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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkGradientShader.h" | 10 #include "SkGradientShader.h" |
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226 | 226 |
227 canvas->drawBitmapRect(fBigBitmap, &iSrcR1, dstR1, &paint); | 227 canvas->drawBitmapRect(fBigBitmap, &iSrcR1, dstR1, &paint); |
228 canvas->drawBitmapRect(fBigBitmap, &iSrcR2, dstR2, &paint); | 228 canvas->drawBitmapRect(fBigBitmap, &iSrcR2, dstR2, &paint); |
229 } | 229 } |
230 } | 230 } |
231 | 231 |
232 private: | 232 private: |
233 typedef skiagm::GM INHERITED; | 233 typedef skiagm::GM INHERITED; |
234 }; | 234 }; |
235 | 235 |
| 236 class BitmapRectRounding : public skiagm::GM { |
| 237 SkBitmap fBM; |
| 238 |
| 239 public: |
| 240 BitmapRectRounding() {} |
| 241 |
| 242 protected: |
| 243 SkString onShortName() SK_OVERRIDE { |
| 244 SkString str; |
| 245 str.printf("bitmaprect_rounding"); |
| 246 return str; |
| 247 } |
| 248 |
| 249 SkISize onISize() SK_OVERRIDE { |
| 250 return SkISize::Make(640, 480); |
| 251 } |
| 252 |
| 253 void onOnceBeforeDraw() SK_OVERRIDE { |
| 254 fBM.allocN32Pixels(10, 10); |
| 255 fBM.eraseColor(SK_ColorBLUE); |
| 256 } |
| 257 |
| 258 // This choice of coordinates and matrix land the bottom edge of the clip (a
nd bitmap dst) |
| 259 // at exactly 1/2 pixel boundary. However, drawBitmapRect may lose precision
along the way. |
| 260 // If it does, we may see a red-line at the bottom, instead of the bitmap ex
actly matching |
| 261 // the clip (in which case we should see all blue). |
| 262 // The correct image should be all blue. |
| 263 void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
| 264 SkPaint paint; |
| 265 paint.setColor(SK_ColorRED); |
| 266 |
| 267 const SkRect r = SkRect::MakeXYWH(1, 1, 110, 114); |
| 268 canvas->scale(0.9f, 0.9f); |
| 269 |
| 270 // the drawRect shows the same problem as clipRect(r) followed by drawco
lor(red) |
| 271 canvas->drawRect(r, paint); |
| 272 canvas->drawBitmapRect(fBM, NULL, r, NULL); |
| 273 } |
| 274 |
| 275 private: |
| 276 typedef skiagm::GM INHERITED; |
| 277 }; |
| 278 |
236 ////////////////////////////////////////////////////////////////////////////// | 279 ////////////////////////////////////////////////////////////////////////////// |
237 | 280 |
238 static skiagm::GM* MyFactory0(void*) { return new DrawBitmapRect2(false); } | 281 static skiagm::GM* MyFactory0(void*) { return new DrawBitmapRect2(false); } |
239 static skiagm::GM* MyFactory1(void*) { return new DrawBitmapRect2(true); } | 282 static skiagm::GM* MyFactory1(void*) { return new DrawBitmapRect2(true); } |
240 | 283 |
241 static skiagm::GM* MyFactory2(void*) { return new DrawBitmapRect3(); } | 284 static skiagm::GM* MyFactory2(void*) { return new DrawBitmapRect3(); } |
242 | 285 |
243 #ifndef SK_BUILD_FOR_ANDROID | 286 #ifndef SK_BUILD_FOR_ANDROID |
244 static skiagm::GM* MyFactory3(void*) { return new DrawBitmapRect4(false); } | 287 static skiagm::GM* MyFactory3(void*) { return new DrawBitmapRect4(false); } |
245 static skiagm::GM* MyFactory4(void*) { return new DrawBitmapRect4(true); } | 288 static skiagm::GM* MyFactory4(void*) { return new DrawBitmapRect4(true); } |
246 #endif | 289 #endif |
247 | 290 |
248 static skiagm::GMRegistry reg0(MyFactory0); | 291 static skiagm::GMRegistry reg0(MyFactory0); |
249 static skiagm::GMRegistry reg1(MyFactory1); | 292 static skiagm::GMRegistry reg1(MyFactory1); |
250 | 293 |
251 static skiagm::GMRegistry reg2(MyFactory2); | 294 static skiagm::GMRegistry reg2(MyFactory2); |
252 | 295 |
253 #ifndef SK_BUILD_FOR_ANDROID | 296 #ifndef SK_BUILD_FOR_ANDROID |
254 static skiagm::GMRegistry reg3(MyFactory3); | 297 static skiagm::GMRegistry reg3(MyFactory3); |
255 static skiagm::GMRegistry reg4(MyFactory4); | 298 static skiagm::GMRegistry reg4(MyFactory4); |
256 #endif | 299 #endif |
| 300 |
| 301 DEF_GM( return new BitmapRectRounding; ) |
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