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Side by Side Diff: src/gpu/GrProgramDesc.h

Issue 764643004: Create xfer processor backend. (Closed) Base URL: https://skia.googlesource.com/skia.git@xferBlendSolo
Patch Set: Blend off ODS and only on XP Created 6 years ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrProgramDesc_DEFINED 8 #ifndef GrProgramDesc_DEFINED
9 #define GrProgramDesc_DEFINED 9 #define GrProgramDesc_DEFINED
10 10
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
48 48
49 bool operator!= (const GrProgramDesc& other) const { 49 bool operator!= (const GrProgramDesc& other) const {
50 return !(*this == other); 50 return !(*this == other);
51 } 51 }
52 52
53 static bool Less(const GrProgramDesc& a, const GrProgramDesc& b) { 53 static bool Less(const GrProgramDesc& a, const GrProgramDesc& b) {
54 return memcmp(a.asKey(), b.asKey(), a.keyLength() & ~0x3) < 0; 54 return memcmp(a.asKey(), b.asKey(), a.keyLength() & ~0x3) < 0;
55 } 55 }
56 56
57 57
58 ///////////////////////////////////////////////////////////////////////////
59 /// @name Stage Output Types
60 ////
61
62 enum PrimaryOutputType {
63 // Modulate color and coverage, write result as the color output.
64 kModulate_PrimaryOutputType,
65 // Combines the coverage, dst, and color as coverage * color + (1 - cove rage) * dst. This
66 // can only be set if fDstReadKey is non-zero.
67 kCombineWithDst_PrimaryOutputType,
68
69 kPrimaryOutputTypeCnt,
70 };
71
72 enum SecondaryOutputType {
73 // There is no secondary output
74 kNone_SecondaryOutputType,
75 // Writes coverage as the secondary output. Only set if dual source blen ding is supported
76 // and primary output is kModulate.
77 kCoverage_SecondaryOutputType,
78 // Writes coverage * (1 - colorA) as the secondary output. Only set if d ual source blending
79 // is supported and primary output is kModulate.
80 kCoverageISA_SecondaryOutputType,
81 // Writes coverage * (1 - colorRGBA) as the secondary output. Only set i f dual source
82 // blending is supported and primary output is kModulate.
83 kCoverageISC_SecondaryOutputType,
84
85 kSecondaryOutputTypeCnt,
86 };
87
88 // Specifies where the initial color comes from before the stages are applie d. 58 // Specifies where the initial color comes from before the stages are applie d.
89 enum ColorInput { 59 enum ColorInput {
90 kAllOnes_ColorInput, 60 kAllOnes_ColorInput,
91 kAttribute_ColorInput, 61 kAttribute_ColorInput,
92 kUniform_ColorInput, 62 kUniform_ColorInput,
93 63
94 kColorInputCnt 64 kColorInputCnt
95 }; 65 };
96 66
97 struct KeyHeader { 67 struct KeyHeader {
98 uint8_t fDstReadKey; // set by GrGLShaderBuilder i f there 68 uint8_t fDstReadKey; // set by GrGLShaderBuilder i f there
99 // are effects that must read the dst. 69 // are effects that must read the dst.
100 // Otherwise, 0. 70 // Otherwise, 0.
101 uint8_t fFragPosKey; // set by GrGLShaderBuilder i f there are 71 uint8_t fFragPosKey; // set by GrGLShaderBuilder i f there are
102 // effects that read the frag ment position. 72 // effects that read the frag ment position.
103 // Otherwise, 0. 73 // Otherwise, 0.
