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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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276 void unmapTexSubImage2DCHROMIUM(const void*); | 276 void unmapTexSubImage2DCHROMIUM(const void*); |
277 | 277 |
278 // GL_CHROMIUM_copy_texture_to_parent_texture | 278 // GL_CHROMIUM_copy_texture_to_parent_texture |
279 bool supportsCopyTextureToParentTextureCHROMIUM(); | 279 bool supportsCopyTextureToParentTextureCHROMIUM(); |
280 void copyTextureToParentTextureCHROMIUM(Platform3DObject texture, Platform3D
Object parentTexture); | 280 void copyTextureToParentTextureCHROMIUM(Platform3DObject texture, Platform3D
Object parentTexture); |
281 | 281 |
282 // GL_CHROMIUM_framebuffer_multisample | 282 // GL_CHROMIUM_framebuffer_multisample |
283 void blitFramebufferCHROMIUM(GC3Dint srcX0, GC3Dint srcY0, GC3Dint srcX1, GC
3Dint srcY1, GC3Dint dstX0, GC3Dint dstY0, GC3Dint dstX1, GC3Dint dstY1, GC3Dbit
field mask, GC3Denum filter); | 283 void blitFramebufferCHROMIUM(GC3Dint srcX0, GC3Dint srcY0, GC3Dint srcX1, GC
3Dint srcY1, GC3Dint dstX0, GC3Dint dstY0, GC3Dint dstX1, GC3Dint dstY1, GC3Dbit
field mask, GC3Denum filter); |
284 void renderbufferStorageMultisampleCHROMIUM(GC3Denum target, GC3Dsizei sampl
es, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height); | 284 void renderbufferStorageMultisampleCHROMIUM(GC3Denum target, GC3Dsizei sampl
es, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height); |
285 | 285 |
286 // GL_CHROMIUM_latch | |
287 void getParentToChildLatchCHROMIUM(GC3Duint* latchId); | |
288 void getChildToParentLatchCHROMIUM(GC3Duint* latchId); | |
289 void waitLatchCHROMIUM(GC3Duint latchId); | |
290 void setLatchCHROMIUM(GC3Duint latchId); | |
291 | |
292 // GL_CHROMIUM_swapbuffers_complete_callback | 286 // GL_CHROMIUM_swapbuffers_complete_callback |
293 void setSwapBuffersCompleteCallbackCHROMIUM(PassOwnPtr<Extensions3DChromium:
:SwapBuffersCompleteCallbackCHROMIUM>); | 287 void setSwapBuffersCompleteCallbackCHROMIUM(PassOwnPtr<Extensions3DChromium:
:SwapBuffersCompleteCallbackCHROMIUM>); |
294 | 288 |
295 // GL_CHROMIUM_rate_limit_offscreen_context | 289 // GL_CHROMIUM_rate_limit_offscreen_context |
296 void rateLimitOffscreenContextCHROMIUM(); | 290 void rateLimitOffscreenContextCHROMIUM(); |
297 | 291 |
298 // GL_ARB_robustness | 292 // GL_ARB_robustness |
299 GC3Denum getGraphicsResetStatusARB(); | 293 GC3Denum getGraphicsResetStatusARB(); |
300 | 294 |
301 private: | 295 private: |
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326 OwnArrayPtr<unsigned char> m_renderOutput; | 320 OwnArrayPtr<unsigned char> m_renderOutput; |
327 size_t m_renderOutputSize; | 321 size_t m_renderOutputSize; |
328 #endif | 322 #endif |
329 | 323 |
330 void initializeExtensions(); | 324 void initializeExtensions(); |
331 }; | 325 }; |
332 | 326 |
333 } // namespace WebCore | 327 } // namespace WebCore |
334 | 328 |
335 #endif // GraphicsContext3D_h | 329 #endif // GraphicsContext3D_h |
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