| Index: sky/engine/core/rendering/RenderParagraph.cpp
|
| diff --git a/sky/engine/core/rendering/RenderParagraph.cpp b/sky/engine/core/rendering/RenderParagraph.cpp
|
| index 202db7f0d6ce8accd8cb916fa4290af29d5db7c2..0ebfa5ce396f535fe2146ea5a246ec01a3035267 100644
|
| --- a/sky/engine/core/rendering/RenderParagraph.cpp
|
| +++ b/sky/engine/core/rendering/RenderParagraph.cpp
|
| @@ -5,10 +5,31 @@
|
| #include "sky/engine/config.h"
|
| #include "sky/engine/core/rendering/RenderParagraph.h"
|
|
|
| +#include "sky/engine/core/rendering/BidiRunForLine.h"
|
| #include "sky/engine/core/rendering/InlineIterator.h"
|
| +#include "sky/engine/core/rendering/RenderLayer.h"
|
| +#include "sky/engine/core/rendering/RenderObjectInlines.h"
|
| +#include "sky/engine/core/rendering/RenderView.h"
|
| +#include "sky/engine/core/rendering/TextRunConstructor.h"
|
| +#include "sky/engine/core/rendering/TrailingFloatsRootInlineBox.h"
|
| +#include "sky/engine/core/rendering/VerticalPositionCache.h"
|
| +#include "sky/engine/core/rendering/line/BreakingContextInlineHeaders.h"
|
| +#include "sky/engine/core/rendering/line/LineLayoutState.h"
|
| +#include "sky/engine/core/rendering/line/LineWidth.h"
|
| +#include "sky/engine/core/rendering/line/RenderTextInfo.h"
|
| +#include "sky/engine/core/rendering/line/WordMeasurement.h"
|
| +#include "sky/engine/platform/fonts/Character.h"
|
| +#include "sky/engine/platform/text/BidiResolver.h"
|
| +#include "sky/engine/wtf/RefCountedLeakCounter.h"
|
| +#include "sky/engine/wtf/StdLibExtras.h"
|
| +#include "sky/engine/wtf/Vector.h"
|
| +#include "sky/engine/wtf/unicode/CharacterNames.h"
|
| +
|
|
|
| namespace blink {
|
|
|
| +using namespace WTF::Unicode;
|
| +
|
| RenderParagraph::RenderParagraph(ContainerNode* node)
|
| : RenderBlockFlow(node)
|
| {
|
| @@ -72,5 +93,1418 @@ bool RenderParagraph::hitTestContents(const HitTestRequest& request, HitTestResu
|
| return m_lineBoxes.hitTest(this, request, result, locationInContainer, accumulatedOffset, hitTestAction);
|
| }
|
|
|
| +void RenderParagraph::markLinesDirtyInBlockRange(LayoutUnit logicalTop, LayoutUnit logicalBottom, RootInlineBox* highest)
|
| +{
|
| + if (logicalTop >= logicalBottom)
|
| + return;
|
| +
|
| + RootInlineBox* lowestDirtyLine = lastRootBox();
|
| + RootInlineBox* afterLowest = lowestDirtyLine;
|
| + while (lowestDirtyLine && lowestDirtyLine->lineBottomWithLeading() >= logicalBottom && logicalBottom < LayoutUnit::max()) {
|
| + afterLowest = lowestDirtyLine;
|
| + lowestDirtyLine = lowestDirtyLine->prevRootBox();
|
| + }
|
| +
|
| + while (afterLowest && afterLowest != highest && (afterLowest->lineBottomWithLeading() >= logicalTop || afterLowest->lineBottomWithLeading() < 0)) {
|
| + afterLowest->markDirty();
|
| + afterLowest = afterLowest->prevRootBox();
|
| + }
|
| +}
|
| +
|
| +static inline InlineBox* createInlineBoxForRenderer(RenderObject* obj, bool isRootLineBox, bool isOnlyRun = false)
|
| +{
|
| + if (isRootLineBox)
|
| + return toRenderBlockFlow(obj)->createAndAppendRootInlineBox();
|
| +
|
| + if (obj->isText()) {
|
| + InlineTextBox* textBox = toRenderText(obj)->createInlineTextBox();
|
| + // We only treat a box as text for a <br> if we are on a line by ourself or in strict mode
|
| + // (Note the use of strict mode. In "almost strict" mode, we don't treat the box for <br> as text.)
|
| + return textBox;
|
| + }
|
| +
|
| + if (obj->isBox())
|
| + return toRenderBox(obj)->createInlineBox();
|
| +
|
| + return toRenderInline(obj)->createAndAppendInlineFlowBox();
|
| +}
|
| +
|
| +static inline void dirtyLineBoxesForRenderer(RenderObject* o, bool fullLayout)
|
| +{
|
| + if (o->isText()) {
|
| + RenderText* renderText = toRenderText(o);
|
| + renderText->dirtyLineBoxes(fullLayout);
|
| + } else
|
| + toRenderInline(o)->dirtyLineBoxes(fullLayout);
|
| +}
|
| +
|
| +static bool parentIsConstructedOrHaveNext(InlineFlowBox* parentBox)
|
| +{
|
| + do {
|
| + if (parentBox->isConstructed() || parentBox->nextOnLine())
|
| + return true;
|
| + parentBox = parentBox->parent();
|
| + } while (parentBox);
|
| + return false;
|
| +}
|
| +
|
| +InlineFlowBox* RenderParagraph::createLineBoxes(RenderObject* obj, const LineInfo& lineInfo, InlineBox* childBox)
|
| +{
|
| + // See if we have an unconstructed line box for this object that is also
|
| + // the last item on the line.
|
| + unsigned lineDepth = 1;
|
| + InlineFlowBox* parentBox = 0;
|
| + InlineFlowBox* result = 0;
|
| + bool hasDefaultLineBoxContain = style()->lineBoxContain() == RenderStyle::initialLineBoxContain();
|
| + do {
|
| + ASSERT_WITH_SECURITY_IMPLICATION(obj->isRenderInline() || obj == this);
|
| +
|
| + RenderInline* inlineFlow = (obj != this) ? toRenderInline(obj) : 0;
|
| +
|
| + // Get the last box we made for this render object.
|
| + parentBox = inlineFlow ? inlineFlow->lastLineBox() : toRenderBlock(obj)->lastLineBox();
|
| +
|
| + // If this box or its ancestor is constructed then it is from a previous line, and we need
|
| + // to make a new box for our line. If this box or its ancestor is unconstructed but it has
|
| + // something following it on the line, then we know we have to make a new box
|
| + // as well. In this situation our inline has actually been split in two on
|
| + // the same line (this can happen with very fancy language mixtures).
|
| + bool constructedNewBox = false;
|
| + bool allowedToConstructNewBox = !hasDefaultLineBoxContain || !inlineFlow || inlineFlow->alwaysCreateLineBoxes();
|
| + bool canUseExistingParentBox = parentBox && !parentIsConstructedOrHaveNext(parentBox);
|
| + if (allowedToConstructNewBox && !canUseExistingParentBox) {
|
| + // We need to make a new box for this render object. Once
|
| + // made, we need to place it at the end of the current line.
|
| + InlineBox* newBox = createInlineBoxForRenderer(obj, obj == this);
|
| + ASSERT_WITH_SECURITY_IMPLICATION(newBox->isInlineFlowBox());
|
| + parentBox = toInlineFlowBox(newBox);
|
| + parentBox->setFirstLineStyleBit(lineInfo.isFirstLine());
|
| + if (!hasDefaultLineBoxContain)
|
| + parentBox->clearDescendantsHaveSameLineHeightAndBaseline();
|
| + constructedNewBox = true;
|
| + }
|
| +
|
| + if (constructedNewBox || canUseExistingParentBox) {
|
| + if (!result)
|
| + result = parentBox;
|
| +
|
| + // If we have hit the block itself, then |box| represents the root
|
| + // inline box for the line, and it doesn't have to be appended to any parent
|
| + // inline.
|
| + if (childBox)
|
| + parentBox->addToLine(childBox);
|
| +
|
| + if (!constructedNewBox || obj == this)
|
| + break;
|
| +
|
| + childBox = parentBox;
|
| + }
|
| +
|
| + // If we've exceeded our line depth, then jump straight to the root and skip all the remaining
|
| + // intermediate inline flows.
