OLD | NEW |
| (Empty) |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ | |
6 #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ | |
7 | |
8 #include <string> | |
9 #include <vector> | |
10 | |
11 #include "base/callback.h" | |
12 #include "base/memory/scoped_ptr.h" | |
13 #include "gpu/blink/gpu_blink_export.h" | |
14 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" | |
15 #include "third_party/WebKit/public/platform/WebString.h" | |
16 | |
17 // TODO(tfarina): Remove these 'using' declarations. crbug.com/438860 | |
18 using blink::WGC3Dbitfield; | |
19 using blink::WGC3Dboolean; | |
20 using blink::WGC3Dbyte; | |
21 using blink::WGC3Dchar; | |
22 using blink::WGC3Dclampf; | |
23 using blink::WGC3Denum; | |
24 using blink::WGC3Dfloat; | |
25 using blink::WGC3Dint; | |
26 using blink::WGC3Dintptr; | |
27 using blink::WGC3Dsizei; | |
28 using blink::WGC3Dsizeiptr; | |
29 using blink::WGC3Duint; | |
30 using blink::WebGLId; | |
31 | |
32 namespace gpu { | |
33 | |
34 namespace gles2 { | |
35 class GLES2Interface; | |
36 class GLES2ImplementationErrorMessageCallback; | |
37 struct ContextCreationAttribHelper; | |
38 } | |
39 } | |
40 | |
41 namespace gpu_blink { | |
42 | |
43 class WebGraphicsContext3DErrorMessageCallback; | |
44 | |
45 class GPU_BLINK_EXPORT WebGraphicsContext3DImpl | |
46 : public NON_EXPORTED_BASE(blink::WebGraphicsContext3D) { | |
47 public: | |
48 virtual ~WebGraphicsContext3DImpl(); | |
49 | |
50 //---------------------------------------------------------------------- | |
51 // WebGraphicsContext3D methods | |
52 | |
53 virtual uint32_t lastFlushID(); | |
54 | |
55 virtual unsigned int insertSyncPoint(); | |
56 virtual void waitSyncPoint(unsigned int sync_point); | |
57 | |
58 virtual void loseContextCHROMIUM(WGC3Denum current, WGC3Denum other); | |
59 | |
60 virtual void reshapeWithScaleFactor( | |
61 int width, int height, float scale_factor); | |
62 | |
63 virtual void prepareTexture(); | |
64 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); | |
65 | |
66 virtual void activeTexture(WGC3Denum texture); | |
67 virtual void attachShader(WebGLId program, WebGLId shader); | |
68 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, | |
69 const WGC3Dchar* name); | |
70 virtual void bindBuffer(WGC3Denum target, WebGLId buffer); | |
71 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); | |
72 virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer); | |
73 virtual void bindTexture(WGC3Denum target, WebGLId texture); | |
74 virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, | |
75 WGC3Dclampf blue, WGC3Dclampf alpha); | |
76 virtual void blendEquation(WGC3Denum mode); | |
77 virtual void blendEquationSeparate(WGC3Denum modeRGB, | |
78 WGC3Denum modeAlpha); | |
79 virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor); | |
80 virtual void blendFuncSeparate(WGC3Denum srcRGB, | |
81 WGC3Denum dstRGB, | |
82 WGC3Denum srcAlpha, | |
83 WGC3Denum dstAlpha); | |
84 | |
85 virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, | |
86 const void* data, WGC3Denum usage); | |
87 virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, | |
88 WGC3Dsizeiptr size, const void* data); | |
89 | |
90 virtual WGC3Denum checkFramebufferStatus(WGC3Denum target); | |
91 virtual void clear(WGC3Dbitfield mask); | |
92 virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, | |
93 WGC3Dclampf blue, WGC3Dclampf alpha); | |
