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Side by Side Diff: include/gpu/GrXferProcessor.h

Issue 764643004: Create xfer processor backend. (Closed) Base URL: https://skia.googlesource.com/skia.git@xferBlendSolo
Patch Set: Blend off ODS and only on XP Created 6 years ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrXferProcessor_DEFINED 8 #ifndef GrXferProcessor_DEFINED
9 #define GrXferProcessor_DEFINED 9 #define GrXferProcessor_DEFINED
10 10
11 #include "GrColor.h" 11 #include "GrColor.h"
12 #include "GrFragmentProcessor.h" 12 #include "GrProcessor.h"
13 #include "GrTypes.h" 13 #include "GrTypes.h"
14 #include "SkXfermode.h" 14 #include "SkXfermode.h"
15 15
16 class GrDrawTargetCaps;
17 class GrGLCaps;
18 class GrGLXferProcessor;
16 class GrProcOptInfo; 19 class GrProcOptInfo;
17 20
18 /** 21 /**
19 * GrXferProcessor is responsible for implementing the xfer mode that blends the src color and dst 22 * GrXferProcessor is responsible for implementing the xfer mode that blends the src color and dst
20 * color. It does this by emitting fragment shader code and controlling the fixe d-function blend 23 * color. It does this by emitting fragment shader code and controlling the fixe d-function blend
21 * state. The inputs to its shader code are the final computed src color and fra ctional pixel 24 * state. The inputs to its shader code are the final computed src color and fra ctional pixel
22 * coverage. The GrXferProcessor's shader code writes the fragment shader output color that goes 25 * coverage. The GrXferProcessor's shader code writes the fragment shader output color that goes
23 * into the fixed-function blend. When dual-source blending is available, it may also write a 26 * into the fixed-function blend. When dual-source blending is available, it may also write a
24 * seconday fragment shader output color. When allowed by the backend API, the G rXferProcessor may 27 * seconday fragment shader output color. When allowed by the backend API, the G rXferProcessor may
25 * read the destination color. The GrXferProcessor is responsible for setting th e blend coefficients 28 * read the destination color. The GrXferProcessor is responsible for setting th e blend coefficients
26 * and blend constant color. 29 * and blend constant color.
27 * 30 *
28 * A GrXferProcessor is never installed directly into our draw state, but instea d is created from a 31 * A GrXferProcessor is never installed directly into our draw state, but instea d is created from a
29 * GrXPFactory once we have finalized the state of our draw. 32 * GrXPFactory once we have finalized the state of our draw.
30 */ 33 */
31 class GrXferProcessor : public GrFragmentProcessor { 34 class GrXferProcessor : public GrProcessor {
32 public: 35 public:
33 /** 36 /**
37 * Sets a unique key on the GrProcessorKeyBuilder that is directly associate d with this xfer
38 * processor's GL backend implementation.
39 */
40 virtual void getGLProcessorKey(const GrGLCaps& caps,
41 GrProcessorKeyBuilder* b) const = 0;
42
43 /** Returns a new instance of the appropriate *GL* implementation class
44 for the given GrXferProcessor; caller is responsible for deleting
45 the object. */
46 virtual GrGLXferProcessor* createGLInstance() const = 0;
47
48 /**
34 * Optimizations for blending / coverage that an OptDrawState should apply t o itself. 49 * Optimizations for blending / coverage that an OptDrawState should apply t o itself.
35 */ 50 */
36 enum OptFlags { 51 enum OptFlags {
37 /** 52 /**
38 * No optimizations needed 53 * No optimizations needed
39 */ 54 */
40 kNone_Opt = 0, 55 kNone_Opt = 0,
41 /** 56 /**
42 * The draw can be skipped completely. 57 * The draw can be skipped completely.
43 */ 58 */
(...skipping 23 matching lines...) Expand all
67 * and color/coverage values for its draw. 82 * and color/coverage values for its draw.
68 */ 83 */
69 // TODO: remove need for isCoverageDrawing once coverageDrawing is its own X P. 84 // TODO: remove need for isCoverageDrawing once coverageDrawing is its own X P.
70 // TODO: remove need for colorWriteDisabled once colorWriteDisabled is its o wn XP. 85 // TODO: remove need for colorWriteDisabled once colorWriteDisabled is its o wn XP.