|
| + obj = (++lineDepth >= cMaxLineDepth) ? this : obj->parent();
|
| +
|
| + } while (true);
|
| +
|
| + return result;
|
| +}
|
| +
|
| +template <typename CharacterType>
|
| +static inline bool endsWithASCIISpaces(const CharacterType* characters, unsigned pos, unsigned end)
|
| +{
|
| + while (isASCIISpace(characters[pos])) {
|
| + pos++;
|
| + if (pos >= end)
|
| + return true;
|
| + }
|
| + return false;
|
| +}
|
| +
|
| +static bool reachedEndOfTextRenderer(const BidiRunList<BidiRun>& bidiRuns)
|
| +{
|
| + BidiRun* run = bidiRuns.logicallyLastRun();
|
| + if (!run)
|
| + return true;
|
| + unsigned pos = run->stop();
|
| + RenderObject* r = run->m_object;
|
| + if (!r->isText())
|
| + return false;
|
| + RenderText* renderText = toRenderText(r);
|
| + unsigned length = renderText->textLength();
|
| + if (pos >= length)
|
| + return true;
|
| +
|
| + if (renderText->is8Bit())
|
| + return endsWithASCIISpaces(renderText->characters8(), pos, length);
|
| + return endsWithASCIISpaces(renderText->characters16(), pos, length);
|
| +}
|
| +
|
| +RootInlineBox* RenderParagraph::constructLine(BidiRunList<BidiRun>& bidiRuns, const LineInfo& lineInfo)
|
| +{
|
| + ASSERT(bidiRuns.firstRun());
|
| +
|
| + bool rootHasSelectedChildren = false;
|
| + InlineFlowBox* parentBox = 0;
|
| + int runCount = bidiRuns.runCount() - lineInfo.runsFromLeadingWhitespace();
|
| + for (BidiRun* r = bidiRuns.firstRun(); r; r = r->next()) {
|
| + // Create a box for our object.
|
| + bool isOnlyRun = (runCount == 1);
|
| + if (runCount == 2)
|
| + isOnlyRun = false;
|
| +
|
| + if (lineInfo.isEmpty())
|
| + continue;
|
| +
|
| + InlineBox* box = createInlineBoxForRenderer(r->m_object, false, isOnlyRun);
|
| + r->m_box = box;
|
| +
|
| + ASSERT(box);
|
| + if (!box)
|
| + continue;
|
| +
|
| + if (!rootHasSelectedChildren && box->renderer().selectionState() != RenderObject::SelectionNone)
|
| + rootHasSelectedChildren = true;
|
| +
|
| + // If we have no parent box yet, or if the run is not simply a sibling,
|
| + // then we need to construct inline boxes as necessary to properly enclose the
|
| + // run's inline box. Segments can only be siblings at the root level, as
|
| + // they are positioned separately.
|
| + if (!parentBox || parentBox->renderer() != r->m_object->parent()) {
|
| + // Create new inline boxes all the way back to the appropriate insertion point.
|
| + parentBox = createLineBoxes(r->m_object->parent(), lineInfo, box);
|
| + } else {
|
| + // Append the inline box to this line.
|
| + parentBox->addToLine(box);
|
| + }
|
| +
|
| + box->setBidiLevel(r->level());
|
| +
|
| + if (box->isInlineTextBox()) {
|
| + InlineTextBox* text = toInlineTextBox(box);
|
| + text->setStart(r->m_start);
|
| + text->setLen(r->m_stop - r->m_start);
|
| + text->setDirOverride(r->dirOverride());
|
| + if (r->m_hasHyphen)
|
| + text->setHasHyphen(true);
|
| + }
|
| + }
|
| +
|
| + ASSERT(lastLineBox() && !lastLineBox()->isConstructed());
|
| +
|
| + // Set the m_selectedChildren flag on the root inline box if one of the leaf inline box
|
| + // from the bidi runs walk above has a selection state.
|
| + if (rootHasSelectedChildren)
|
| + lastLineBox()->root().setHasSelectedChildren(true);
|
| +
|
| + // Set bits on our inline flow boxes that indicate which sides should
|
| + // paint borders/margins/padding. This knowledge will ultimately be used when
|
| + // we determine the horizontal positions and widths of all the inline boxes on
|
| + // the line.
|
| + bool isLogicallyLastRunWrapped = bidiRuns.logicallyLastRun()->m_object && bidiRuns.logicallyLastRun()->m_object->isText() ? !reachedEndOfTextRenderer(bidiRuns) : true;
|
| + lastLineBox()->determineSpacingForFlowBoxes(lineInfo.isLastLine(), isLogicallyLastRunWrapped, bidiRuns.logicallyLastRun()->m_object);
|
| +
|
| + // Now mark the line boxes as being constructed.
|
| + lastLineBox()->setConstructed();
|
| +
|
| + // Return the last line.
|
| + return lastRootBox();
|
| +}
|
| +
|
| +ETextAlign RenderParagraph::textAlignmentForLine(bool endsWithSoftBreak) const
|
| +{
|
| + ETextAlign alignment = style()->textAlign();
|
| + if (endsWithSoftBreak)
|
| + return alignment;
|
| +
|
| + if (!RuntimeEnabledFeatures::css3TextEnabled())
|
| + return (alignment == JUSTIFY) ? TASTART : alignment;
|
| +
|
| + if (alignment != JUSTIFY)
|
| + return alignment;
|
| +
|
| + TextAlignLast alignmentLast = style()->textAlignLast();
|
| + switch (alignmentLast) {
|
| + case TextAlignLastStart:
|
| + return TASTART;
|
| + case TextAlignLastEnd:
|
| + return TAEND;
|
| + case TextAlignLastLeft:
|
| + return LEFT;
|
| + case TextAlignLastRight:
|
| + return RIGHT;
|
| + case TextAlignLastCenter:
|
| + return CENTER;
|
| + case TextAlignLastJustify:
|
| + return JUSTIFY;
|
| + case TextAlignLastAuto:
|
| + if (style()->textJustify() == TextJustifyDistribute)
|
| + return JUSTIFY;
|
| + return TASTART;
|
| + }
|
| +
|
| + return alignment;
|
| +}
|
| +
|
| +static inline void setLogicalWidthForTextRun(RootInlineBox* lineBox, BidiRun* run, RenderText* renderer, float xPos, const LineInfo& lineInfo,
|
| + GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache& verticalPositionCache, WordMeasurements& wordMeasurements)
|
| +{
|
| + HashSet<const SimpleFontData*> fallbackFonts;
|
| + GlyphOverflow glyphOverflow;
|
| +
|
| + const Font& font = renderer->style(lineInfo.isFirstLine())->font();
|
| + // Always compute glyph overflow if the block's line-box-contain value is "glyphs".
|
| + if (lineBox->fitsToGlyphs()) {
|
| + // If we don't stick out of the root line's font box, then don't bother computing our glyph overflow. This optimization
|
| + // will keep us from computing glyph bounds in nearly all cases.
|
| + bool includeRootLine = lineBox->includesRootLineBoxFontOrLeading();
|
| + int baselineShift = lineBox->verticalPositionForBox(run->m_box, verticalPositionCache);
|
| + int rootDescent = includeRootLine ? font.fontMetrics().descent() : 0;
|
| + int rootAscent = includeRootLine ? font.fontMetrics().ascent() : 0;
|
| + int boxAscent = font.fontMetrics().ascent() - baselineShift;
|
| + int boxDescent = font.fontMetrics().descent() + baselineShift;
|
| + if (boxAscent > rootDescent || boxDescent > rootAscent)
|
| + glyphOverflow.computeBounds = true;
|
| + }
|
| +
|
| + LayoutUnit hyphenWidth = 0;
|
| + if (toInlineTextBox(run->m_box)->hasHyphen()) {
|
| + const Font& font = renderer->style(lineInfo.isFirstLine())->font();
|
| + hyphenWidth = measureHyphenWidth(renderer, font, run->direction());
|
| + }
|
| + float measuredWidth = 0;
|
| +
|
| + bool kerningIsEnabled = font.fontDescription().typesettingFeatures() & Kerning;
|
| +
|
| + bool canUseSimpleFontCodePath = renderer->canUseSimpleFontCodePath();
|
| +
|
| + // Since we don't cache glyph overflows, we need to re-measure the run if
|
| + // the style is linebox-contain: glyph.
