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Side by Side Diff: gpu/command_buffer/client/gles2_implementation.h

Issue 763383002: GPU: Flush in glBind* to avoid being executed after future glDelete* (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Address a review issue Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ 6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_
7 7
8 #include <GLES2/gl2.h> 8 #include <GLES2/gl2.h>
9 9
10 #include <list> 10 #include <list>
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425 425
426 // Returns true if id is reserved. 426 // Returns true if id is reserved.
427 bool IsBufferReservedId(GLuint id); 427 bool IsBufferReservedId(GLuint id);
428 bool IsFramebufferReservedId(GLuint id) { return false; } 428 bool IsFramebufferReservedId(GLuint id) { return false; }
429 bool IsRenderbufferReservedId(GLuint id) { return false; } 429 bool IsRenderbufferReservedId(GLuint id) { return false; }
430 bool IsTextureReservedId(GLuint id) { return false; } 430 bool IsTextureReservedId(GLuint id) { return false; }
431 bool IsVertexArrayReservedId(GLuint id) { return false; } 431 bool IsVertexArrayReservedId(GLuint id) { return false; }
432 bool IsProgramReservedId(GLuint id) { return false; } 432 bool IsProgramReservedId(GLuint id) { return false; }
433 bool IsValuebufferReservedId(GLuint id) { return false; } 433 bool IsValuebufferReservedId(GLuint id) { return false; }
434 434
435 bool BindBufferHelper(GLenum target, GLuint texture); 435 void BindBufferHelper(GLenum target, GLuint buffer);
436 bool BindFramebufferHelper(GLenum target, GLuint texture); 436 void BindFramebufferHelper(GLenum target, GLuint framebuffer);
437 bool BindRenderbufferHelper(GLenum target, GLuint texture); 437 void BindRenderbufferHelper(GLenum target, GLuint renderbuffer);
438 bool BindTextureHelper(GLenum target, GLuint texture); 438 void BindTextureHelper(GLenum target, GLuint texture);
439 bool BindVertexArrayOESHelper(GLuint array); 439 void BindVertexArrayOESHelper(GLuint array);
440 bool BindValuebufferCHROMIUMHelper(GLenum target, GLuint valuebuffer); 440 void BindValuebufferCHROMIUMHelper(GLenum target, GLuint valuebuffer);
441 bool UseProgramHelper(GLuint program); 441 void UseProgramHelper(GLuint program);
442
443 void BindBufferStub(GLenum target, GLuint buffer);
444 void BindFramebufferStub(GLenum target, GLuint framebuffer);
445 void BindRenderbufferStub(GLenum target, GLuint renderbuffer);
446 void BindTextureStub(GLenum target, GLuint texture);
447 void BindValuebufferCHROMIUMStub(GLenum target, GLuint valuebuffer);
442 448
443 void GenBuffersHelper(GLsizei n, const GLuint* buffers); 449 void GenBuffersHelper(GLsizei n, const GLuint* buffers);
444 void GenFramebuffersHelper(GLsizei n, const GLuint* framebuffers); 450 void GenFramebuffersHelper(GLsizei n, const GLuint* framebuffers);
445 void GenRenderbuffersHelper(GLsizei n, const GLuint* renderbuffers); 451 void GenRenderbuffersHelper(GLsizei n, const GLuint* renderbuffers);
446 void GenTexturesHelper(GLsizei n, const GLuint* textures); 452 void GenTexturesHelper(GLsizei n, const GLuint* textures);
447 void GenVertexArraysOESHelper(GLsizei n, const GLuint* arrays); 453 void GenVertexArraysOESHelper(GLsizei n, const GLuint* arrays);
448 void GenQueriesEXTHelper(GLsizei n, const GLuint* queries); 454 void GenQueriesEXTHelper(GLsizei n, const GLuint* queries);
449 void GenValuebuffersCHROMIUMHelper(GLsizei n, const GLuint* valuebuffers); 455 void GenValuebuffersCHROMIUMHelper(GLsizei n, const GLuint* valuebuffers);
450 456
451 void DeleteBuffersHelper(GLsizei n, const GLuint* buffers); 457 void DeleteBuffersHelper(GLsizei n, const GLuint* buffers);
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749 755
750 inline bool GLES2Implementation::GetTexParameterivHelper( 756 inline bool GLES2Implementation::GetTexParameterivHelper(
751 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { 757 GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
752 return false; 758 return false;
753 } 759 }
754 760
755 } // namespace gles2 761 } // namespace gles2
756 } // namespace gpu 762 } // namespace gpu
757 763
758 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ 764 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_
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