Index: Source/core/rendering/RenderBlockLineLayout.cpp |
diff --git a/Source/core/rendering/RenderBlockLineLayout.cpp b/Source/core/rendering/RenderBlockLineLayout.cpp |
index 8a212c0b9d59cf930f25ce4a7778be9c40bd5576..8a1ca719dad74f47d2ad98f9bdec7030c4314494 100644 |
--- a/Source/core/rendering/RenderBlockLineLayout.cpp |
+++ b/Source/core/rendering/RenderBlockLineLayout.cpp |
@@ -669,11 +669,11 @@ void RenderBlockFlow::computeBlockDirectionPositionsForLine(RootInlineBox* lineB |
} |
} |
-void RenderBlockFlow::appendFloatingObjectToLastLine(FloatingObject* floatingObject) |
+void RenderBlockFlow::appendFloatingObjectToLastLine(FloatingObject& floatingObject) |
{ |
- ASSERT(!floatingObject->originatingLine()); |
- floatingObject->setOriginatingLine(lastRootBox()); |
- lastRootBox()->appendFloat(floatingObject->renderer()); |
+ ASSERT(!floatingObject.originatingLine()); |
+ floatingObject.setOriginatingLine(lastRootBox()); |
+ lastRootBox()->appendFloat(floatingObject.renderer()); |
} |
// This function constructs line boxes for all of the text runs in the resolver and computes their position. |
@@ -913,7 +913,7 @@ void RenderBlockFlow::layoutRunsAndFloatsInRange(LineLayoutState& layoutState, |
} |
for (; it != end; ++it) { |
FloatingObject* f = it->get(); |
- appendFloatingObjectToLastLine(f); |
+ appendFloatingObjectToLastLine(*f); |
ASSERT(f->renderer() == layoutState.floats()[layoutState.floatIndex()].object); |
// If a float's geometry has changed, give up on syncing with clean lines. |
if (layoutState.floats()[layoutState.floatIndex()].rect != f->frameRect()) |
@@ -1061,7 +1061,7 @@ void RenderBlockFlow::linkToEndLineIfNeeded(LineLayoutState& layoutState) |
} |
for (; it != end; ++it) |
- appendFloatingObjectToLastLine(it->get()); |
+ appendFloatingObjectToLastLine(*it->get()); |
} |
} |
@@ -1842,7 +1842,7 @@ bool RenderBlockFlow::checkPaginationAndFloatsAtEndLine(LineLayoutState& layoutS |
FloatingObjectSetIterator end = floatingObjectSet.end(); |
for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end; ++it) { |
FloatingObject* floatingObject = it->get(); |
- if (logicalBottomForFloat(floatingObject) >= logicalTop && logicalBottomForFloat(floatingObject) < logicalBottom) |
+ if (logicalBottomForFloat(*floatingObject) >= logicalTop && logicalBottomForFloat(*floatingObject) < logicalBottom) |
return false; |
} |
@@ -2000,7 +2000,7 @@ bool RenderBlockFlow::positionNewFloatOnLine(FloatingObject* newFloat, FloatingO |
const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
ASSERT(floatingObjectSet.last() == newFloat); |
- LayoutUnit floatLogicalTop = logicalTopForFloat(newFloat); |
+ LayoutUnit floatLogicalTop = logicalTopForFloat(*newFloat); |
int paginationStrut = newFloat->paginationStrut(); |
if (floatLogicalTop - paginationStrut != logicalHeight() + lineInfo.floatPaginationStrut()) |
@@ -2014,7 +2014,7 @@ bool RenderBlockFlow::positionNewFloatOnLine(FloatingObject* newFloat, FloatingO |
FloatingObject* floatingObject = it->get(); |
if (floatingObject == lastFloatFromPreviousLine) |
break; |
- if (logicalTopForFloat(floatingObject) == logicalHeight() + lineInfo.floatPaginationStrut()) { |
+ if (logicalTopForFloat(*floatingObject) == logicalHeight() + lineInfo.floatPaginationStrut()) { |
floatingObject->setPaginationStrut(paginationStrut + floatingObject->paginationStrut()); |
RenderBox* floatBox = floatingObject->renderer(); |
setLogicalTopForChild(*floatBox, logicalTopForChild(*floatBox) + marginBeforeForChild(*floatBox) + paginationStrut); |
@@ -2024,9 +2024,9 @@ bool RenderBlockFlow::positionNewFloatOnLine(FloatingObject* newFloat, FloatingO |
floatBox->layoutIfNeeded(); |
// Save the old logical top before calling removePlacedObject which will set |
// isPlaced to false. Otherwise it will trigger an assert in logicalTopForFloat. |
- LayoutUnit oldLogicalTop = logicalTopForFloat(floatingObject); |
+ LayoutUnit oldLogicalTop = logicalTopForFloat(*floatingObject); |
m_floatingObjects->removePlacedObject(floatingObject); |
- setLogicalTopForFloat(floatingObject, oldLogicalTop + paginationStrut); |
+ setLogicalTopForFloat(*floatingObject, oldLogicalTop + paginationStrut); |
m_floatingObjects->addPlacedObject(floatingObject); |
} |
} |