|
| +
|
| + if (!lineBox->fitsToGlyphs() && canUseSimpleFontCodePath) {
|
| + int lastEndOffset = run->m_start;
|
| + for (size_t i = 0, size = wordMeasurements.size(); i < size && lastEndOffset < run->m_stop; ++i) {
|
| + const WordMeasurement& wordMeasurement = wordMeasurements[i];
|
| + if (wordMeasurement.width <=0 || wordMeasurement.startOffset == wordMeasurement.endOffset)
|
| + continue;
|
| + if (wordMeasurement.renderer != renderer || wordMeasurement.startOffset != lastEndOffset || wordMeasurement.endOffset > run->m_stop)
|
| + continue;
|
| +
|
| + lastEndOffset = wordMeasurement.endOffset;
|
| + if (kerningIsEnabled && lastEndOffset == run->m_stop) {
|
| + int wordLength = lastEndOffset - wordMeasurement.startOffset;
|
| + measuredWidth += renderer->width(wordMeasurement.startOffset, wordLength, xPos, run->direction(), lineInfo.isFirstLine());
|
| + if (i > 0 && wordLength == 1 && renderer->characterAt(wordMeasurement.startOffset) == ' ')
|
| + measuredWidth += renderer->style()->wordSpacing();
|
| + } else
|
| + measuredWidth += wordMeasurement.width;
|
| + if (!wordMeasurement.fallbackFonts.isEmpty()) {
|
| + HashSet<const SimpleFontData*>::const_iterator end = wordMeasurement.fallbackFonts.end();
|
| + for (HashSet<const SimpleFontData*>::const_iterator it = wordMeasurement.fallbackFonts.begin(); it != end; ++it)
|
| + fallbackFonts.add(*it);
|
| + }
|
| + }
|
| + if (measuredWidth && lastEndOffset != run->m_stop) {
|
| + // If we don't have enough cached data, we'll measure the run again.
|
| + measuredWidth = 0;
|
| + fallbackFonts.clear();
|
| + }
|
| + }
|
| +
|
| + if (!measuredWidth)
|
| + measuredWidth = renderer->width(run->m_start, run->m_stop - run->m_start, xPos, run->direction(), lineInfo.isFirstLine(), &fallbackFonts, &glyphOverflow);
|
| +
|
| + run->m_box->setLogicalWidth(measuredWidth + hyphenWidth);
|
| + if (!fallbackFonts.isEmpty()) {
|
| + ASSERT(run->m_box->isText());
|
| + GlyphOverflowAndFallbackFontsMap::ValueType* it = textBoxDataMap.add(toInlineTextBox(run->m_box), std::make_pair(Vector<const SimpleFontData*>(), GlyphOverflow())).storedValue;
|
| + ASSERT(it->value.first.isEmpty());
|
| + copyToVector(fallbackFonts, it->value.first);
|
| + run->m_box->parent()->clearDescendantsHaveSameLineHeightAndBaseline();
|
| + }
|
| + if (!glyphOverflow.isZero()) {
|
| + ASSERT(run->m_box->isText());
|
| + GlyphOverflowAndFallbackFontsMap::ValueType* it = textBoxDataMap.add(toInlineTextBox(run->m_box), std::make_pair(Vector<const SimpleFontData*>(), GlyphOverflow())).storedValue;
|
| + it->value.second = glyphOverflow;
|
| + run->m_box->clearKnownToHaveNoOverflow();
|
| + }
|
| +}
|
| +
|
| +static inline void computeExpansionForJustifiedText(BidiRun* firstRun, BidiRun* trailingSpaceRun, Vector<unsigned, 16>& expansionOpportunities, unsigned expansionOpportunityCount, float& totalLogicalWidth, float availableLogicalWidth)
|
| +{
|
| + if (!expansionOpportunityCount || availableLogicalWidth <= totalLogicalWidth)
|
| + return;
|
| +
|
| + size_t i = 0;
|
| + for (BidiRun* r = firstRun; r; r = r->next()) {
|
| + if (!r->m_box || r == trailingSpaceRun)
|
| + continue;
|
| +
|
| + if (r->m_object->isText()) {
|
| + unsigned opportunitiesInRun = expansionOpportunities[i++];
|
| +
|
| + ASSERT(opportunitiesInRun <= expansionOpportunityCount);
|
| +
|
| + // Don't justify for white-space: pre.
|
| + if (r->m_object->style()->whiteSpace() != PRE) {
|
| + InlineTextBox* textBox = toInlineTextBox(r->m_box);
|
| + int expansion = (availableLogicalWidth - totalLogicalWidth) * opportunitiesInRun / expansionOpportunityCount;
|
| + textBox->setExpansion(expansion);
|
| + totalLogicalWidth += expansion;
|
| + }
|
| + expansionOpportunityCount -= opportunitiesInRun;
|
| + if (!expansionOpportunityCount)
|
| + break;
|
| + }
|
| + }
|
| +}
|
| +
|
| +static void updateLogicalInlinePositions(RenderParagraph* block, float& lineLogicalLeft, float& lineLogicalRight, float& availableLogicalWidth, IndentTextOrNot shouldIndentText)
|
| +{
|
| + lineLogicalLeft = block->logicalLeftOffsetForLine(shouldIndentText == IndentText).toFloat();
|
| + lineLogicalRight = block->logicalRightOffsetForLine(shouldIndentText == IndentText).toFloat();
|
| + availableLogicalWidth = lineLogicalRight - lineLogicalLeft;
|
| +}
|
| +
|
| +void RenderParagraph::computeInlineDirectionPositionsForLine(RootInlineBox* lineBox, const LineInfo& lineInfo, BidiRun* firstRun, BidiRun* trailingSpaceRun, bool reachedEnd,
|
| + GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache& verticalPositionCache, WordMeasurements& wordMeasurements)
|
| +{
|
| + ETextAlign textAlign = textAlignmentForLine(!reachedEnd && !lineBox->endsWithBreak());
|
| +
|
| + // CSS 2.1: "'Text-indent' only affects a line if it is the first formatted line of an element. For example, the first line of an anonymous block
|
| + // box is only affected if it is the first child of its parent element."
|
| + // CSS3 "text-indent", "each-line" affects the first line of the block container as well as each line after a forced line break,
|
| + // but does not affect lines after a soft wrap break.
|
| + bool isFirstLine = lineInfo.isFirstLine() && !(isAnonymousBlock() && parent()->slowFirstChild() != this);
|
| + bool isAfterHardLineBreak = lineBox->prevRootBox() && lineBox->prevRootBox()->endsWithBreak();
|
| + IndentTextOrNot shouldIndentText = requiresIndent(isFirstLine, isAfterHardLineBreak, style());
|
| + float lineLogicalLeft;
|
| + float lineLogicalRight;
|
| + float availableLogicalWidth;
|
| + updateLogicalInlinePositions(this, lineLogicalLeft, lineLogicalRight, availableLogicalWidth, shouldIndentText);
|
| + bool needsWordSpacing;
|
| +
|
| + if (firstRun && firstRun->m_object->isReplaced())
|
| + updateLogicalInlinePositions(this, lineLogicalLeft, lineLogicalRight, availableLogicalWidth, shouldIndentText);
|
| +
|
| + computeInlineDirectionPositionsForSegment(lineBox, lineInfo, textAlign, lineLogicalLeft, availableLogicalWidth, firstRun, trailingSpaceRun, textBoxDataMap, verticalPositionCache, wordMeasurements);
|
| + // The widths of all runs are now known. We can now place every inline box (and
|
| + // compute accurate widths for the inline flow boxes).
|
| + needsWordSpacing = false;
|
| + lineBox->placeBoxesInInlineDirection(lineLogicalLeft, needsWordSpacing);
|
| +}
|
| +
|
| +BidiRun* RenderParagraph::computeInlineDirectionPositionsForSegment(RootInlineBox* lineBox, const LineInfo& lineInfo, ETextAlign textAlign, float& logicalLeft,
|
| + float& availableLogicalWidth, BidiRun* firstRun, BidiRun* trailingSpaceRun, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache& verticalPositionCache,
|
| + WordMeasurements& wordMeasurements)
|
| +{
|
| + bool needsWordSpacing = true;
|
| + float totalLogicalWidth = lineBox->getFlowSpacingLogicalWidth().toFloat();
|
| + unsigned expansionOpportunityCount = 0;
|
| + bool isAfterExpansion = true;
|
| + Vector<unsigned, 16> expansionOpportunities;
|
| + RenderObject* previousObject = 0;
|
| + TextJustify textJustify = style()->textJustify();
|
| +
|
| + BidiRun* r = firstRun;
|
| + for (; r; r = r->next()) {
|
| + if (!r->m_box || r->m_object->isOutOfFlowPositioned() || r->m_box->isLineBreak())
|
| + continue; // Positioned objects are only participating to figure out their
|
| + // correct static x position. They have no effect on the width.
|
| + // Similarly, line break boxes have no effect on the width.
