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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_NODE_PROPERTIES_INL_H_ | 5 #ifndef V8_COMPILER_NODE_PROPERTIES_INL_H_ |
6 #define V8_COMPILER_NODE_PROPERTIES_INL_H_ | 6 #define V8_COMPILER_NODE_PROPERTIES_INL_H_ |
7 | 7 |
8 #include "src/v8.h" | 8 #include "src/v8.h" |
9 | 9 |
10 #include "src/compiler/common-operator.h" | 10 #include "src/compiler/common-operator.h" |
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94 } | 94 } |
95 | 95 |
96 inline int NodeProperties::GetFrameStateIndex(Node* node) { | 96 inline int NodeProperties::GetFrameStateIndex(Node* node) { |
97 DCHECK(OperatorProperties::HasFrameStateInput(node->op())); | 97 DCHECK(OperatorProperties::HasFrameStateInput(node->op())); |
98 return FirstFrameStateIndex(node); | 98 return FirstFrameStateIndex(node); |
99 } | 99 } |
100 | 100 |
101 // ----------------------------------------------------------------------------- | 101 // ----------------------------------------------------------------------------- |
102 // Edge kinds. | 102 // Edge kinds. |
103 | 103 |
104 inline bool NodeProperties::IsInputRange(Node::Edge edge, int first, int num) { | 104 inline bool NodeProperties::IsInputRange(Edge edge, int first, int num) { |
105 // TODO(titzer): edge.index() is linear time; | 105 // TODO(titzer): edge.index() is linear time; |
106 // edges maybe need to be marked as value/effect/control. | 106 // edges maybe need to be marked as value/effect/control. |
107 if (num == 0) return false; | 107 if (num == 0) return false; |
108 int index = edge.index(); | 108 int index = edge.index(); |
109 return first <= index && index < first + num; | 109 return first <= index && index < first + num; |
110 } | 110 } |
111 | 111 |
112 inline bool NodeProperties::IsValueEdge(Node::Edge edge) { | 112 inline bool NodeProperties::IsValueEdge(Edge edge) { |
113 Node* node = edge.from(); | 113 Node* node = edge.from(); |
114 return IsInputRange(edge, FirstValueIndex(node), | 114 return IsInputRange(edge, FirstValueIndex(node), |
115 node->op()->ValueInputCount()); | 115 node->op()->ValueInputCount()); |
116 } | 116 } |
117 | 117 |
118 inline bool NodeProperties::IsContextEdge(Node::Edge edge) { | 118 inline bool NodeProperties::IsContextEdge(Edge edge) { |
119 Node* node = edge.from(); | 119 Node* node = edge.from(); |
120 return IsInputRange(edge, FirstContextIndex(node), | 120 return IsInputRange(edge, FirstContextIndex(node), |
121 OperatorProperties::GetContextInputCount(node->op())); | 121 OperatorProperties::GetContextInputCount(node->op())); |
122 } | 122 } |
123 | 123 |
124 inline bool NodeProperties::IsEffectEdge(Node::Edge edge) { | 124 inline bool NodeProperties::IsEffectEdge(Edge edge) { |
125 Node* node = edge.from(); | 125 Node* node = edge.from(); |
126 return IsInputRange(edge, FirstEffectIndex(node), | 126 return IsInputRange(edge, FirstEffectIndex(node), |
127 node->op()->EffectInputCount()); | 127 node->op()->EffectInputCount()); |
128 } | 128 } |
129 | 129 |
130 inline bool NodeProperties::IsControlEdge(Node::Edge edge) { | 130 inline bool NodeProperties::IsControlEdge(Edge edge) { |
131 Node* node = edge.from(); | 131 Node* node = edge.from(); |
132 return IsInputRange(edge, FirstControlIndex(node), | 132 return IsInputRange(edge, FirstControlIndex(node), |
133 node->op()->ControlInputCount()); | 133 node->op()->ControlInputCount()); |
134 } | 134 } |
135 | 135 |
136 | 136 |
137 // ----------------------------------------------------------------------------- | 137 // ----------------------------------------------------------------------------- |
138 // Miscellaneous predicates. | 138 // Miscellaneous predicates. |
139 | 139 |
140 inline bool NodeProperties::IsControl(Node* node) { | 140 inline bool NodeProperties::IsControl(Node* node) { |
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169 // Replace value uses of {node} with {value} and effect uses of {node} with | 169 // Replace value uses of {node} with {value} and effect uses of {node} with |
170 // {effect}. If {effect == NULL}, then use the effect input to {node}. | 170 // {effect}. If {effect == NULL}, then use the effect input to {node}. |
171 inline void NodeProperties::ReplaceWithValue(Node* node, Node* value, | 171 inline void NodeProperties::ReplaceWithValue(Node* node, Node* value, |
172 Node* effect) { | 172 Node* effect) { |
173 DCHECK(node->op()->ControlOutputCount() == 0); | 173 DCHECK(node->op()->ControlOutputCount() == 0); |
174 if (effect == NULL && node->op()->EffectInputCount() > 0) { | 174 if (effect == NULL && node->op()->EffectInputCount() > 0) { |
175 effect = NodeProperties::GetEffectInput(node); | 175 effect = NodeProperties::GetEffectInput(node); |
176 } | 176 } |
177 | 177 |
178 // Requires distinguishing between value and effect edges. | 178 // Requires distinguishing between value and effect edges. |
179 UseIter iter = node->uses().begin(); | 179 for (Edge edge : node->use_edges()) { |
180 while (iter != node->uses().end()) { | 180 if (NodeProperties::IsEffectEdge(edge)) { |
181 if (NodeProperties::IsEffectEdge(iter.edge())) { | |
182 DCHECK_NE(NULL, effect); | 181 DCHECK_NE(NULL, effect); |
183 iter = iter.UpdateToAndIncrement(effect); | 182 edge.UpdateTo(effect); |
184 } else { | 183 } else { |
185 iter = iter.UpdateToAndIncrement(value); | 184 edge.UpdateTo(value); |
186 } | 185 } |
187 } | 186 } |
188 } | 187 } |
189 | 188 |
190 | 189 |
191 // ----------------------------------------------------------------------------- | 190 // ----------------------------------------------------------------------------- |
192 // Type Bounds. | 191 // Type Bounds. |
193 | 192 |
194 inline bool NodeProperties::IsTyped(Node* node) { | 193 inline bool NodeProperties::IsTyped(Node* node) { |
195 Bounds bounds = node->bounds(); | 194 Bounds bounds = node->bounds(); |
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214 } | 213 } |
215 return true; | 214 return true; |
216 } | 215 } |
217 | 216 |
218 | 217 |
219 } | 218 } |
220 } | 219 } |
221 } // namespace v8::internal::compiler | 220 } // namespace v8::internal::compiler |
222 | 221 |
223 #endif // V8_COMPILER_NODE_PROPERTIES_INL_H_ | 222 #endif // V8_COMPILER_NODE_PROPERTIES_INL_H_ |
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