94 virtual void clearDepth(WGC3Dclampf depth); | |
95 virtual void clearStencil(WGC3Dint s); | |
96 virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, | |
97 WGC3Dboolean blue, WGC3Dboolean alpha); | |
98 virtual void compileShader(WebGLId shader); | |
99 | |
100 virtual void compressedTexImage2D(WGC3Denum target, | |
101 WGC3Dint level, | |
102 WGC3Denum internalformat, | |
103 WGC3Dsizei width, | |
104 WGC3Dsizei height, | |
105 WGC3Dint border, | |
106 WGC3Dsizei imageSize, | |
107 const void* data); | |
108 virtual void compressedTexSubImage2D(WGC3Denum target, | |
109 WGC3Dint level, | |
110 WGC3Dint xoffset, | |
111 WGC3Dint yoffset, | |
112 WGC3Dsizei width, | |
113 WGC3Dsizei height, | |
114 WGC3Denum format, | |
115 WGC3Dsizei imageSize, | |
116 const void* data); | |
117 virtual void copyTexImage2D(WGC3Denum target, | |
118 WGC3Dint level, | |
119 WGC3Denum internalformat, | |
120 WGC3Dint x, | |
121 WGC3Dint y, | |
122 WGC3Dsizei width, | |
123 WGC3Dsizei height, | |
124 WGC3Dint border); | |
125 virtual void copyTexSubImage2D(WGC3Denum target, | |
126 WGC3Dint level, | |
127 WGC3Dint xoffset, | |
128 WGC3Dint yoffset, | |
129 WGC3Dint x, | |
130 WGC3Dint y, | |
131 WGC3Dsizei width, | |
132 WGC3Dsizei height); | |
133 virtual void cullFace(WGC3Denum mode); | |
134 virtual void depthFunc(WGC3Denum func); | |
135 virtual void depthMask(WGC3Dboolean flag); | |
136 virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar); | |
137 virtual void detachShader(WebGLId program, WebGLId shader); | |
138 virtual void disable(WGC3Denum cap); | |
139 virtual void disableVertexAttribArray(WGC3Duint index); | |
140 virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count); | |
141 virtual void drawElements(WGC3Denum mode, | |
142 WGC3Dsizei count, | |
143 WGC3Denum type, | |
144 WGC3Dintptr offset); | |
145 | |
146 virtual void enable(WGC3Denum cap); | |
147 virtual void enableVertexAttribArray(WGC3Duint index); | |
148 virtual void finish(); | |
149 virtual void flush(); | |
150 virtual void framebufferRenderbuffer(WGC3Denum target, | |
151 WGC3Denum attachment, | |
152 WGC3Denum renderbuffertarget, | |
153 WebGLId renderbuffer); | |
154 virtual void framebufferTexture2D(WGC3Denum target, | |
155 WGC3Denum attachment, | |
156 WGC3Denum textarget, | |
157 WebGLId texture, | |
158 WGC3Dint level); | |
159 virtual void frontFace(WGC3Denum mode); | |
160 virtual void generateMipmap(WGC3Denum target); | |
161 | |
162 virtual bool getActiveAttrib(WebGLId program, | |
163 WGC3Duint index, | |
164 ActiveInfo&); | |
165 virtual bool getActiveUniform(WebGLId program, | |
166 WGC3Duint index, | |
167 ActiveInfo&); | |
168 | |
169 virtual void getAttachedShaders(WebGLId program, | |
170 WGC3Dsizei maxCount, | |
171 WGC3Dsizei* count, | |
172 WebGLId* shaders); | |
173 | |
174 virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name); | |
175 | |
176 virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value); | |
177 | |
178 virtual void getBufferParameteriv(WGC3Denum target, | |
179 WGC3Denum pname, | |
180 WGC3Dint* value); | |
181 | |
182 virtual WGC3Denum getError(); | |
183 | |
184 virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value); | |
185 | |
186 virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, | |
187 WGC3Denum attachment, | |
188 WGC3Denum pname, | |
189 WGC3Dint* value); | |
190 | |
191 virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value); | |