|
| + if (r->m_object->isText()) {
|
| + RenderText* rt = toRenderText(r->m_object);
|
| + if (textAlign == JUSTIFY && r != trailingSpaceRun && textJustify != TextJustifyNone) {
|
| + if (!isAfterExpansion)
|
| + toInlineTextBox(r->m_box)->setCanHaveLeadingExpansion(true);
|
| + unsigned opportunitiesInRun;
|
| + if (rt->is8Bit())
|
| + opportunitiesInRun = Character::expansionOpportunityCount(rt->characters8() + r->m_start, r->m_stop - r->m_start, r->m_box->direction(), isAfterExpansion);
|
| + else
|
| + opportunitiesInRun = Character::expansionOpportunityCount(rt->characters16() + r->m_start, r->m_stop - r->m_start, r->m_box->direction(), isAfterExpansion);
|
| + expansionOpportunities.append(opportunitiesInRun);
|
| + expansionOpportunityCount += opportunitiesInRun;
|
| + }
|
| +
|
| + if (rt->textLength()) {
|
| + if (!r->m_start && needsWordSpacing && isSpaceOrNewline(rt->characterAt(r->m_start)))
|
| + totalLogicalWidth += rt->style(lineInfo.isFirstLine())->font().fontDescription().wordSpacing();
|
| + needsWordSpacing = !isSpaceOrNewline(rt->characterAt(r->m_stop - 1));
|
| + }
|
| +
|
| + setLogicalWidthForTextRun(lineBox, r, rt, totalLogicalWidth, lineInfo, textBoxDataMap, verticalPositionCache, wordMeasurements);
|
| + } else {
|
| + isAfterExpansion = false;
|
| + if (!r->m_object->isRenderInline()) {
|
| + RenderBox* renderBox = toRenderBox(r->m_object);
|
| + r->m_box->setLogicalWidth(logicalWidthForChild(renderBox).toFloat());
|
| + totalLogicalWidth += marginStartForChild(renderBox) + marginEndForChild(renderBox);
|
| + }
|
| + }
|
| +
|
| + totalLogicalWidth += r->m_box->logicalWidth();
|
| + previousObject = r->m_object;
|
| + }
|
| +
|
| + if (isAfterExpansion && !expansionOpportunities.isEmpty()) {
|
| + expansionOpportunities.last()--;
|
| + expansionOpportunityCount--;
|
| + }
|
| +
|
| + updateLogicalWidthForAlignment(textAlign, lineBox, trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth, expansionOpportunityCount);
|
| +
|
| + computeExpansionForJustifiedText(firstRun, trailingSpaceRun, expansionOpportunities, expansionOpportunityCount, totalLogicalWidth, availableLogicalWidth);
|
| +
|
| + return r;
|
| +}
|
| +
|
| +void RenderParagraph::computeBlockDirectionPositionsForLine(RootInlineBox* lineBox, BidiRun* firstRun, GlyphOverflowAndFallbackFontsMap& textBoxDataMap,
|
| + VerticalPositionCache& verticalPositionCache)
|
| +{
|
| + setLogicalHeight(lineBox->alignBoxesInBlockDirection(logicalHeight(), textBoxDataMap, verticalPositionCache));
|
| +
|
| + // Now make sure we place replaced render objects correctly.
|
| + for (BidiRun* r = firstRun; r; r = r->next()) {
|
| + ASSERT(r->m_box);
|
| + if (!r->m_box)
|
| + continue; // Skip runs with no line boxes.
|
| +
|
| + // Align positioned boxes with the top of the line box. This is
|
| + // a reasonable approximation of an appropriate y position.
|
| + if (r->m_object->isOutOfFlowPositioned())
|
| + r->m_box->setLogicalTop(logicalHeight().toFloat());
|
| +
|
| + // Position is used to properly position both replaced elements and
|
| + // to update the static normal flow x/y of positioned elements.
|
| + if (r->m_object->isText())
|
| + toRenderText(r->m_object)->positionLineBox(r->m_box);
|
| + else if (r->m_object->isBox())
|
| + toRenderBox(r->m_object)->positionLineBox(r->m_box);
|
| + }
|
| +}
|
| +
|
| +// This function constructs line boxes for all of the text runs in the resolver and computes their position.
|
| +RootInlineBox* RenderParagraph::createLineBoxesFromBidiRuns(unsigned bidiLevel, BidiRunList<BidiRun>& bidiRuns, const InlineIterator& end, LineInfo& lineInfo, VerticalPositionCache& verticalPositionCache, BidiRun* trailingSpaceRun, WordMeasurements& wordMeasurements)
|
| +{
|
| + if (!bidiRuns.runCount())
|
| + return 0;
|
| +
|
| + // FIXME: Why is this only done when we had runs?
|
| + lineInfo.setLastLine(!end.object());
|
| +
|
| + RootInlineBox* lineBox = constructLine(bidiRuns, lineInfo);
|
| + if (!lineBox)
|
| + return 0;
|
| +
|
| + lineBox->setBidiLevel(bidiLevel);
|
| + lineBox->setEndsWithBreak(lineInfo.previousLineBrokeCleanly());
|
| +
|
| + GlyphOverflowAndFallbackFontsMap textBoxDataMap;
|
| +
|
| + // Now we position all of our text runs horizontally.
|
| + computeInlineDirectionPositionsForLine(lineBox, lineInfo, bidiRuns.firstRun(), trailingSpaceRun, end.atEnd(), textBoxDataMap, verticalPositionCache, wordMeasurements);
|
| +
|
| + // Now position our text runs vertically.
|
| + computeBlockDirectionPositionsForLine(lineBox, bidiRuns.firstRun(), textBoxDataMap, verticalPositionCache);
|
| +
|
| + // Compute our overflow now.
|
| + lineBox->computeOverflow(lineBox->lineTop(), lineBox->lineBottom(), textBoxDataMap);
|
| +
|
| + return lineBox;
|
| +}
|
| +
|
| +static void deleteLineRange(LineLayoutState& layoutState, RootInlineBox* startLine, RootInlineBox* stopLine = 0)
|
| +{
|
| + RootInlineBox* boxToDelete = startLine;
|
| + while (boxToDelete && boxToDelete != stopLine) {
|
| + layoutState.updatePaintInvalidationRangeFromBox(boxToDelete);
|
| + // Note: deleteLineRange(firstRootBox()) is not identical to deleteLineBoxTree().
|
| + // deleteLineBoxTree uses nextLineBox() instead of nextRootBox() when traversing.
|
| + RootInlineBox* next = boxToDelete->nextRootBox();
|
| + boxToDelete->deleteLine();
|
| + boxToDelete = next;
|
| + }
|
| +}
|
| +
|
| +void RenderParagraph::layoutRunsAndFloats(LineLayoutState& layoutState)
|
| +{
|
| + // We want to skip ahead to the first dirty line
|
| + InlineBidiResolver resolver;
|
| + RootInlineBox* startLine = determineStartPosition(layoutState, resolver);
|
| +
|
| + // We also find the first clean line and extract these lines. We will add them back
|
| + // if we determine that we're able to synchronize after handling all our dirty lines.
|
| + InlineIterator cleanLineStart;
|
| + BidiStatus cleanLineBidiStatus;
|
| + if (!layoutState.isFullLayout() && startLine)
|
| + determineEndPosition(layoutState, startLine, cleanLineStart, cleanLineBidiStatus);
|
| +
|
| + if (startLine) {
|
| + if (!layoutState.usesPaintInvalidationBounds())
|
| + layoutState.setPaintInvalidationRange(logicalHeight());
|
| + deleteLineRange(layoutState, startLine);
|
| + }
|
| +
|
| + layoutRunsAndFloatsInRange(layoutState, resolver, cleanLineStart, cleanLineBidiStatus);
|
| + linkToEndLineIfNeeded(layoutState);
|
| + markDirtyFloatsForPaintInvalidation(layoutState.floats());
|
| +}
|
| +
|
| +void RenderParagraph::layoutRunsAndFloatsInRange(LineLayoutState& layoutState,
|
| + InlineBidiResolver& resolver, const InlineIterator& cleanLineStart,
|
| + const BidiStatus& cleanLineBidiStatus)
|
| +{
|
| + RenderStyle* styleToUse = style();
|
| + LineMidpointState& lineMidpointState = resolver.midpointState();
|
| + InlineIterator endOfLine = resolver.position();
|
| + bool checkForEndLineMatch = layoutState.endLine();
|
| + RenderTextInfo renderTextInfo;
|
| + VerticalPositionCache verticalPositionCache;
|
| +
|
| + LineBreaker lineBreaker(this);
|
| +
|
| + while (!endOfLine.atEnd()) {
|
| + // FIXME: Is this check necessary before the first iteration or can it be moved to the end?
|
| + if (checkForEndLineMatch) {
|
| + layoutState.setEndLineMatched(matchedEndLine(layoutState, resolver, cleanLineStart, cleanLineBidiStatus));
|
| + if (layoutState.endLineMatched()) {
|
| + resolver.setPosition(InlineIterator(resolver.position().root(), 0, 0), 0);
|
| + break;
|
| + }
|
| + }
|
| +
|
| + lineMidpointState.reset();
|
| +
|
| + layoutState.lineInfo().setEmpty(true);
|
| + layoutState.lineInfo().resetRunsFromLeadingWhitespace();
|
| +
|
| + bool isNewUBAParagraph = layoutState.lineInfo().previousLineBrokeCleanly();
|
| + FloatingObject* lastFloatFromPreviousLine = 0;
|
| +
|
| + WordMeasurements wordMeasurements;
|
| + endOfLine = lineBreaker.nextLineBreak(resolver, layoutState.lineInfo(), renderTextInfo,
|
| + lastFloatFromPreviousLine, wordMeasurements);
|
| + renderTextInfo.m_lineBreakIterator.resetPriorContext();
|
| + if (resolver.position().atEnd()) {
|
| + // FIXME: We shouldn't be creating any runs in nextLineBreak to begin with!
