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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/caption_buttons/frame_maximize_button.h" | 5 #include "ash/wm/caption_buttons/frame_maximize_button.h" |
| 6 | 6 |
| 7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
| 8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
| 9 #include "ash/test/ash_test_base.h" | 9 #include "ash/test/ash_test_base.h" |
| 10 #include "ash/wm/caption_buttons/frame_caption_button_container_view.h" | 10 #include "ash/wm/caption_buttons/frame_caption_button_container_view.h" |
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| 551 const int touch_default_radius = | 551 const int touch_default_radius = |
| 552 ui::GestureConfiguration::default_radius(); | 552 ui::GestureConfiguration::default_radius(); |
| 553 ui::GestureConfiguration::set_default_radius(0); | 553 ui::GestureConfiguration::set_default_radius(0); |
| 554 | 554 |
| 555 aura::WindowEventDispatcher* dispatcher = root_window->GetDispatcher(); | 555 aura::WindowEventDispatcher* dispatcher = root_window->GetDispatcher(); |
| 556 const int kTouchId = 2; | 556 const int kTouchId = 2; |
| 557 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, | 557 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, |
| 558 button_pos, | 558 button_pos, |
| 559 kTouchId, | 559 kTouchId, |
| 560 ui::EventTimeForNow()); | 560 ui::EventTimeForNow()); |
| 561 dispatcher->AsRootWindowHostDelegate()->OnHostTouchEvent(&press); | 561 dispatcher->AsWindowTreeHostDelegate()->OnHostTouchEvent(&press); |
| 562 | 562 |
| 563 button_pos.Offset(9, 8); | 563 button_pos.Offset(9, 8); |
| 564 ui::TouchEvent release( | 564 ui::TouchEvent release( |
| 565 ui::ET_TOUCH_RELEASED, | 565 ui::ET_TOUCH_RELEASED, |
| 566 button_pos, | 566 button_pos, |
| 567 kTouchId, | 567 kTouchId, |
| 568 press.time_stamp() + base::TimeDelta::FromMilliseconds(50)); | 568 press.time_stamp() + base::TimeDelta::FromMilliseconds(50)); |
| 569 dispatcher->AsRootWindowHostDelegate()->OnHostTouchEvent(&release); | 569 dispatcher->AsWindowTreeHostDelegate()->OnHostTouchEvent(&release); |
| 570 | 570 |
| 571 ui::GestureConfiguration::set_default_radius(touch_default_radius); | 571 ui::GestureConfiguration::set_default_radius(touch_default_radius); |
| 572 } | 572 } |
| 573 | 573 |
| 574 // Test that only the left button will activate the maximize button. | 574 // Test that only the left button will activate the maximize button. |
| 575 TEST_F(FrameMaximizeButtonTest, OnlyLeftButtonMaximizes) { | 575 TEST_F(FrameMaximizeButtonTest, OnlyLeftButtonMaximizes) { |
| 576 aura::Window* window = widget()->GetNativeWindow(); | 576 aura::Window* window = widget()->GetNativeWindow(); |
| 577 ash::FrameMaximizeButton* maximize_button = | 577 ash::FrameMaximizeButton* maximize_button = |
| 578 FrameMaximizeButtonTest::maximize_button(); | 578 FrameMaximizeButtonTest::maximize_button(); |
| 579 maximize_button->set_bubble_appearance_delay_ms(0); | 579 maximize_button->set_bubble_appearance_delay_ms(0); |
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| 869 | 869 |
| 870 // Test that we have properly reset the state of the now inactive window. | 870 // Test that we have properly reset the state of the now inactive window. |
| 871 EXPECT_FALSE(maximize_button->maximizer()); | 871 EXPECT_FALSE(maximize_button->maximizer()); |
| 872 EXPECT_FALSE(maximize_button->phantom_window_open()); | 872 EXPECT_FALSE(maximize_button->phantom_window_open()); |
| 873 EXPECT_TRUE(wm::GetWindowState(window)->IsNormalShowState()); | 873 EXPECT_TRUE(wm::GetWindowState(window)->IsNormalShowState()); |
| 874 EXPECT_EQ(initial_bounds.ToString(), window->GetBoundsInScreen().ToString()); | 874 EXPECT_EQ(initial_bounds.ToString(), window->GetBoundsInScreen().ToString()); |
| 875 } | 875 } |
| 876 | 876 |
| 877 } // namespace test | 877 } // namespace test |
| 878 } // namespace ash | 878 } // namespace ash |
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