Index: cc/trees/layer_tree_settings.cc |
diff --git a/cc/trees/layer_tree_settings.cc b/cc/trees/layer_tree_settings.cc |
index 0f8f8d6d77f346b79a3a8157c48dd5464bc4f3cd..dc64a772922c45633c39fe249131c61e8e0209cd 100644 |
--- a/cc/trees/layer_tree_settings.cc |
+++ b/cc/trees/layer_tree_settings.cc |
@@ -9,6 +9,7 @@ |
#include "base/command_line.h" |
#include "base/logging.h" |
#include "base/strings/string_number_conversions.h" |
+#include "gpu/GLES2/gl2extchromium.h" |
reveman
2014/12/03 15:57:19
is gl2extchromium.h needed? all you need is TEXTUR
|
namespace cc { |
@@ -61,7 +62,7 @@ LayerTreeSettings::LayerTreeSettings() |
strict_layer_property_change_checking(false), |
use_one_copy(false), |
use_zero_copy(false), |
- use_image_external(false), |
+ image_texture_target(GL_TEXTURE_2D), |
ignore_root_layer_flings(false), |
scheduled_raster_task_limit(32), |
use_occlusion_for_tile_prioritization(false), |