192 | |
193 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value); | |
194 | |
195 virtual blink::WebString getProgramInfoLog(WebGLId program); | |
196 | |
197 virtual void getRenderbufferParameteriv(WGC3Denum target, | |
198 WGC3Denum pname, | |
199 WGC3Dint* value); | |
200 | |
201 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value); | |
202 | |
203 virtual blink::WebString getShaderInfoLog(WebGLId shader); | |
204 | |
205 virtual void getShaderPrecisionFormat(WGC3Denum shadertype, | |
206 WGC3Denum precisiontype, | |
207 WGC3Dint* range, | |
208 WGC3Dint* precision); | |
209 | |
210 virtual blink::WebString getShaderSource(WebGLId shader); | |
211 virtual blink::WebString getString(WGC3Denum name); | |
212 | |
213 virtual void getTexParameterfv(WGC3Denum target, | |
214 WGC3Denum pname, | |
215 WGC3Dfloat* value); | |
216 virtual void getTexParameteriv(WGC3Denum target, | |
217 WGC3Denum pname, | |
218 WGC3Dint* value); | |
219 | |
220 virtual void getUniformfv(WebGLId program, | |
221 WGC3Dint location, | |
222 WGC3Dfloat* value); | |
223 virtual void getUniformiv(WebGLId program, | |
224 WGC3Dint location, | |
225 WGC3Dint* value); | |
226 | |
227 virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name); | |
228 | |
229 virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, | |
230 WGC3Dfloat* value); | |
231 virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, | |
232 WGC3Dint* value); | |
233 | |
234 virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname); | |
235 | |
236 virtual void hint(WGC3Denum target, WGC3Denum mode); | |
237 virtual WGC3Dboolean isBuffer(WebGLId buffer); | |
238 virtual WGC3Dboolean isEnabled(WGC3Denum cap); | |
239 virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer); | |
240 virtual WGC3Dboolean isProgram(WebGLId program); | |
241 virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer); | |
242 virtual WGC3Dboolean isShader(WebGLId shader); | |
243 virtual WGC3Dboolean isTexture(WebGLId texture); | |
244 virtual void lineWidth(WGC3Dfloat); | |
245 virtual void linkProgram(WebGLId program); | |
246 virtual void pixelStorei(WGC3Denum pname, WGC3Dint param); | |
247 virtual void polygonOffset(WGC3Dfloat factor, WGC3Dfloat units); | |
248 | |
249 virtual void readPixels(WGC3Dint x, | |
250 WGC3Dint y, | |
251 WGC3Dsizei width, | |
252 WGC3Dsizei height, | |
253 WGC3Denum format, | |
254 WGC3Denum type, | |
255 void* pixels); | |
256 | |
257 virtual void releaseShaderCompiler(); | |
258 virtual void renderbufferStorage(WGC3Denum target, | |
259 WGC3Denum internalformat, | |
260 WGC3Dsizei width, | |
261 WGC3Dsizei height); | |
262 virtual void sampleCoverage(WGC3Dfloat value, WGC3Dboolean invert); | |
263 virtual void scissor(WGC3Dint x, WGC3Dint y, | |
264 WGC3Dsizei width, WGC3Dsizei height); | |
265 virtual void shaderSource(WebGLId shader, const WGC3Dchar* string); | |
266 virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask); | |
267 virtual void stencilFuncSeparate(WGC3Denum face, | |
268 WGC3Denum func, | |
269 WGC3Dint ref, | |
270 WGC3Duint mask); | |
271 virtual void stencilMask(WGC3Duint mask); | |
272 virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask); | |
273 virtual void stencilOp(WGC3Denum fail, | |
274 WGC3Denum zfail, | |
275 WGC3Denum zpass); | |
276 virtual void stencilOpSeparate(WGC3Denum face, | |
277 WGC3Denum fail, | |
