| Index: Source/core/html/HTMLCanvasElement.cpp
|
| diff --git a/Source/core/html/HTMLCanvasElement.cpp b/Source/core/html/HTMLCanvasElement.cpp
|
| index c973b76cc16dc14a910240b61cf98b8e403e03e8..8a2362ddd68498a68a043214f86143564d8cb626 100644
|
| --- a/Source/core/html/HTMLCanvasElement.cpp
|
| +++ b/Source/core/html/HTMLCanvasElement.cpp
|
| @@ -737,9 +737,11 @@ PassRefPtr<Image> HTMLCanvasElement::copiedImage(SourceDrawingBuffer sourceBuffe
|
| if (!m_context)
|
| return createTransparentImage(size());
|
|
|
| - if (!m_copiedImage && buffer()) {
|
| - if (m_context && m_context->is3d())
|
| - m_context->paintRenderingResultsToCanvas(sourceBuffer);
|
| + bool needToUpdate = !m_copiedImage;
|
| + // The concept of SourceDrawingBuffer is valid on only WebGL.
|
| + if (m_context->is3d())
|
| + needToUpdate |= m_context->paintRenderingResultsToCanvas(sourceBuffer);
|
| + if (needToUpdate && buffer()) {
|
| m_copiedImage = buffer()->copyImage(CopyBackingStore, Unscaled);
|
| updateExternallyAllocatedMemory();
|
| }
|
|
|