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Side by Side Diff: src/gpu/gl/GrGLProgram.h

Issue 764643004: Create xfer processor backend. (Closed) Base URL: https://skia.googlesource.com/skia.git@xferBlendSolo
Patch Set: Blend off ODS and only on XP Created 6 years ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef GrGLProgram_DEFINED 9 #ifndef GrGLProgram_DEFINED
10 #define GrGLProgram_DEFINED 10 #define GrGLProgram_DEFINED
(...skipping 123 matching lines...) Expand 10 before | Expand all | Expand 10 after
134 protected: 134 protected:
135 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 135 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
136 typedef GrGLProgramDataManager::UniformInfoArray UniformInfoArray; 136 typedef GrGLProgramDataManager::UniformInfoArray UniformInfoArray;
137 137
138 GrGLProgram(GrGpuGL*, 138 GrGLProgram(GrGpuGL*,
139 const GrProgramDesc&, 139 const GrProgramDesc&,
140 const BuiltinUniformHandles&, 140 const BuiltinUniformHandles&,
141 GrGLuint programID, 141 GrGLuint programID,
142 const UniformInfoArray&, 142 const UniformInfoArray&,
143 GrGLInstalledGeoProc* geometryProcessor, 143 GrGLInstalledGeoProc* geometryProcessor,
144 GrGLInstalledXferProc* xferProcessor,
144 GrGLInstalledFragProcs* fragmentProcessors); 145 GrGLInstalledFragProcs* fragmentProcessors);
145 146
146 // Sets the texture units for samplers. 147 // Sets the texture units for samplers.
147 void initSamplerUniforms(); 148 void initSamplerUniforms();
148 void initSamplers(GrGLInstalledProc*, int* texUnitIdx); 149 void initSamplers(GrGLInstalledProc*, int* texUnitIdx);
149 150
150 // Helper for setData(). Makes GL calls to specify the initial color when th ere is not 151 // Helper for setData(). Makes GL calls to specify the initial color when th ere is not
151 // per-vertex colors. 152 // per-vertex colors.
152 void setColor(const GrOptDrawState&, GrColor color); 153 void setColor(const GrOptDrawState&, GrColor color);
153 154
(...skipping 19 matching lines...) Expand all
173 // these reflect the current values of uniforms (GL uniform values travel wi th program) 174 // these reflect the current values of uniforms (GL uniform values travel wi th program)
174 MatrixState fMatrixState; 175 MatrixState fMatrixState;
175 GrColor fColor; 176 GrColor fColor;
176 uint8_t fCoverage; 177 uint8_t fCoverage;
177 int fDstCopyTexUnit; 178 int fDstCopyTexUnit;
178 BuiltinUniformHandles fBuiltinUniformHandles; 179 BuiltinUniformHandles fBuiltinUniformHandles;
179 GrGLuint fProgramID; 180 GrGLuint fProgramID;
180 181
181 // the installed effects 182 // the installed effects
182 SkAutoTDelete<GrGLInstalledGeoProc> fGeometryProcessor; 183 SkAutoTDelete<GrGLInstalledGeoProc> fGeometryProcessor;
184 SkAutoTDelete<GrGLInstalledXferProc> fXferProcessor;
183 SkAutoTUnref<GrGLInstalledFragProcs> fFragmentProcessors; 185 SkAutoTUnref<GrGLInstalledFragProcs> fFragmentProcessors;
184 186
185 GrProgramDesc fDesc; 187 GrProgramDesc fDesc;
186 GrGpuGL* fGpu; 188 GrGpuGL* fGpu;
187 GrGLProgramDataManager fProgramDataManager; 189 GrGLProgramDataManager fProgramDataManager;
188 190
189 friend class GrGLProgramBuilder; 191 friend class GrGLProgramBuilder;
190 192
191 typedef SkRefCnt INHERITED; 193 typedef SkRefCnt INHERITED;
192 }; 194 };
193 195
194 /* 196 /*
195 * Below are slight specializations of the program object for the different type s of programs 197 * Below are slight specializations of the program object for the different type s of programs
196 * The default GrGL programs consist of at the very least a vertex and fragment shader. 198 * The default GrGL programs consist of at the very least a vertex and fragment shader.