278 WGC3Denum zfail, | |
279 WGC3Denum zpass); | |
280 | |
281 virtual void texImage2D(WGC3Denum target, | |
282 WGC3Dint level, | |
283 WGC3Denum internalformat, | |
284 WGC3Dsizei width, | |
285 WGC3Dsizei height, | |
286 WGC3Dint border, | |
287 WGC3Denum format, | |
288 WGC3Denum type, | |
289 const void* pixels); | |
290 | |
291 virtual void texParameterf(WGC3Denum target, | |
292 WGC3Denum pname, | |
293 WGC3Dfloat param); | |
294 virtual void texParameteri(WGC3Denum target, | |
295 WGC3Denum pname, | |
296 WGC3Dint param); | |
297 | |
298 virtual void texSubImage2D(WGC3Denum target, | |
299 WGC3Dint level, | |
300 WGC3Dint xoffset, | |
301 WGC3Dint yoffset, | |
302 WGC3Dsizei width, | |
303 WGC3Dsizei height, | |
304 WGC3Denum format, | |
305 WGC3Denum type, | |
306 const void* pixels); | |
307 | |
308 virtual void uniform1f(WGC3Dint location, WGC3Dfloat x); | |
309 virtual void uniform1fv(WGC3Dint location, | |
310 WGC3Dsizei count, const WGC3Dfloat* v); | |
311 virtual void uniform1i(WGC3Dint location, WGC3Dint x); | |
312 virtual void uniform1iv(WGC3Dint location, | |
313 WGC3Dsizei count, const WGC3Dint* v); | |
314 virtual void uniform2f(WGC3Dint location, WGC3Dfloat x, WGC3Dfloat y); | |
315 virtual void uniform2fv(WGC3Dint location, | |
316 WGC3Dsizei count, const WGC3Dfloat* v); | |
317 virtual void uniform2i(WGC3Dint location, WGC3Dint x, WGC3Dint y); | |
318 virtual void uniform2iv(WGC3Dint location, | |
319 WGC3Dsizei count, const WGC3Dint* v); | |
320 virtual void uniform3f(WGC3Dint location, | |
321 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); | |
322 virtual void uniform3fv(WGC3Dint location, | |
323 WGC3Dsizei count, const WGC3Dfloat* v); | |
324 virtual void uniform3i(WGC3Dint location, | |
325 WGC3Dint x, WGC3Dint y, WGC3Dint z); | |
326 virtual void uniform3iv(WGC3Dint location, | |
327 WGC3Dsizei count, const WGC3Dint* v); | |
328 virtual void uniform4f(WGC3Dint location, | |
329 WGC3Dfloat x, WGC3Dfloat y, | |
330 WGC3Dfloat z, WGC3Dfloat w); | |
331 virtual void uniform4fv(WGC3Dint location, | |
332 WGC3Dsizei count, const WGC3Dfloat* v); | |
333 virtual void uniform4i(WGC3Dint location, | |
334 WGC3Dint x, WGC3Dint y, WGC3Dint z, WGC3Dint w); | |
335 virtual void uniform4iv(WGC3Dint location, | |
336 WGC3Dsizei count, const WGC3Dint* v); | |
337 virtual void uniformMatrix2fv(WGC3Dint location, | |
338 WGC3Dsizei count, | |
339 WGC3Dboolean transpose, | |
340 const WGC3Dfloat* value); | |
341 virtual void uniformMatrix3fv(WGC3Dint location, | |
342 WGC3Dsizei count, | |
343 WGC3Dboolean transpose, | |
344 const WGC3Dfloat* value); | |
345 virtual void uniformMatrix4fv(WGC3Dint location, | |
346 WGC3Dsizei count, | |
347 WGC3Dboolean transpose, | |
348 const WGC3Dfloat* value); | |
349 | |
350 virtual void useProgram(WebGLId program); | |
351 virtual void validateProgram(WebGLId program); | |
352 | |
353 virtual void vertexAttrib1f(WGC3Duint index, WGC3Dfloat x); | |
354 virtual void vertexAttrib1fv(WGC3Duint index, const WGC3Dfloat* values); | |
355 virtual void vertexAttrib2f(WGC3Duint index, WGC3Dfloat x, WGC3Dfloat y); | |
356 virtual void vertexAttrib2fv(WGC3Duint index, const WGC3Dfloat* values); | |
357 virtual void vertexAttrib3f(WGC3Duint index, | |
358 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); | |
359 virtual void vertexAttrib3fv(WGC3Duint index, const WGC3Dfloat* values); | |
