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Side by Side Diff: src/gpu/GrDistanceFieldTextContext.cpp

Issue 766653008: Revert of Make all blending up to GrOptDrawState be handled by the xp/xp factory. (Closed) Base URL: https://skia.googlesource.com/skia.git@xferFactorySolo
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDistanceFieldTextContext.h" 8 #include "GrDistanceFieldTextContext.h"
9 #include "GrAtlas.h" 9 #include "GrAtlas.h"
10 #include "GrBitmapTextContext.h" 10 #include "GrBitmapTextContext.h"
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630 } else { 630 } else {
631 filteredColor = fSkPaint.getColor(); 631 filteredColor = fSkPaint.getColor();
632 } 632 }
633 this->setupCoverageEffect(filteredColor); 633 this->setupCoverageEffect(filteredColor);
634 634
635 // Effects could be stored with one of the cache objects (atlas?) 635 // Effects could be stored with one of the cache objects (atlas?)
636 drawState.setGeometryProcessor(fCachedGeometryProcessor.get()); 636 drawState.setGeometryProcessor(fCachedGeometryProcessor.get());
637 637
638 // Set draw state 638 // Set draw state
639 if (fUseLCDText) { 639 if (fUseLCDText) {
640 GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredCol or);
641
640 // TODO: move supportsRGBCoverage check to setupCoverageEffect and o nly add LCD 642 // TODO: move supportsRGBCoverage check to setupCoverageEffect and o nly add LCD
641 // processor if the xp can support it. For now we will simply assume that if 643 // processor if the xp can support it. For now we will simply assume that if
642 // fUseLCDText is true, then we have a known color output. 644 // fUseLCDText is true, then we have a known color output.
643 if (!drawState.getXPFactory()->supportsRGBCoverage(0, kRGBA_GrColorC omponentFlags)) { 645 if (!drawState.getXPFactory()->supportsRGBCoverage(0, kRGBA_GrColorC omponentFlags)) {
644 SkDebugf("LCD Text will not draw correctly.\n"); 646 SkDebugf("LCD Text will not draw correctly.\n");
645 } 647 }
646 SkASSERT(!drawState.hasColorVertexAttribute()); 648 SkASSERT(!drawState.hasColorVertexAttribute());
649 // We don't use the GrPaint's color in this case because it's been p remultiplied by
650 // alpha. Instead we feed in a non-premultiplied color, and multiply its alpha by
651 // the mask texture color. The end result is that we get
652 // mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstCo lor
653 int a = SkColorGetA(fSkPaint.getColor());
654 // paintAlpha
655 drawState.setColor(SkColorSetARGB(a, a, a, a));
656 // paintColor
657 drawState.setBlendConstant(colorNoPreMul);
658 drawState.setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff);
647 } else { 659 } else {
648 if (0xFF == GrColorUnpackA(fPaint.getColor())) { 660 if (0xFF == GrColorUnpackA(fPaint.getColor())) {
649 drawState.setHint(GrDrawState::kVertexColorsAreOpaque_Hint, true ); 661 drawState.setHint(GrDrawState::kVertexColorsAreOpaque_Hint, true );
650 } 662 }
663 // set back to normal in case we took LCD path previously.
664 drawState.setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlend Coeff());
651 // We're using per-vertex color. 665 // We're using per-vertex color.
652 SkASSERT(drawState.hasColorVertexAttribute()); 666 SkASSERT(drawState.hasColorVertexAttribute());
653 } 667 }
654 int nGlyphs = fCurrVertex / kVerticesPerGlyph; 668 int nGlyphs = fCurrVertex / kVerticesPerGlyph;
655 fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer()); 669 fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer());
656 fDrawTarget->drawIndexedInstances(&drawState, 670 fDrawTarget->drawIndexedInstances(&drawState,
657 kTriangles_GrPrimitiveType, 671 kTriangles_GrPrimitiveType,
658 nGlyphs, 672 nGlyphs,
659 kVerticesPerGlyph, 673 kVerticesPerGlyph,
660 kIndicesPerGlyph, 674 kIndicesPerGlyph,
661 &fVertexBounds); 675 &fVertexBounds);
662 fDrawTarget->resetVertexSource(); 676 fDrawTarget->resetVertexSource();
663 fVertices = NULL; 677 fVertices = NULL;
664 fTotalVertexCount -= fCurrVertex; 678 fTotalVertexCount -= fCurrVertex;
665 fCurrVertex = 0; 679 fCurrVertex = 0;
666 SkSafeSetNull(fCurrTexture); 680 SkSafeSetNull(fCurrTexture);
667 fVertexBounds.setLargestInverted(); 681 fVertexBounds.setLargestInverted();
668 } 682 }
669 } 683 }
670 684
671 inline void GrDistanceFieldTextContext::finish() { 685 inline void GrDistanceFieldTextContext::finish() {
672 this->flush(); 686 this->flush();
673 fTotalVertexCount = 0; 687 fTotalVertexCount = 0;
674 688
675 GrTextContext::finish(); 689 GrTextContext::finish();
676 } 690 }
677 691
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