|
| + // Once BidiRunList is separated from BidiResolver this will not be needed.
|
| + resolver.runs().deleteRuns();
|
| + resolver.markCurrentRunEmpty(); // FIXME: This can probably be replaced by an ASSERT (or just removed).
|
| + layoutState.setCheckForFloatsFromLastLine(true);
|
| + resolver.setPosition(InlineIterator(resolver.position().root(), 0, 0), 0);
|
| + break;
|
| + }
|
| +
|
| + ASSERT(endOfLine != resolver.position());
|
| +
|
| + // This is a short-cut for empty lines.
|
| + if (layoutState.lineInfo().isEmpty()) {
|
| + if (lastRootBox())
|
| + lastRootBox()->setLineBreakInfo(endOfLine.object(), endOfLine.offset(), resolver.status());
|
| + } else {
|
| + VisualDirectionOverride override = (styleToUse->rtlOrdering() == VisualOrder ? (styleToUse->direction() == LTR ? VisualLeftToRightOverride : VisualRightToLeftOverride) : NoVisualOverride);
|
| + if (isNewUBAParagraph && styleToUse->unicodeBidi() == Plaintext && !resolver.context()->parent()) {
|
| + TextDirection direction = determinePlaintextDirectionality(resolver.position().root(), resolver.position().object(), resolver.position().offset());
|
| + resolver.setStatus(BidiStatus(direction, isOverride(styleToUse->unicodeBidi())));
|
| + }
|
| + // FIXME: This ownership is reversed. We should own the BidiRunList and pass it to createBidiRunsForLine.
|
| + BidiRunList<BidiRun>& bidiRuns = resolver.runs();
|
| + constructBidiRunsForLine(resolver, bidiRuns, endOfLine, override, layoutState.lineInfo().previousLineBrokeCleanly(), isNewUBAParagraph);
|
| + ASSERT(resolver.position() == endOfLine);
|
| +
|
| + BidiRun* trailingSpaceRun = resolver.trailingSpaceRun();
|
| +
|
| + if (bidiRuns.runCount() && lineBreaker.lineWasHyphenated())
|
| + bidiRuns.logicallyLastRun()->m_hasHyphen = true;
|
| +
|
| + // Now that the runs have been ordered, we create the line boxes.
|
| + // At the same time we figure out where border/padding/margin should be applied for
|
| + // inline flow boxes.
|
| +
|
| + RootInlineBox* lineBox = createLineBoxesFromBidiRuns(resolver.status().context->level(), bidiRuns, endOfLine, layoutState.lineInfo(), verticalPositionCache, trailingSpaceRun, wordMeasurements);
|
| +
|
| + bidiRuns.deleteRuns();
|
| + resolver.markCurrentRunEmpty(); // FIXME: This can probably be replaced by an ASSERT (or just removed).
|
| +
|
| + if (lineBox) {
|
| + lineBox->setLineBreakInfo(endOfLine.object(), endOfLine.offset(), resolver.status());
|
| + if (layoutState.usesPaintInvalidationBounds())
|
| + layoutState.updatePaintInvalidationRangeFromBox(lineBox);
|
| + }
|
| + }
|
| +
|
| + for (size_t i = 0; i < lineBreaker.positionedObjects().size(); ++i)
|
| + setStaticPositions(this, lineBreaker.positionedObjects()[i]);
|
| +
|
| + if (!layoutState.lineInfo().isEmpty())
|
| + layoutState.lineInfo().setFirstLine(false);
|
| +
|
| + lineMidpointState.reset();
|
| + resolver.setPosition(endOfLine, numberOfIsolateAncestors(endOfLine));
|
| + }
|
| +}
|
| +
|
| +void RenderParagraph::linkToEndLineIfNeeded(LineLayoutState& layoutState)
|
| +{
|
| + if (layoutState.endLine()) {
|
| + if (layoutState.endLineMatched()) {
|
| + // Attach all the remaining lines, and then adjust their y-positions as needed.
|
| + LayoutUnit delta = logicalHeight() - layoutState.endLineLogicalTop();
|
| + for (RootInlineBox* line = layoutState.endLine(); line; line = line->nextRootBox()) {
|
| + line->attachLine();
|
| + if (delta) {
|
| + layoutState.updatePaintInvalidationRangeFromBox(line, delta);
|
| + line->adjustBlockDirectionPosition(delta.toFloat());
|
| + }
|
| + }
|
| + setLogicalHeight(lastRootBox()->lineBottomWithLeading());
|
| + } else {
|
| + // Delete all the remaining lines.
|
| + deleteLineRange(layoutState, layoutState.endLine());
|
| + }
|
| + }
|
| +}
|
| +
|
| +void RenderParagraph::markDirtyFloatsForPaintInvalidation(Vector<FloatWithRect>& floats)
|
| +{
|
| + size_t floatCount = floats.size();
|
| + // Floats that did not have layout did not paint invalidations when we laid them out. They would have
|
| + // painted by now if they had moved, but if they stayed at (0, 0), they still need to be
|
| + // painted.
|
| + for (size_t i = 0; i < floatCount; ++i) {
|
| + if (!floats[i].everHadLayout) {
|
| + RenderBox* f = floats[i].object;
|
| + if (!f->x() && !f->y() && f->checkForPaintInvalidation()) {
|
| + f->setShouldDoFullPaintInvalidation(true);
|
| + }
|
| + }
|
| + }
|
| +}
|
| +
|
| +struct InlineMinMaxIterator {
|
| +/* InlineMinMaxIterator is a class that will iterate over all render objects that contribute to
|
| + inline min/max width calculations. Note the following about the way it walks:
|
| + (1) Positioned content is skipped (since it does not contribute to min/max width of a block)
|
| + (2) We do not drill into the children of floats or replaced elements, since you can't break
|
| + in the middle of such an element.
|
| + (3) Inline flows (e.g., <a>, <span>, <i>) are walked twice, since each side can have
|
| + distinct borders/margin/padding that contribute to the min/max width.
|
| +*/
|
| + RenderObject* parent;
|
| + RenderObject* current;
|
| + bool endOfInline;
|
| +
|
| + InlineMinMaxIterator(RenderObject* p)
|
| + : parent(p), current(p), endOfInline(false)
|
| + {
|
| +
|
| + }
|
| +
|
| + RenderObject* next();
|
| +};
|
| +
|
| +RenderObject* InlineMinMaxIterator::next()
|
| +{
|
| + RenderObject* result = 0;
|
| + bool oldEndOfInline = endOfInline;
|
| + endOfInline = false;
|
| + while (current || current == parent) {
|
| + if (!oldEndOfInline && (current == parent || (!current->isReplaced() && !current->isOutOfFlowPositioned())))
|
| + result = current->slowFirstChild();
|
| +
|
| + if (!result) {
|
| + // We hit the end of our inline. (It was empty, e.g., <span></span>.)
|
| + if (!oldEndOfInline && current->isRenderInline()) {
|
| + result = current;
|
| + endOfInline = true;
|
| + break;
|
| + }
|
| +
|
| + while (current && current != parent) {
|
| + result = current->nextSibling();
|
| + if (result)
|
| + break;
|
| + current = current->parent();
|
| + if (current && current != parent && current->isRenderInline()) {
|
| + result = current;
|
| + endOfInline = true;
|
| + break;
|
| + }
|
| + }
|
| + }
|
| +
|
| + if (!result)
|
| + break;
|
| +
|
| + if (!result->isOutOfFlowPositioned() && (result->isText() || result->isReplaced() || result->isRenderInline()))
|
| + break;
|
| +
|
| + current = result;
|
| + result = 0;
|
| + }
|
| +
|
| + // Update our position.
