't recorded any scavenger events yet, we use a conservative |
122 // lower bound for the scavenger speed. | 122 // lower bound for the scavenger speed. |
123 static const size_t kInitialConservativeScavengeSpeed = 100 * KB; | 123 static const size_t kInitialConservativeScavengeSpeed = 100 * KB; |
124 | 124 |
125 // If contexts are disposed at a higher rate a full gc is triggered. | 125 // If contexts are disposed at a higher rate a full gc is triggered. |
126 static const double kHighContextDisposalRate; | 126 static const double kHighContextDisposalRate; |
127 | 127 |
| 128 // Incremental marking step time. |
| 129 static const size_t kIncrementalMarkingStepTimeInMs = 1; |
| 130 |
128 class HeapState { | 131 class HeapState { |
129 public: | 132 public: |
130 void Print(); | 133 void Print(); |
131 | 134 |
132 int contexts_disposed; | 135 int contexts_disposed; |
133 double contexts_disposal_rate; | 136 double contexts_disposal_rate; |
134 size_t size_of_objects; | 137 size_t size_of_objects; |
135 bool incremental_marking_stopped; | 138 bool incremental_marking_stopped; |
136 bool can_start_incremental_marking; | 139 bool can_start_incremental_marking; |
137 bool sweeping_in_progress; | 140 bool sweeping_in_progress; |
(...skipping 62 matching lines...) Loading... |
200 int mark_compacts_since_idle_round_started_; | 203 int mark_compacts_since_idle_round_started_; |
201 int scavenges_since_last_idle_round_; | 204 int scavenges_since_last_idle_round_; |
202 | 205 |
203 DISALLOW_COPY_AND_ASSIGN(GCIdleTimeHandler); | 206 DISALLOW_COPY_AND_ASSIGN(GCIdleTimeHandler); |
204 }; | 207 }; |
205 | 208 |
206 } // namespace internal | 209 } // namespace internal |
207 } // namespace v8 | 210 } // namespace v8 |
208 | 211 |
209 #endif // V8_HEAP_GC_IDLE_TIME_HANDLER_H_ | 212 #endif // V8_HEAP_GC_IDLE_TIME_HANDLER_H_ |
OLD | NEW |