71 virtual OptFlags getOptimizations(const GrProcOptInfo& colorPOI, 86 virtual OptFlags getOptimizations(const GrProcOptInfo& colorPOI,
72 const GrProcOptInfo& coveragePOI, 87 const GrProcOptInfo& coveragePOI,
73 bool isCoverageDrawing, 88 bool isCoverageDrawing,
74 bool colorWriteDisabled, 89 bool colorWriteDisabled,
75 bool doesStencilWrite, 90 bool doesStencilWrite,
76 GrColor* color, 91 GrColor* color,
77 uint8_t* coverage) = 0; 92 uint8_t* coverage,
93 const GrDrawTargetCaps& caps) = 0;
78 94
79 struct BlendInfo { 95 struct BlendInfo {
80 GrBlendCoeff fSrcBlend; 96 GrBlendCoeff fSrcBlend;
81 GrBlendCoeff fDstBlend; 97 GrBlendCoeff fDstBlend;
82 GrColor fBlendConstant; 98 GrColor fBlendConstant;
83 }; 99 };
84 100
85 virtual void getBlendInfo(BlendInfo* blendInfo) const = 0; 101 virtual void getBlendInfo(BlendInfo* blendInfo) const = 0;
86 102
87 /** Will this prceossor read the destination pixel value? */ 103 /** Will this prceossor read the destination pixel value? */
88 bool willReadDstColor() const { return fWillReadDstColor; } 104 bool willReadDstColor() const { return fWillReadDstColor; }
89 105
106 /**
107 * Returns whether or not this xferProcossor will set a secondary output to be used with dual
108 * source blending.
109 */
110 virtual bool hasSecondaryOutput() const { return false; }
111
112 /** Returns true if this and other processor conservatively draw identically . It can only return
113 true when the two processor are of the same subclass (i.e. they return t he same object from
114 from getFactory()).
115
116 A return value of true from isEqual() should not be used to test whether the processor would
117 generate the same shader code. To test for identical code generation use getGLProcessorKey*/
118
119 bool isEqual(const GrXferProcessor& that) const {
120 if (this->classID() != that.classID()) {
121 return false;
122 }
123 return this->onIsEqual(that);
124 }
125
126
90 protected: 127 protected:
91 GrXferProcessor() : fWillReadDstColor(false) {} 128 GrXferProcessor() : fWillReadDstColor(false) {}
92 129
93 /** 130 /**
94 * If the prceossor subclass will read the destination pixel value then it m ust call this 131 * If the prceossor subclass will read the destination pixel value then it m ust call this
95 * function from its constructor. Otherwise, when its generated backend-spec ific prceossor class 132 * function from its constructor. Otherwise, when its generated backend-spec ific prceossor class
96 * attempts to generate code that reads the destination pixel it will fail. 133 * attempts to generate code that reads the destination pixel it will fail.
97 */ 134 */
98 void setWillReadDstColor() { fWillReadDstColor = true; } 135 void setWillReadDstColor() { fWillReadDstColor = true; }
99 136
100 private: 137 private:
138 virtual bool onIsEqual(const GrXferProcessor&) const = 0;
101 139
102 bool fWillReadDstColor; 140 bool fWillReadDstColor;
103 141
104 typedef GrFragmentProcessor INHERITED; 142 typedef GrFragmentProcessor INHERITED;
105 }; 143 };
106 144
107 GR_MAKE_BITFIELD_OPS(GrXferProcessor::OptFlags); 145 GR_MAKE_BITFIELD_OPS(GrXferProcessor::OptFlags);
108 146
109 /** 147 /**
110 * We install a GrXPFactory (XPF) early on in the pipeline before all the final draw information is 148 * We install a GrXPFactory (XPF) early on in the pipeline before all the final draw information is
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after
205 enum { 243 enum {
206 kIllegalXPFClassID = 0, 244 kIllegalXPFClassID = 0,
207 }; 245 };
208 static int32_t gCurrXPFClassID; 246 static int32_t gCurrXPFClassID;
209 247
210 typedef GrProgramElement INHERITED; 248 typedef GrProgramElement INHERITED;
211 }; 249 };
212 250
213 #endif 251 #endif
214 252
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