|
| + current = result;
|
| + return current;
|
| +}
|
| +
|
| +static LayoutUnit getBPMWidth(LayoutUnit childValue, Length cssUnit)
|
| +{
|
| + if (cssUnit.type() != Auto)
|
| + return (cssUnit.isFixed() ? static_cast<LayoutUnit>(cssUnit.value()) : childValue);
|
| + return 0;
|
| +}
|
| +
|
| +static LayoutUnit getBorderPaddingMargin(RenderBoxModelObject* child, bool endOfInline)
|
| +{
|
| + RenderStyle* childStyle = child->style();
|
| + if (endOfInline) {
|
| + return getBPMWidth(child->marginEnd(), childStyle->marginEnd()) +
|
| + getBPMWidth(child->paddingEnd(), childStyle->paddingEnd()) +
|
| + child->borderEnd();
|
| + }
|
| + return getBPMWidth(child->marginStart(), childStyle->marginStart()) +
|
| + getBPMWidth(child->paddingStart(), childStyle->paddingStart()) +
|
| + child->borderStart();
|
| +}
|
| +
|
| +static inline void stripTrailingSpace(float& inlineMax, float& inlineMin, RenderObject* trailingSpaceChild)
|
| +{
|
| + if (trailingSpaceChild && trailingSpaceChild->isText()) {
|
| + // Collapse away the trailing space at the end of a block.
|
| + RenderText* t = toRenderText(trailingSpaceChild);
|
| + const UChar space = ' ';
|
| + const Font& font = t->style()->font(); // FIXME: This ignores first-line.
|
| + float spaceWidth = font.width(constructTextRun(t, font, &space, 1, t->style(), LTR));
|
| + inlineMax -= spaceWidth + font.fontDescription().wordSpacing();
|
| + if (inlineMin > inlineMax)
|
| + inlineMin = inlineMax;
|
| + }
|
| +}
|
| +
|
| +static inline void updatePreferredWidth(LayoutUnit& preferredWidth, float& result)
|
| +{
|
| + LayoutUnit snappedResult = LayoutUnit::fromFloatCeil(result);
|
| + preferredWidth = std::max(snappedResult, preferredWidth);
|
| +}
|
| +
|
| +// When converting between floating point and LayoutUnits we risk losing precision
|
| +// with each conversion. When this occurs while accumulating our preferred widths,
|
| +// we can wind up with a line width that's larger than our maxPreferredWidth due to
|
| +// pure float accumulation.
|
| +static inline LayoutUnit adjustFloatForSubPixelLayout(float value)
|
| +{
|
| + return LayoutUnit::fromFloatCeil(value);
|
| +}
|
| +
|
| +// FIXME: This function should be broken into something less monolithic.
|
| +// FIXME: The main loop here is very similar to LineBreaker::nextSegmentBreak. They can probably reuse code.
|
| +void RenderParagraph::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const
|
| +{
|
| + float inlineMax = 0;
|
| + float inlineMin = 0;
|
| +
|
| + RenderStyle* styleToUse = style();
|
| + RenderBlock* containingBlock = this->containingBlock();
|
| + LayoutUnit cw = containingBlock ? containingBlock->contentLogicalWidth() : LayoutUnit();
|
| +
|
| + // If we are at the start of a line, we want to ignore all white-space.
|
| + // Also strip spaces if we previously had text that ended in a trailing space.
|
| + bool stripFrontSpaces = true;
|
| + RenderObject* trailingSpaceChild = 0;
|
| +
|
| + bool autoWrap, oldAutoWrap;
|
| + autoWrap = oldAutoWrap = styleToUse->autoWrap();
|
| +
|
| + InlineMinMaxIterator childIterator(const_cast<RenderParagraph*>(this));
|
| +
|
| + // Only gets added to the max preffered width once.
|
| + bool addedTextIndent = false;
|
| + // Signals the text indent was more negative than the min preferred width
|
| + bool hasRemainingNegativeTextIndent = false;
|
| +
|
| + LayoutUnit textIndent = minimumValueForLength(styleToUse->textIndent(), cw);
|
| + bool isPrevChildInlineFlow = false;
|
| + bool shouldBreakLineAfterText = false;
|
| + while (RenderObject* child = childIterator.next()) {
|
| + autoWrap = child->isReplaced() ? child->parent()->style()->autoWrap() :
|
| + child->style()->autoWrap();
|
| +
|
| + // Step One: determine whether or not we need to go ahead and
|
| + // terminate our current line. Each discrete chunk can become
|
| + // the new min-width, if it is the widest chunk seen so far, and
|
| + // it can also become the max-width.
|
| +
|
| + // Children fall into three categories:
|
| + // (1) An inline flow object. These objects always have a min/max of 0,
|
| + // and are included in the iteration solely so that their margins can
|
| + // be added in.
|
| + //
|
| + // (2) An inline non-text non-flow object, e.g., an inline replaced element.
|
| + // These objects can always be on a line by themselves, so in this situation
|
| + // we need to go ahead and break the current line, and then add in our own
|
| + // margins and min/max width on its own line, and then terminate the line.
|
| + //
|
| + // (3) A text object. Text runs can have breakable characters at the start,
|
| + // the middle or the end. They may also lose whitespace off the front if
|
| + // we're already ignoring whitespace. In order to compute accurate min-width
|
| + // information, we need three pieces of information.
|
| + // (a) the min-width of the first non-breakable run. Should be 0 if the text string
|
| + // starts with whitespace.
|
| + // (b) the min-width of the last non-breakable run. Should be 0 if the text string
|
| + // ends with whitespace.
|
| + // (c) the min/max width of the string (trimmed for whitespace).
|
| + //
|
| + // If the text string starts with whitespace, then we need to go ahead and
|
| + // terminate our current line (unless we're already in a whitespace stripping
|
| + // mode.
|
| + //
|
| + // If the text string has a breakable character in the middle, but didn't start
|
| + // with whitespace, then we add the width of the first non-breakable run and
|
| + // then end the current line. We then need to use the intermediate min/max width
|
| + // values (if any of them are larger than our current min/max). We then look at
|
| + // the width of the last non-breakable run and use that to start a new line
|
| + // (unless we end in whitespace).
|
| + RenderStyle* childStyle = child->style();
|
| + float childMin = 0;
|
| + float childMax = 0;
|
| +
|
| + if (!child->isText()) {
|
| + // Case (1) and (2). Inline replaced and inline flow elements.
|
| + if (child->isRenderInline()) {
|
| + // Add in padding/border/margin from the appropriate side of
|
| + // the element.
|
| + float bpm = getBorderPaddingMargin(toRenderInline(child), childIterator.endOfInline).toFloat();
|
| + childMin += bpm;
|
| + childMax += bpm;
|
| +
|
| + inlineMin += childMin;
|
| + inlineMax += childMax;
|
| +
|
| + child->clearPreferredLogicalWidthsDirty();
|
| + } else {
|
| + // Inline replaced elts add in their margins to their min/max values.
|
| + LayoutUnit margins = 0;
|
| + Length startMargin = childStyle->marginStart();
|
| + Length endMargin = childStyle->marginEnd();
|
| + if (startMargin.isFixed())
|
| + margins += adjustFloatForSubPixelLayout(startMargin.value());
|
| + if (endMargin.isFixed())
|
| + margins += adjustFloatForSubPixelLayout(endMargin.value());
|
| + childMin += margins.ceilToFloat();
|
| + childMax += margins.ceilToFloat();
|
| + }
|
| + }
|
| +
|
| + if (!child->isRenderInline() && !child->isText()) {
|
| + // Case (2). Inline replaced elements and floats.
|
| + // Go ahead and terminate the current line as far as
|
| + // minwidth is concerned.
|
| + LayoutUnit childMinPreferredLogicalWidth = child->minPreferredLogicalWidth();
|
| + LayoutUnit childMaxPreferredLogicalWidth = child->maxPreferredLogicalWidth();
|
| + childMin += childMinPreferredLogicalWidth.ceilToFloat();
|
| + childMax += childMaxPreferredLogicalWidth.ceilToFloat();
|
| +
|
| + bool canBreakReplacedElement = true;
|
| + if ((canBreakReplacedElement && (autoWrap || oldAutoWrap) && (!isPrevChildInlineFlow || shouldBreakLineAfterText))) {
|
| + updatePreferredWidth(minLogicalWidth, inlineMin);
|
| + inlineMin = 0;
|
| + }
|
| +
|
| + // Add in text-indent. This is added in only once.
|
| + if (!addedTextIndent) {
|
| + float ceiledTextIndent = textIndent.ceilToFloat();
|
| + childMin += ceiledTextIndent;
|
| + childMax += ceiledTextIndent;
|
| +
|
| + if (childMin < 0)
|
| + textIndent = adjustFloatForSubPixelLayout(childMin);
|
| + else
|
| + addedTextIndent = true;
|
| + }
|
| +
|
| + // Add our width to the max.
|
| + inlineMax += std::max<float>(0, childMax);
|
| +
|
| + if (!autoWrap || !canBreakReplacedElement || (isPrevChildInlineFlow && !shouldBreakLineAfterText)) {
|
| + inlineMin += childMin;
|
| + } else {
|
| + // Now check our line.
|
| + updatePreferredWidth(minLogicalWidth, childMin);
|
| +
|
| + // Now start a new line.