360 virtual void vertexAttrib4f(WGC3Duint index, | |
361 WGC3Dfloat x, WGC3Dfloat y, | |
362 WGC3Dfloat z, WGC3Dfloat w); | |
363 virtual void vertexAttrib4fv(WGC3Duint index, const WGC3Dfloat* values); | |
364 virtual void vertexAttribPointer(WGC3Duint index, | |
365 WGC3Dint size, | |
366 WGC3Denum type, | |
367 WGC3Dboolean normalized, | |
368 WGC3Dsizei stride, | |
369 WGC3Dintptr offset); | |
370 | |
371 virtual void viewport(WGC3Dint x, WGC3Dint y, | |
372 WGC3Dsizei width, WGC3Dsizei height); | |
373 | |
374 // Support for buffer creation and deletion | |
375 virtual void genBuffers(WGC3Dsizei count, WebGLId* ids); | |
376 virtual void genFramebuffers(WGC3Dsizei count, WebGLId* ids); | |
377 virtual void genRenderbuffers(WGC3Dsizei count, WebGLId* ids); | |
378 virtual void genTextures(WGC3Dsizei count, WebGLId* ids); | |
379 | |
380 virtual void deleteBuffers(WGC3Dsizei count, WebGLId* ids); | |
381 virtual void deleteFramebuffers(WGC3Dsizei count, WebGLId* ids); | |
382 virtual void deleteRenderbuffers(WGC3Dsizei count, WebGLId* ids); | |
383 virtual void deleteTextures(WGC3Dsizei count, WebGLId* ids); | |
384 | |
385 virtual WebGLId createBuffer(); | |
386 virtual WebGLId createFramebuffer(); | |
387 virtual WebGLId createRenderbuffer(); | |
388 virtual WebGLId createTexture(); | |
389 | |
390 virtual void deleteBuffer(WebGLId); | |
391 virtual void deleteFramebuffer(WebGLId); | |
392 virtual void deleteRenderbuffer(WebGLId); | |
393 virtual void deleteTexture(WebGLId); | |
394 | |
395 virtual WebGLId createProgram(); | |
396 virtual WebGLId createShader(WGC3Denum); | |
397 | |
398 virtual void deleteProgram(WebGLId); | |
399 virtual void deleteShader(WebGLId); | |
400 | |
401 virtual void synthesizeGLError(WGC3Denum); | |
402 | |
403 virtual void* mapBufferSubDataCHROMIUM( | |
404 WGC3Denum target, WGC3Dintptr offset, | |
405 WGC3Dsizeiptr size, WGC3Denum access); | |
406 virtual void unmapBufferSubDataCHROMIUM(const void*); | |
407 virtual void* mapTexSubImage2DCHROMIUM( | |
408 WGC3Denum target, | |
409 WGC3Dint level, | |
410 WGC3Dint xoffset, | |
411 WGC3Dint yoffset, | |
412 WGC3Dsizei width, | |
413 WGC3Dsizei height, | |
414 WGC3Denum format, | |
415 WGC3Denum type, | |
416 WGC3Denum access); | |
417 virtual void unmapTexSubImage2DCHROMIUM(const void*); | |
418 | |
419 virtual void setVisibilityCHROMIUM(bool visible); | |
420 | |
421 virtual void discardFramebufferEXT(WGC3Denum target, | |
422 WGC3Dsizei numAttachments, | |
423 const WGC3Denum* attachments); | |
424 virtual void copyTextureToParentTextureCHROMIUM( | |
425 WebGLId texture, WebGLId parentTexture); | |
426 | |
427 virtual blink::WebString getRequestableExtensionsCHROMIUM(); | |
428 virtual void requestExtensionCHROMIUM(const char*); | |
429 | |
430 virtual void blitFramebufferCHROMIUM( | |
431 WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, | |
432 WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, | |
433 WGC3Dbitfield mask, WGC3Denum filter); | |
434 virtual void renderbufferStorageMultisampleCHROMIUM( | |
435 WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, | |
436 WGC3Dsizei width, WGC3Dsizei height); | |
437 | |
438 virtual blink::WebString getTranslatedShaderSourceANGLE(WebGLId shader); | |
439 | |
440 virtual void setContextLostCallback( | |
441 WebGraphicsContext3D::WebGraphicsContextLostCallback* callback); | |
442 | |
443 virtual void setErrorMessageCallback( | |
