Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/child/web_gesture_curve_impl.h" | 5 #include "content/child/web_gesture_curve_impl.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "third_party/WebKit/public/platform/WebFloatSize.h" | 8 #include "third_party/WebKit/public/platform/WebFloatSize.h" |
| 9 #include "third_party/WebKit/public/platform/WebGestureCurveTarget.h" | 9 #include "third_party/WebKit/public/platform/WebGestureCurveTarget.h" |
| 10 #include "ui/events/gestures/fling_curve.h" | 10 #include "ui/events/gestures/fling_curve.h" |
| 11 #include "ui/gfx/vector2d.h" | 11 #include "ui/gfx/geometry/safe_integer_conversions.h" |
| 12 #include "ui/gfx/geometry/vector2d.h" | |
| 12 | 13 |
| 13 #if defined(OS_ANDROID) | 14 #if defined(OS_ANDROID) |
| 14 #include "ui/events/android/scroller.h" | 15 #include "ui/events/android/scroller.h" |
| 15 #endif | 16 #endif |
| 16 | 17 |
| 17 using blink::WebGestureCurve; | 18 using blink::WebGestureCurve; |
| 18 | 19 |
| 19 namespace content { | 20 namespace content { |
| 20 namespace { | 21 namespace { |
| 21 | 22 |
| (...skipping 16 matching lines...) Expand all Loading... | |
| 38 return make_scoped_ptr( | 39 return make_scoped_ptr( |
| 39 new ui::FlingCurve(initial_velocity, base::TimeTicks())); | 40 new ui::FlingCurve(initial_velocity, base::TimeTicks())); |
| 40 #endif | 41 #endif |
| 41 } | 42 } |
| 42 | 43 |
| 43 } // namespace | 44 } // namespace |
| 44 | 45 |
| 45 // static | 46 // static |
| 46 scoped_ptr<WebGestureCurve> WebGestureCurveImpl::CreateFromDefaultPlatformCurve( | 47 scoped_ptr<WebGestureCurve> WebGestureCurveImpl::CreateFromDefaultPlatformCurve( |
| 47 const gfx::Vector2dF& initial_velocity, | 48 const gfx::Vector2dF& initial_velocity, |
| 48 const gfx::Vector2dF& initial_offset) { | 49 const gfx::Vector2dF& initial_offset, |
| 49 return CreateFrom(CreateDefaultPlatformCurve(initial_velocity), | 50 bool on_main_thread) { |
| 50 initial_offset); | 51 return scoped_ptr<WebGestureCurve>(new WebGestureCurveImpl( |
| 52 CreateDefaultPlatformCurve(initial_velocity), initial_offset, | |
| 53 on_main_thread ? ThreadType::MAIN : ThreadType::IMPL)); | |
| 51 } | 54 } |
| 52 | 55 |
| 53 // static | 56 // static |
| 54 scoped_ptr<WebGestureCurve> WebGestureCurveImpl::CreateFrom( | 57 scoped_ptr<WebGestureCurve> WebGestureCurveImpl::CreateFromUICurveForTesting( |
| 55 scoped_ptr<ui::GestureCurve> curve, | 58 scoped_ptr<ui::GestureCurve> curve, |
| 56 const gfx::Vector2dF& initial_offset) { | 59 const gfx::Vector2dF& initial_offset) { |
| 57 return scoped_ptr<WebGestureCurve>( | 60 return scoped_ptr<WebGestureCurve>( |
| 58 new WebGestureCurveImpl(curve.Pass(), initial_offset)); | 61 new WebGestureCurveImpl(curve.Pass(), initial_offset, ThreadType::TEST)); |
| 59 } | 62 } |
| 60 | 63 |
| 61 WebGestureCurveImpl::WebGestureCurveImpl(scoped_ptr<ui::GestureCurve> curve, | 64 WebGestureCurveImpl::WebGestureCurveImpl(scoped_ptr<ui::GestureCurve> curve, |
| 62 const gfx::Vector2dF& initial_offset) | 65 const gfx::Vector2dF& initial_offset, |
| 63 : curve_(curve.Pass()), last_offset_(initial_offset) { | 66 ThreadType animating_thread_type) |
| 67 : curve_(curve.Pass()), | |
| 68 last_offset_(initial_offset), | |
| 69 animating_thread_type_(animating_thread_type), | |
| 70 ticks_since_first_animate_(0), | |
| 71 first_animate_time_(0), | |
| 72 last_animate_time_(0) { | |
| 64 } | 73 } |
| 65 | 74 |
| 66 WebGestureCurveImpl::~WebGestureCurveImpl() { | 75 WebGestureCurveImpl::~WebGestureCurveImpl() { |
| 76 if (ticks_since_first_animate_ <= 1) | |
| 77 return; | |
| 78 | |
| 79 if (first_animate_time_ >= last_animate_time_) | |
| 80 return; | |
| 81 | |
| 82 switch (animating_thread_type_) { | |
| 83 case ThreadType::MAIN: | |
| 84 UMA_HISTOGRAM_CUSTOM_COUNTS( | |
| 85 "Event.FPS.Renderer.Fling", | |
| 86 gfx::ToRoundedInt(ticks_since_first_animate_ / | |
| 87 (last_animate_time_ - first_animate_time_)), | |
| 88 1, 200, 100); | |
|
jdduke (slow)
2014/12/01 18:20:59
Any thoughts on bucket extents/count?