|
| + inlineMin = 0;
|
| + }
|
| +
|
| + if (autoWrap && canBreakReplacedElement && isPrevChildInlineFlow) {
|
| + updatePreferredWidth(minLogicalWidth, inlineMin);
|
| + inlineMin = 0;
|
| + }
|
| +
|
| + // We are no longer stripping whitespace at the start of
|
| + // a line.
|
| + stripFrontSpaces = false;
|
| + trailingSpaceChild = 0;
|
| + } else if (child->isText()) {
|
| + // Case (3). Text.
|
| + RenderText* t = toRenderText(child);
|
| +
|
| + // Determine if we have a breakable character. Pass in
|
| + // whether or not we should ignore any spaces at the front
|
| + // of the string. If those are going to be stripped out,
|
| + // then they shouldn't be considered in the breakable char
|
| + // check.
|
| + bool hasBreakableChar, hasBreak;
|
| + float firstLineMinWidth, lastLineMinWidth;
|
| + bool hasBreakableStart, hasBreakableEnd;
|
| + float firstLineMaxWidth, lastLineMaxWidth;
|
| + t->trimmedPrefWidths(inlineMax,
|
| + firstLineMinWidth, hasBreakableStart, lastLineMinWidth, hasBreakableEnd,
|
| + hasBreakableChar, hasBreak, firstLineMaxWidth, lastLineMaxWidth,
|
| + childMin, childMax, stripFrontSpaces, styleToUse->direction());
|
| +
|
| + // This text object will not be rendered, but it may still provide a breaking opportunity.
|
| + if (!hasBreak && !childMax) {
|
| + if (autoWrap && (hasBreakableStart || hasBreakableEnd)) {
|
| + updatePreferredWidth(minLogicalWidth, inlineMin);
|
| + inlineMin = 0;
|
| + }
|
| + continue;
|
| + }
|
| +
|
| + if (stripFrontSpaces)
|
| + trailingSpaceChild = child;
|
| + else
|
| + trailingSpaceChild = 0;
|
| +
|
| + // Add in text-indent. This is added in only once.
|
| + float ti = 0;
|
| + if (!addedTextIndent || hasRemainingNegativeTextIndent) {
|
| + ti = textIndent.ceilToFloat();
|
| + childMin += ti;
|
| + firstLineMinWidth += ti;
|
| +
|
| + // It the text indent negative and larger than the child minimum, we re-use the remainder
|
| + // in future minimum calculations, but using the negative value again on the maximum
|
| + // will lead to under-counting the max pref width.
|
| + if (!addedTextIndent) {
|
| + childMax += ti;
|
| + firstLineMaxWidth += ti;
|
| + addedTextIndent = true;
|
| + }
|
| +
|
| + if (childMin < 0) {
|
| + textIndent = childMin;
|
| + hasRemainingNegativeTextIndent = true;
|
| + }
|
| + }
|
| +
|
| + // If we have no breakable characters at all,
|
| + // then this is the easy case. We add ourselves to the current
|
| + // min and max and continue.
|
| + if (!hasBreakableChar) {
|
| + inlineMin += childMin;
|
| + } else {
|
| + if (hasBreakableStart) {
|
| + updatePreferredWidth(minLogicalWidth, inlineMin);
|
| + } else {
|
| + inlineMin += firstLineMinWidth;
|
| + updatePreferredWidth(minLogicalWidth, inlineMin);
|
| + childMin -= ti;
|
| + }
|
| +
|
| + inlineMin = childMin;
|
| +
|
| + if (hasBreakableEnd) {
|
| + updatePreferredWidth(minLogicalWidth, inlineMin);
|
| + inlineMin = 0;
|
| + shouldBreakLineAfterText = false;
|
| + } else {
|
| + updatePreferredWidth(minLogicalWidth, inlineMin);
|
| + inlineMin = lastLineMinWidth;
|
| + shouldBreakLineAfterText = true;
|
| + }
|
| + }
|
| +
|
| + if (hasBreak) {
|
| + inlineMax += firstLineMaxWidth;
|
| + updatePreferredWidth(maxLogicalWidth, inlineMax);
|
| + updatePreferredWidth(maxLogicalWidth, childMax);
|
| + inlineMax = lastLineMaxWidth;
|
| + addedTextIndent = true;
|
| + } else {
|
| + inlineMax += std::max<float>(0, childMax);
|
| + }
|
| + }
|
| +
|
| + if (!child->isText() && child->isRenderInline())
|
| + isPrevChildInlineFlow = true;
|
| + else
|
| + isPrevChildInlineFlow = false;
|
| +
|
| + oldAutoWrap = autoWrap;
|
| + }
|
| +
|
| + if (styleToUse->collapseWhiteSpace())
|
| + stripTrailingSpace(inlineMax, inlineMin, trailingSpaceChild);
|
| +
|
| + updatePreferredWidth(minLogicalWidth, inlineMin);
|
| + updatePreferredWidth(maxLogicalWidth, inlineMax);
|
| +
|
| + maxLogicalWidth = std::max(minLogicalWidth, maxLogicalWidth);
|
| +}
|
| +
|
| +void RenderParagraph::layoutChildren(bool relayoutChildren, SubtreeLayoutScope& layoutScope, LayoutUnit& paintInvalidationLogicalTop, LayoutUnit& paintInvalidationLogicalBottom, LayoutUnit beforeEdge, LayoutUnit afterEdge)
|
| +{
|
| + // Figure out if we should clear out our line boxes.
|
| + // FIXME: Handle resize eventually!
|
| + bool isFullLayout = !firstLineBox() || selfNeedsLayout() || relayoutChildren;
|
| + LineLayoutState layoutState(isFullLayout, paintInvalidationLogicalTop, paintInvalidationLogicalBottom);
|
| +
|
| + if (isFullLayout) {
|
| + // Ensure the old line boxes will be erased.
|
| + if (firstLineBox())
|
| + setShouldDoFullPaintInvalidation(true);
|
| + lineBoxes()->deleteLineBoxes();
|
| + }
|
| +
|
| + // Text truncation kicks in in two cases:
|
| + // 1) If your overflow isn't visible and your text-overflow-mode isn't clip.
|
| + // 2) If you're an anonymous paragraph with a parent that satisfies #1.
|
| + // FIXME: CSS3 says that descendants that are clipped must also know how to truncate. This is insanely
|
| + // difficult to figure out in general (especially in the middle of doing layout), so we only handle the
|
| + // simple case of an anonymous block truncating when it's parent is clipped.
|
| + bool hasTextOverflow = (style()->textOverflow() && hasOverflowClip())
|
| + || (isAnonymousBlock() && parent() && parent()->style()->textOverflow() && parent()->hasOverflowClip());
|
| +
|
| + // Walk all the lines and delete our ellipsis line boxes if they exist.
|
| + if (hasTextOverflow)
|
| + deleteEllipsisLineBoxes();
|
| +
|
| + if (firstChild()) {
|
| + // In full layout mode, clear the line boxes of children upfront. Otherwise,
|
| + // siblings can run into stale root lineboxes during layout. Then layout
|
| + // the replaced elements later. In partial layout mode, line boxes are not
|
| + // deleted and only dirtied. In that case, we can layout the replaced
|
| + // elements at the same time.
|
| + Vector<RenderBox*> replacedChildren;
|
| + for (InlineWalker walker(this); !walker.atEnd(); walker.advance()) {
|
| + RenderObject* o = walker.current();
|
| +
|
| + if (!layoutState.hasInlineChild() && o->isInline())
|
| + layoutState.setHasInlineChild(true);
|
| +
|
| + if (o->isReplaced() || o->isOutOfFlowPositioned()) {
|
| + RenderBox* box = toRenderBox(o);
|
| +
|
| + updateBlockChildDirtyBitsBeforeLayout(relayoutChildren, box);
|
| +
|
| + if (o->isOutOfFlowPositioned()) {
|
| + o->containingBlock()->insertPositionedObject(box);
|
| + } else if (isFullLayout || o->needsLayout()) {
|
| + // Replaced element.
|
| + box->dirtyLineBoxes(isFullLayout);
|
| + if (isFullLayout)
|
| + replacedChildren.append(box);
|
| + else
|
| + o->layoutIfNeeded();
|
| + }
|
| + } else if (o->isText() || (o->isRenderInline() && !walker.atEndOfInline())) {
|
| + if (!o->isText())
|
| + toRenderInline(o)->updateAlwaysCreateLineBoxes(layoutState.isFullLayout());
|
| + if (layoutState.isFullLayout() || o->selfNeedsLayout())
|
| + dirtyLineBoxesForRenderer(o, layoutState.isFullLayout());
|
| + o->clearNeedsLayout();
|
| + }
|
| + }
|
| +
|
| + for (size_t i = 0; i < replacedChildren.size(); i++)
|
| + replacedChildren[i]->layoutIfNeeded();
|
| +
|
| + layoutRunsAndFloats(layoutState);
|
| + }
|
| +
|
| + // Expand the last line to accommodate Ruby and emphasis marks.
