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Side by Side Diff: sky/engine/core/dom/shadow/InsertionPoint.h

Issue 765523002: Specialize InsertionPoint attach/detach. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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47 void clearDistribution() { m_distribution.clear(); } 47 void clearDistribution() { m_distribution.clear(); }
48 bool isActive() const; 48 bool isActive() const;
49 bool canBeActive() const; 49 bool canBeActive() const;
50 50
51 bool isContentInsertionPoint() const; 51 bool isContentInsertionPoint() const;
52 52
53 PassRefPtr<StaticNodeList> getDistributedNodes(); 53 PassRefPtr<StaticNodeList> getDistributedNodes();
54 54
55 virtual bool canAffectSelector() const { return false; } 55 virtual bool canAffectSelector() const { return false; }
56 56
57 virtual void attach(const AttachContext& = AttachContext()) override; 57 void attachDistribution(const AttachContext&);
58 virtual void detach(const AttachContext& = AttachContext()) override; 58 void detachDistribution(const AttachContext&);
59 59
60 bool shouldUseFallbackElements() const; 60 bool shouldUseFallbackElements() const;
61 61
62 size_t size() const { return m_distribution.size(); } 62 size_t size() const { return m_distribution.size(); }
63 Node* at(size_t index) const { return m_distribution.at(index).get(); } 63 Node* at(size_t index) const { return m_distribution.at(index).get(); }
64 Node* first() const { return m_distribution.isEmpty() ? 0 : m_distribution.f irst().get(); } 64 Node* first() const { return m_distribution.isEmpty() ? 0 : m_distribution.f irst().get(); }
65 Node* last() const { return m_distribution.isEmpty() ? 0 : m_distribution.la st().get(); } 65 Node* last() const { return m_distribution.isEmpty() ? 0 : m_distribution.la st().get(); }
66 Node* nextTo(const Node* node) const { return m_distribution.nextTo(node); } 66 Node* nextTo(const Node* node) const { return m_distribution.nextTo(node); }
67 Node* previousTo(const Node* node) const { return m_distribution.previousTo( node); } 67 Node* previousTo(const Node* node) const { return m_distribution.previousTo( node); }
68 68
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102 return 0; 102 return 0;
103 } 103 }
104 104
105 const InsertionPoint* resolveReprojection(const Node*); 105 const InsertionPoint* resolveReprojection(const Node*);
106 106
107 void collectDestinationInsertionPoints(const Node&, Vector<RawPtr<InsertionPoint >, 8>& results); 107 void collectDestinationInsertionPoints(const Node&, Vector<RawPtr<InsertionPoint >, 8>& results);
108 108
109 } // namespace blink 109 } // namespace blink
110 110
111 #endif // SKY_ENGINE_CORE_DOM_SHADOW_INSERTIONPOINT_H_ 111 #endif // SKY_ENGINE_CORE_DOM_SHADOW_INSERTIONPOINT_H_
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