197 * Legacy Nvpr only has a fragment shader, 1.3+ Nvpr ignores the vertex shader, but both require 199 * Legacy Nvpr only has a fragment shader, 1.3+ Nvpr ignores the vertex shader, but both require
198 * specialized methods for setting transform data. Both types of NVPR also requi re setting the 200 * specialized methods for setting transform data. Both types of NVPR also requi re setting the
199 * projection matrix through a special function call 201 * projection matrix through a special function call
200 */ 202 */
201 class GrGLNvprProgramBase : public GrGLProgram { 203 class GrGLNvprProgramBase : public GrGLProgram {
202 protected: 204 protected:
203 GrGLNvprProgramBase(GrGpuGL*, 205 GrGLNvprProgramBase(GrGpuGL*,
204 const GrProgramDesc&, 206 const GrProgramDesc&,
205 const BuiltinUniformHandles&, 207 const BuiltinUniformHandles&,
206 GrGLuint programID, 208 GrGLuint programID,
207 const UniformInfoArray&, 209 const UniformInfoArray&,
210 GrGLInstalledXferProc* xferProcessor,
208 GrGLInstalledFragProcs* fragmentProcessors); 211 GrGLInstalledFragProcs* fragmentProcessors);
209 virtual void onSetMatrixAndRenderTargetHeight(const GrOptDrawState&); 212 virtual void onSetMatrixAndRenderTargetHeight(const GrOptDrawState&);
210 213
211 typedef GrGLProgram INHERITED; 214 typedef GrGLProgram INHERITED;
212 }; 215 };
213 216
214 class GrGLNvprProgram : public GrGLNvprProgramBase { 217 class GrGLNvprProgram : public GrGLNvprProgramBase {
215 public: 218 public:
216 virtual bool hasVertexShader() const SK_OVERRIDE { return true; } 219 virtual bool hasVertexShader() const SK_OVERRIDE { return true; }
217 220
218 private: 221 private:
219 typedef GrGLNvprProgramBuilder::SeparableVaryingInfo SeparableVaryingInfo; 222 typedef GrGLNvprProgramBuilder::SeparableVaryingInfo SeparableVaryingInfo;
220 typedef GrGLNvprProgramBuilder::SeparableVaryingInfoArray SeparableVaryingIn foArray; 223 typedef GrGLNvprProgramBuilder::SeparableVaryingInfoArray SeparableVaryingIn foArray;
221 GrGLNvprProgram(GrGpuGL*, 224 GrGLNvprProgram(GrGpuGL*,
222 const GrProgramDesc&, 225 const GrProgramDesc&,
223 const BuiltinUniformHandles&, 226 const BuiltinUniformHandles&,
224 GrGLuint programID, 227 GrGLuint programID,
225 const UniformInfoArray&, 228 const UniformInfoArray&,
229 GrGLInstalledXferProc* xferProcessor,
226 GrGLInstalledFragProcs* fragmentProcessors, 230 GrGLInstalledFragProcs* fragmentProcessors,
227 const SeparableVaryingInfoArray& separableVaryings); 231 const SeparableVaryingInfoArray& separableVaryings);
228 virtual void didSetData(GrGpu::DrawType) SK_OVERRIDE; 232 virtual void didSetData(GrGpu::DrawType) SK_OVERRIDE;
229 virtual void setTransformData(const GrPendingFragmentStage&, 233 virtual void setTransformData(const GrPendingFragmentStage&,
230 GrGLInstalledFragProc*) SK_OVERRIDE; 234 GrGLInstalledFragProc*) SK_OVERRIDE;
231 235
232 struct Varying { 236 struct Varying {
233 GrGLint fLocation; 237 GrGLint fLocation;
234 SkDEBUGCODE( 238 SkDEBUGCODE(
235 GrSLType fType; 239 GrSLType fType;
236 ); 240 );
237 }; 241 };
238 SkTArray<Varying, true> fVaryings; 242 SkTArray<Varying, true> fVaryings;
239 243
240 friend class GrGLNvprProgramBuilder; 244 friend class GrGLNvprProgramBuilder;
241 245
242 typedef GrGLNvprProgramBase INHERITED; 246 typedef GrGLNvprProgramBase INHERITED;
243 }; 247 };
244 248
245 class GrGLLegacyNvprProgram : public GrGLNvprProgramBase { 249 class GrGLLegacyNvprProgram : public GrGLNvprProgramBase {
246 public: 250 public:
247 virtual bool hasVertexShader() const SK_OVERRIDE { return false; } 251 virtual bool hasVertexShader() const SK_OVERRIDE { return false; }
248 252
249 private: 253 private:
250 GrGLLegacyNvprProgram(GrGpuGL* gpu, 254 GrGLLegacyNvprProgram(GrGpuGL* gpu,
251 const GrProgramDesc& desc, 255 const GrProgramDesc& desc,
252 const BuiltinUniformHandles&, 256 const BuiltinUniformHandles&,
253 GrGLuint programID, 257 GrGLuint programID,
254 const UniformInfoArray&, 258 const UniformInfoArray&,
255 GrGLInstalledFragProcs* fragmentProcessors, 259 GrGLInstalledXferProc* xp,
260 GrGLInstalledFragProcs* fps,
256 int texCoordSetCnt); 261 int texCoordSetCnt);
257 virtual void didSetData(GrGpu::DrawType) SK_OVERRIDE; 262 virtual void didSetData(GrGpu::DrawType) SK_OVERRIDE;
258 virtual void setTransformData(const GrPendingFragmentStage&, 263 virtual void setTransformData(const GrPendingFragmentStage&,
259 GrGLInstalledFragProc*) SK_OVERRIDE; 264 GrGLInstalledFragProc*) SK_OVERRIDE;
260 265
261 int fTexCoordSetCnt; 266 int fTexCoordSetCnt;
262 267
263 friend class GrGLLegacyNvprProgramBuilder; 268 friend class GrGLLegacyNvprProgramBuilder;
264 269
265 typedef GrGLNvprProgramBase INHERITED; 270 typedef GrGLNvprProgramBase INHERITED;
266 }; 271 };
267 272
268 #endif 273 #endif
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