104 74
105 ColorInput fColorInput : 8; 75 ColorInput fColorInput : 8;
106 ColorInput fCoverageInput : 8; 76 ColorInput fCoverageInput : 8;
107 77
108 PrimaryOutputType fPrimaryOutputType : 8;
109 SecondaryOutputType fSecondaryOutputType : 8;
110
111 SkBool8 fHasGeometryProcessor; 78 SkBool8 fHasGeometryProcessor;
112 int8_t fColorEffectCnt; 79 int8_t fColorEffectCnt;
113 int8_t fCoverageEffectCnt; 80 int8_t fCoverageEffectCnt;
114 }; 81 };
115 82
116 83
117 bool hasGeometryProcessor() const { 84 bool hasGeometryProcessor() const {
118 return SkToBool(this->header().fHasGeometryProcessor); 85 return SkToBool(this->header().fHasGeometryProcessor);
119 } 86 }
120 87
(...skipping 12 matching lines...) Expand all
133 100
134 // A struct to communicate descriptor information to the program descriptor builder 101 // A struct to communicate descriptor information to the program descriptor builder
135 struct DescInfo { 102 struct DescInfo {
136 bool operator==(const DescInfo& that) const { 103 bool operator==(const DescInfo& that) const {
137 return fHasVertexColor == that.fHasVertexColor && 104 return fHasVertexColor == that.fHasVertexColor &&
138 fHasVertexCoverage == that.fHasVertexCoverage && 105 fHasVertexCoverage == that.fHasVertexCoverage &&
139 fInputColorIsUsed == that.fInputColorIsUsed && 106 fInputColorIsUsed == that.fInputColorIsUsed &&
140 fInputCoverageIsUsed == that.fInputCoverageIsUsed && 107 fInputCoverageIsUsed == that.fInputCoverageIsUsed &&
141 fReadsDst == that.fReadsDst && 108 fReadsDst == that.fReadsDst &&
142 fReadsFragPosition == that.fReadsFragPosition && 109 fReadsFragPosition == that.fReadsFragPosition &&
143 fRequiresLocalCoordAttrib == that.fRequiresLocalCoordAttrib & & 110 fRequiresLocalCoordAttrib == that.fRequiresLocalCoordAttrib;
144 fPrimaryOutputType == that.fPrimaryOutputType &&
145 fSecondaryOutputType == that.fSecondaryOutputType;
146
147 } 111 }
148 bool operator!=(const DescInfo& that) const { return !(*this == that); } ; 112 bool operator!=(const DescInfo& that) const { return !(*this == that); } ;
149 // TODO when GPs control uniform / attribute handling of color / coverag e, then we can 113 // TODO when GPs control uniform / attribute handling of color / coverag e, then we can
150 // clean this up 114 // clean this up
151 bool fHasVertexColor; 115 bool fHasVertexColor;
152 bool fHasVertexCoverage; 116 bool fHasVertexCoverage;
153 117
154 // These flags are needed to protect the code from creating an unused un iform color/coverage 118 // These flags are needed to protect the code from creating an unused un iform color/coverage
155 // which will cause shader compiler errors. 119 // which will cause shader compiler errors.
156 bool fInputColorIsUsed; 120 bool fInputColorIsUsed;
157 bool fInputCoverageIsUsed; 121 bool fInputCoverageIsUsed;
158 122
159 // These flags give aggregated info on the processor stages that are use d when building 123 // These flags give aggregated info on the processor stages that are use d when building
160 // programs. 124 // programs.
161 bool fReadsDst; 125 bool fReadsDst;
162 bool fReadsFragPosition; 126 bool fReadsFragPosition;
163 bool fRequiresLocalCoordAttrib; 127 bool fRequiresLocalCoordAttrib;
164 128
165 // Fragment shader color outputs
166 GrProgramDesc::PrimaryOutputType fPrimaryOutputType : 8;
167 GrProgramDesc::SecondaryOutputType fSecondaryOutputType : 8;
168 }; 129 };
169 130
170 private: 131 private:
171 template<typename T, size_t OFFSET> T* atOffset() { 132 template<typename T, size_t OFFSET> T* atOffset() {
172 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + O FFSET); 133 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + O FFSET);
173 } 134 }
174 135
175 template<typename T, size_t OFFSET> const T* atOffset() const { 136 template<typename T, size_t OFFSET> const T* atOffset() const {
176 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin( )) + OFFSET); 137 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin( )) + OFFSET);
177 } 138 }
(...skipping 29 matching lines...) Expand all
207 kPreAllocSize = kHeaderOffset + kHeaderSize + 168 kPreAllocSize = kHeaderOffset + kHeaderSize +
208 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProc essor, 169 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProc essor,
209 }; 170 };
210 171
211 SkSTArray<kPreAllocSize, uint8_t, true> fKey; 172 SkSTArray<kPreAllocSize, uint8_t, true> fKey;
212 173
213 friend class GrGLProgramDescBuilder; 174 friend class GrGLProgramDescBuilder;
214 }; 175 };
215 176
216 #endif 177 #endif
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