444 WebGraphicsContext3D::WebGraphicsErrorMessageCallback* callback); | |
445 | |
446 virtual void texImageIOSurface2DCHROMIUM( | |
447 WGC3Denum target, WGC3Dint width, WGC3Dint height, | |
448 WGC3Duint ioSurfaceId, WGC3Duint plane); | |
449 | |
450 virtual void texStorage2DEXT( | |
451 WGC3Denum target, WGC3Dint levels, WGC3Duint internalformat, | |
452 WGC3Dint width, WGC3Dint height); | |
453 | |
454 virtual WebGLId createQueryEXT(); | |
455 virtual void deleteQueryEXT(WebGLId query); | |
456 virtual WGC3Dboolean isQueryEXT(WGC3Duint query); | |
457 virtual void beginQueryEXT(WGC3Denum target, WebGLId query); | |
458 virtual void endQueryEXT(WGC3Denum target); | |
459 virtual void getQueryivEXT( | |
460 WGC3Denum target, WGC3Denum pname, WGC3Dint* params); | |
461 virtual void getQueryObjectuivEXT( | |
462 WebGLId query, WGC3Denum pname, WGC3Duint* params); | |
463 | |
464 virtual void copyTextureCHROMIUM(WGC3Denum target, WebGLId source_id, | |
465 WebGLId dest_id, WGC3Dint level, | |
466 WGC3Denum internal_format, | |
467 WGC3Denum dest_type); | |
468 | |
469 virtual void bindUniformLocationCHROMIUM(WebGLId program, WGC3Dint location, | |
470 const WGC3Dchar* uniform); | |
471 | |
472 virtual void shallowFlushCHROMIUM(); | |
473 virtual void shallowFinishCHROMIUM(); | |
474 | |
475 virtual void genMailboxCHROMIUM(WGC3Dbyte* mailbox); | |
476 virtual void produceTextureCHROMIUM(WGC3Denum target, | |
477 const WGC3Dbyte* mailbox); | |
478 virtual void produceTextureDirectCHROMIUM(WebGLId texture, WGC3Denum target, | |
479 const WGC3Dbyte* mailbox); | |
480 virtual void consumeTextureCHROMIUM(WGC3Denum target, | |
481 const WGC3Dbyte* mailbox); | |
482 virtual WebGLId createAndConsumeTextureCHROMIUM(WGC3Denum target, | |
483 const WGC3Dbyte* mailbox); | |
484 | |
485 virtual void genValuebuffersCHROMIUM(WGC3Dsizei count, WebGLId* ids); | |
486 virtual WebGLId createValuebufferCHROMIUM(); | |
487 virtual void deleteValuebuffersCHROMIUM(WGC3Dsizei count, WebGLId* ids); | |
488 virtual void deleteValuebufferCHROMIUM(WebGLId); | |
489 virtual void bindValuebufferCHROMIUM(WGC3Denum target, WebGLId valuebuffer); | |
490 virtual WGC3Dboolean isValuebufferCHROMIUM(WebGLId renderbuffer); | |
491 virtual void subscribeValueCHROMIUM(WGC3Denum target, WGC3Denum subscription); | |
492 virtual void populateSubscribedValuesCHROMIUM(WGC3Denum target); | |
493 virtual void uniformValuebufferCHROMIUM(WGC3Dint location, | |
494 WGC3Denum target, | |
495 WGC3Denum subscription); | |
496 | |
497 virtual void insertEventMarkerEXT(const WGC3Dchar* marker); | |
498 virtual void pushGroupMarkerEXT(const WGC3Dchar* marker); | |
499 virtual void popGroupMarkerEXT(); | |
500 | |
501 // GL_OES_vertex_array_object | |
502 virtual WebGLId createVertexArrayOES(); | |
503 virtual void deleteVertexArrayOES(WebGLId array); | |
504 virtual WGC3Dboolean isVertexArrayOES(WebGLId array); | |
505 virtual void bindVertexArrayOES(WebGLId array); | |
506 | |
507 virtual void bindTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint image_id); | |
508 virtual void releaseTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint image_id); | |
509 | |
510 virtual void* mapBufferCHROMIUM(WGC3Denum target, WGC3Denum access); | |
511 virtual WGC3Dboolean unmapBufferCHROMIUM(WGC3Denum target); | |
512 | |
513 // Async pixel transfer functions. | |
514 virtual void asyncTexImage2DCHROMIUM( | |
515 WGC3Denum target, | |
