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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "SkBlurMaskFilter.h" | 9 #include "SkBlurMaskFilter.h" |
10 #include "SkBlurMask.h" | 10 #include "SkBlurMask.h" |
11 #include "SkGpuBlurUtils.h" | 11 #include "SkGpuBlurUtils.h" |
12 #include "SkReadBuffer.h" | 12 #include "SkReadBuffer.h" |
13 #include "SkWriteBuffer.h" | 13 #include "SkWriteBuffer.h" |
14 #include "SkMaskFilter.h" | 14 #include "SkMaskFilter.h" |
15 #include "SkRRect.h" | 15 #include "SkRRect.h" |
16 #include "SkRTConf.h" | 16 #include "SkRTConf.h" |
17 #include "SkStringUtils.h" | 17 #include "SkStringUtils.h" |
18 #include "SkStrokeRec.h" | 18 #include "SkStrokeRec.h" |
19 | 19 |
20 #if SK_SUPPORT_GPU | 20 #if SK_SUPPORT_GPU |
21 #include "GrContext.h" | 21 #include "GrContext.h" |
22 #include "GrTexture.h" | 22 #include "GrTexture.h" |
23 #include "GrFragmentProcessor.h" | 23 #include "GrFragmentProcessor.h" |
24 #include "GrInvariantOutput.h" | 24 #include "GrInvariantOutput.h" |
25 #include "SkGrPixelRef.h" | 25 #include "SkGrPixelRef.h" |
26 #include "SkDraw.h" | 26 #include "SkDraw.h" |
27 #include "effects/GrPorterDuffXferProcessor.h" | |
28 #include "effects/GrSimpleTextureEffect.h" | 27 #include "effects/GrSimpleTextureEffect.h" |
29 #include "gl/GrGLProcessor.h" | 28 #include "gl/GrGLProcessor.h" |
30 #include "gl/builders/GrGLProgramBuilder.h" | 29 #include "gl/builders/GrGLProgramBuilder.h" |
31 #endif | 30 #endif |
32 | 31 |
33 SkScalar SkBlurMaskFilter::ConvertRadiusToSigma(SkScalar radius) { | 32 SkScalar SkBlurMaskFilter::ConvertRadiusToSigma(SkScalar radius) { |
34 return SkBlurMask::ConvertRadiusToSigma(radius); | 33 return SkBlurMask::ConvertRadiusToSigma(radius); |
35 } | 34 } |
36 | 35 |
37 class SkBlurMaskFilterImpl : public SkMaskFilter { | 36 class SkBlurMaskFilterImpl : public SkMaskFilter { |
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1212 if (!isNormalBlur) { | 1211 if (!isNormalBlur) { |
1213 context->setIdentityMatrix(); | 1212 context->setIdentityMatrix(); |
1214 GrPaint paint; | 1213 GrPaint paint; |
1215 SkMatrix matrix; | 1214 SkMatrix matrix; |
1216 matrix.setIDiv(src->width(), src->height()); | 1215 matrix.setIDiv(src->width(), src->height()); |
1217 // Blend pathTexture over blurTexture. | 1216 // Blend pathTexture over blurTexture. |
1218 GrContext::AutoRenderTarget art(context, (*result)->asRenderTarget()); | 1217 GrContext::AutoRenderTarget art(context, (*result)->asRenderTarget()); |
1219 paint.addColorProcessor(GrSimpleTextureEffect::Create(src, matrix))->unr
ef(); | 1218 paint.addColorProcessor(GrSimpleTextureEffect::Create(src, matrix))->unr
ef(); |
1220 if (kInner_SkBlurStyle == fBlurStyle) { | 1219 if (kInner_SkBlurStyle == fBlurStyle) { |
1221 // inner: dst = dst * src | 1220 // inner: dst = dst * src |
1222 paint.setPorterDuffXPFactory(kDC_GrBlendCoeff, kZero_GrBlendCoeff); | 1221 paint.setBlendFunc(kDC_GrBlendCoeff, kZero_GrBlendCoeff); |
1223 } else if (kSolid_SkBlurStyle == fBlurStyle) { | 1222 } else if (kSolid_SkBlurStyle == fBlurStyle) { |
1224 // solid: dst = src + dst - src * dst | 1223 // solid: dst = src + dst - src * dst |
1225 // = (1 - dst) * src + 1 * dst | 1224 // = (1 - dst) * src + 1 * dst |
1226 paint.setPorterDuffXPFactory(kIDC_GrBlendCoeff, kOne_GrBlendCoeff); | 1225 paint.setBlendFunc(kIDC_GrBlendCoeff, kOne_GrBlendCoeff); |
1227 } else if (kOuter_SkBlurStyle == fBlurStyle) { | 1226 } else if (kOuter_SkBlurStyle == fBlurStyle) { |
1228 // outer: dst = dst * (1 - src) | 1227 // outer: dst = dst * (1 - src) |
1229 // = 0 * src + (1 - src) * dst | 1228 // = 0 * src + (1 - src) * dst |
1230 paint.setPorterDuffXPFactory(kZero_GrBlendCoeff, kISC_GrBlendCoeff); | 1229 paint.setBlendFunc(kZero_GrBlendCoeff, kISC_GrBlendCoeff); |
1231 } | 1230 } |
1232 context->drawRect(paint, clipRect); | 1231 context->drawRect(paint, clipRect); |
1233 } | 1232 } |
1234 | 1233 |
1235 return true; | 1234 return true; |
1236 } | 1235 } |
1237 | 1236 |
1238 #endif // SK_SUPPORT_GPU | 1237 #endif // SK_SUPPORT_GPU |
1239 | 1238 |
1240 | 1239 |
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1263 } else { | 1262 } else { |
1264 str->append("None"); | 1263 str->append("None"); |
1265 } | 1264 } |
1266 str->append("))"); | 1265 str->append("))"); |
1267 } | 1266 } |
1268 #endif | 1267 #endif |
1269 | 1268 |
1270 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) | 1269 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) |
1271 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) | 1270 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) |
1272 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 1271 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
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