Yufeng Shen (Slow to review)
2014/12/01 18:57:07
You can try a few test flings on your device and c
jdduke (slow)
2014/12/01 20:20:28
Well, it *should* be capped by the refresh rate, s
Yufeng Shen (Slow to review)
2014/12/01 20:40:14
Do we push out frames as whatever the display refr
| |
| 89 break; | |
| 90 case ThreadType::IMPL: | |
| 91 UMA_HISTOGRAM_CUSTOM_COUNTS( | |
| 92 "Event.FPS.RendererImpl.Fling", | |
|
jdduke (slow)
2014/12/01 18:20:59
Also not sure about the preferred naming scheme...
Rick Byers
2014/12/01 19:47:10
We have Event.Latency.* for all latency measures.
jdduke (slow)
2014/12/01 20:20:29
Yeah, frequency is a nice name for this family.
| |
| 93 gfx::ToRoundedInt(ticks_since_first_animate_ / | |
| 94 (last_animate_time_ - first_animate_time_)), | |
| 95 1, 200, 100); | |
| 96 break; | |
| 97 case ThreadType::TEST: | |
| 98 break; | |
| 99 } | |
| 67 } | 100 } |
| 68 | 101 |
| 69 bool WebGestureCurveImpl::apply(double time, | 102 bool WebGestureCurveImpl::apply(double time, |
| 70 blink::WebGestureCurveTarget* target) { | 103 blink::WebGestureCurveTarget* target) { |
| 71 // If the fling has yet to start, simply return and report true to prevent | 104 // If the fling has yet to start, simply return and report true to prevent |
| 72 // fling termination. | 105 // fling termination. |
| 73 if (time <= 0) | 106 if (time <= 0) |
| 74 return true; | 107 return true; |
| 75 | 108 |
| 109 if (!first_animate_time_) { | |
| 110 first_animate_time_ = time; | |
| 111 } else if (time != last_animate_time_) { | |
| 112 // Animation can occur multiple times a frame, but with the same timestamp. | |
| 113 // Suppress recording of such redundant animate calls, avoiding artificially | |
|
Yufeng Shen (Slow to review)
2014/12/01 18:57:07
If this is true, do you want to also guard against
jdduke (slow)
2014/12/01 20:20:28
Good catch, done.
| |
| 114 // inflated FPS computation. | |
| 115 last_animate_time_ = time; | |
| 116 ++ticks_since_first_animate_; | |
| 117 } | |
| 118 | |
| 76 const base::TimeTicks time_ticks = | 119 const base::TimeTicks time_ticks = |
| 77 base::TimeTicks() + base::TimeDelta::FromSecondsD(time); | 120 base::TimeTicks() + base::TimeDelta::FromSecondsD(time); |
| 78 gfx::Vector2dF offset, velocity; | 121 gfx::Vector2dF offset, velocity; |
| 79 bool still_active = | 122 bool still_active = |
| 80 curve_->ComputeScrollOffset(time_ticks, &offset, &velocity); | 123 curve_->ComputeScrollOffset(time_ticks, &offset, &velocity); |
| 81 | 124 |
| 82 gfx::Vector2dF delta = offset - last_offset_; | 125 gfx::Vector2dF delta = offset - last_offset_; |
| 83 last_offset_ = offset; | 126 last_offset_ = offset; |
| 84 | 127 |
| 85 // As successive timestamps can be arbitrarily close (but monotonic!), don't | 128 // As successive timestamps can be arbitrarily close (but monotonic!), don't |
| 86 // assume that a zero delta means the curve has terminated. | 129 // assume that a zero delta means the curve has terminated. |
| 87 if (delta.IsZero()) | 130 if (delta.IsZero()) |
| 88 return still_active; | 131 return still_active; |
| 89 | 132 |
| 90 // scrollBy() could delete this curve if the animation is over, so don't touch | 133 // scrollBy() could delete this curve if the animation is over, so don't touch |
| 91 // any member variables after making that call. | 134 // any member variables after making that call. |
| 92 bool did_scroll = target->scrollBy(blink::WebFloatSize(delta), | 135 bool did_scroll = target->scrollBy(blink::WebFloatSize(delta), |
| 93 blink::WebFloatSize(velocity)); | 136 blink::WebFloatSize(velocity)); |
| 94 return did_scroll && still_active; | 137 return did_scroll && still_active; |
| 95 } | 138 } |
| 96 | 139 |
| 97 } // namespace content | 140 } // namespace content |
| OLD | NEW |