516 WGC3Dint level, | |
517 WGC3Denum internalformat, | |
518 WGC3Dsizei width, | |
519 WGC3Dsizei height, | |
520 WGC3Dint border, | |
521 WGC3Denum format, | |
522 WGC3Denum type, | |
523 const void* pixels); | |
524 virtual void asyncTexSubImage2DCHROMIUM( | |
525 WGC3Denum target, | |
526 WGC3Dint level, | |
527 WGC3Dint xoffset, | |
528 WGC3Dint yoffset, | |
529 WGC3Dsizei width, | |
530 WGC3Dsizei height, | |
531 WGC3Denum format, | |
532 WGC3Denum type, | |
533 const void* pixels); | |
534 virtual void waitAsyncTexImage2DCHROMIUM(WGC3Denum target); | |
535 | |
536 // GL_EXT_draw_buffers | |
537 virtual void drawBuffersEXT( | |
538 WGC3Dsizei n, | |
539 const WGC3Denum* bufs); | |
540 | |
541 // GL_ANGLE_instanced_arrays | |
542 virtual void drawArraysInstancedANGLE(WGC3Denum mode, WGC3Dint first, | |
543 WGC3Dsizei count, WGC3Dsizei primcount); | |
544 virtual void drawElementsInstancedANGLE(WGC3Denum mode, WGC3Dsizei count, | |
545 WGC3Denum type, WGC3Dintptr offset, WGC3Dsizei primcount); | |
546 virtual void vertexAttribDivisorANGLE(WGC3Duint index, WGC3Duint divisor); | |
547 | |
548 // GL_CHROMIUM_gpu_memory_buffer_image | |
549 virtual WGC3Duint createGpuMemoryBufferImageCHROMIUM(WGC3Dsizei width, | |
550 WGC3Dsizei height, | |
551 WGC3Denum internalformat, | |
552 WGC3Denum usage); | |
553 virtual void destroyImageCHROMIUM(WGC3Duint image_id); | |
554 | |
555 // GL_EXT_multisampled_render_to_texture | |
556 virtual void framebufferTexture2DMultisampleEXT(WGC3Denum target, | |
557 WGC3Denum attachment, | |
558 WGC3Denum textarget, | |
559 WebGLId texture, | |
560 WGC3Dint level, | |
561 WGC3Dsizei samples); | |
562 virtual void renderbufferStorageMultisampleEXT( | |
563 WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, | |
564 WGC3Dsizei width, WGC3Dsizei height); | |
565 | |
566 virtual GrGLInterface* createGrGLInterface(); | |
567 | |
568 gpu::gles2::GLES2Interface* GetGLInterface() { | |
569 return gl_; | |
570 } | |
571 | |
572 // Convert WebGL context creation attributes into command buffer / EGL size | |
573 // requests. | |
574 static void ConvertAttributes( | |
575 const blink::WebGraphicsContext3D::Attributes& attributes, | |
576 gpu::gles2::ContextCreationAttribHelper* output_attribs); | |
577 | |
578 protected: | |
579 friend class WebGraphicsContext3DErrorMessageCallback; | |
580 | |
581 WebGraphicsContext3DImpl(); | |
582 | |
583 gpu::gles2::GLES2ImplementationErrorMessageCallback* | |
584 getErrorMessageCallback(); | |
585 virtual void OnErrorMessage(const std::string& message, int id); | |
586 | |
587 void setGLInterface(gpu::gles2::GLES2Interface* gl) { | |
588 gl_ = gl; | |
589 } | |
590 | |
591 bool initialized_; | |
592 bool initialize_failed_; | |
593 | |
594 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; | |
595 WGC3Denum context_lost_reason_; | |
596 | |
597 WebGraphicsContext3D::WebGraphicsErrorMessageCallback* | |
598 error_message_callback_; | |
599 scoped_ptr<WebGraphicsContext3DErrorMessageCallback> | |
600 client_error_message_callback_; | |
601 | |
602 // Errors raised by synthesizeGLError(). | |
603 std::vector<WGC3Denum> synthetic_errors_; | |
604 | |
605 gpu::gles2::GLES2Interface* gl_; | |
606 bool lose_context_when_out_of_memory_; | |
607 uint32_t flush_id_; | |
608 }; | |
609 | |
610 } // namespace gpu_blink | |
611 | |
612 #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ | |
OLD | NEW |