|
| + int lastLineAnnotationsAdjustment = 0;
|
| + if (lastRootBox()) {
|
| + LayoutUnit lowestAllowedPosition = std::max(lastRootBox()->lineBottom(), logicalHeight() + paddingAfter());
|
| + lastLineAnnotationsAdjustment = lastRootBox()->computeUnderAnnotationAdjustment(lowestAllowedPosition);
|
| + }
|
| +
|
| + // Now add in the bottom border/padding.
|
| + setLogicalHeight(logicalHeight() + lastLineAnnotationsAdjustment + afterEdge);
|
| +
|
| + if (!firstLineBox() && hasLineIfEmpty())
|
| + setLogicalHeight(logicalHeight() + lineHeight(true, HorizontalLine, PositionOfInteriorLineBoxes));
|
| +
|
| + // See if we have any lines that spill out of our block. If we do, then we will possibly need to
|
| + // truncate text.
|
| + if (hasTextOverflow)
|
| + checkLinesForTextOverflow();
|
| +
|
| + // Ensure the new line boxes will be painted.
|
| + if (isFullLayout && firstLineBox())
|
| + setShouldDoFullPaintInvalidation(true);
|
| +}
|
| +
|
| +void RenderParagraph::checkFloatsInCleanLine(RootInlineBox* line, Vector<FloatWithRect>& floats, size_t& floatIndex, bool& encounteredNewFloat, bool& dirtiedByFloat)
|
| +{
|
| + Vector<RenderBox*>* cleanLineFloats = line->floatsPtr();
|
| + if (!cleanLineFloats)
|
| + return;
|
| +
|
| + Vector<RenderBox*>::iterator end = cleanLineFloats->end();
|
| + for (Vector<RenderBox*>::iterator it = cleanLineFloats->begin(); it != end; ++it) {
|
| + RenderBox* floatingBox = *it;
|
| + floatingBox->layoutIfNeeded();
|
| + LayoutSize newSize(floatingBox->width() + floatingBox->marginWidth(), floatingBox->height() + floatingBox->marginHeight());
|
| + if (floats[floatIndex].object != floatingBox) {
|
| + encounteredNewFloat = true;
|
| + return;
|
| + }
|
| +
|
| + if (floats[floatIndex].rect.size() != newSize) {
|
| + LayoutUnit floatTop = floats[floatIndex].rect.y();
|
| + LayoutUnit floatHeight = std::max(floats[floatIndex].rect.height(), newSize.height());
|
| + floatHeight = std::min(floatHeight, LayoutUnit::max() - floatTop);
|
| + line->markDirty();
|
| + markLinesDirtyInBlockRange(line->lineBottomWithLeading(), floatTop + floatHeight, line);
|
| + floats[floatIndex].rect.setSize(newSize);
|
| + dirtiedByFloat = true;
|
| + }
|
| + floatIndex++;
|
| + }
|
| +}
|
| +
|
| +RootInlineBox* RenderParagraph::determineStartPosition(LineLayoutState& layoutState, InlineBidiResolver& resolver)
|
| +{
|
| + RootInlineBox* curr = 0;
|
| + RootInlineBox* last = 0;
|
| +
|
| + // FIXME: This entire float-checking block needs to be broken into a new function.
|
| + bool dirtiedByFloat = false;
|
| + if (!layoutState.isFullLayout()) {
|
| + size_t floatIndex = 0;
|
| + for (curr = firstRootBox(); curr && !curr->isDirty(); curr = curr->nextRootBox()) {
|
| + // If a new float has been inserted before this line or before its last known float, just do a full layout.
|
| + bool encounteredNewFloat = false;
|
| + checkFloatsInCleanLine(curr, layoutState.floats(), floatIndex, encounteredNewFloat, dirtiedByFloat);
|
| + if (encounteredNewFloat)
|
| + layoutState.markForFullLayout();
|
| +
|
| + if (dirtiedByFloat || layoutState.isFullLayout())
|
| + break;
|
| + }
|
| + // Check if a new float has been inserted after the last known float.
|
| + if (!curr && floatIndex < layoutState.floats().size())
|
| + layoutState.markForFullLayout();
|
| + }
|
| +
|
| + if (layoutState.isFullLayout()) {
|
| + // If we encountered a new float and have inline children, mark ourself to force us to issue paint invalidations.
|
| + if (layoutState.hasInlineChild() && !selfNeedsLayout()) {
|
| + setNeedsLayoutAndFullPaintInvalidation(MarkOnlyThis);
|
| + setShouldDoFullPaintInvalidation(true);
|
| + }
|
| +
|
| + // FIXME: This should just call deleteLineBoxTree, but that causes
|
| + // crashes for fast/repaint tests.
|
| + curr = firstRootBox();
|
| + while (curr) {
|
| + // Note: This uses nextRootBox() insted of nextLineBox() like deleteLineBoxTree does.
|
| + RootInlineBox* next = curr->nextRootBox();
|
| + curr->deleteLine();
|
| + curr = next;
|
| + }
|
| + ASSERT(!firstLineBox() && !lastLineBox());
|
| + } else {
|
| + if (curr) {
|
| + // We have a dirty line.
|
| + if (RootInlineBox* prevRootBox = curr->prevRootBox()) {
|
| + // We have a previous line.
|
| + if (!dirtiedByFloat && (!prevRootBox->endsWithBreak() || !prevRootBox->lineBreakObj() || (prevRootBox->lineBreakObj()->isText() && prevRootBox->lineBreakPos() >= toRenderText(prevRootBox->lineBreakObj())->textLength())))
|
| + // The previous line didn't break cleanly or broke at a newline
|
| + // that has been deleted, so treat it as dirty too.
|
| + curr = prevRootBox;
|
| + }
|
| + } else {
|
| + // No dirty lines were found.
|
| + // If the last line didn't break cleanly, treat it as dirty.
|
| + if (lastRootBox() && !lastRootBox()->endsWithBreak())
|
| + curr = lastRootBox();
|
| + }
|
| +
|
| + // If we have no dirty lines, then last is just the last root box.
|
| + last = curr ? curr->prevRootBox() : lastRootBox();
|
| + }
|
| +
|
| + layoutState.lineInfo().setFirstLine(!last);
|
| + layoutState.lineInfo().setPreviousLineBrokeCleanly(!last || last->endsWithBreak());
|
| +
|
| + if (last) {
|
| + setLogicalHeight(last->lineBottomWithLeading());
|
| + InlineIterator iter = InlineIterator(this, last->lineBreakObj(), last->lineBreakPos());
|
| + resolver.setPosition(iter, numberOfIsolateAncestors(iter));
|
| + resolver.setStatus(last->lineBreakBidiStatus());
|
| + } else {
|
| + TextDirection direction = style()->direction();
|
| + if (style()->unicodeBidi() == Plaintext)
|
| + direction = determinePlaintextDirectionality(this);
|
| + resolver.setStatus(BidiStatus(direction, isOverride(style()->unicodeBidi())));
|
| + InlineIterator iter = InlineIterator(this, bidiFirstSkippingEmptyInlines(this, resolver.runs(), &resolver), 0);
|
| + resolver.setPosition(iter, numberOfIsolateAncestors(iter));
|
| + }
|
| + return curr;
|
| +}
|
| +
|
| +void RenderParagraph::determineEndPosition(LineLayoutState& layoutState, RootInlineBox* startLine, InlineIterator& cleanLineStart, BidiStatus& cleanLineBidiStatus)
|
| +{
|
| + ASSERT(!layoutState.endLine());
|
| + size_t floatIndex = layoutState.floatIndex();
|
| + RootInlineBox* last = 0;
|
| + for (RootInlineBox* curr = startLine->nextRootBox(); curr; curr = curr->nextRootBox()) {
|
| + if (!curr->isDirty()) {
|
| + bool encounteredNewFloat = false;
|
| + bool dirtiedByFloat = false;
|
| + checkFloatsInCleanLine(curr, layoutState.floats(), floatIndex, encounteredNewFloat, dirtiedByFloat);
|
| + if (encounteredNewFloat)
|
| + return;
|
| + }
|
| + if (curr->isDirty())
|
| + last = 0;
|
| + else if (!last)
|
| + last = curr;
|
| + }
|
| +
|
| + if (!last)
|
| + return;
|
| +
|
| + // At this point, |last| is the first line in a run of clean lines that ends with the last line
|
| + // in the block.
|
| +
|
| + RootInlineBox* prev = last->prevRootBox();
|
| + cleanLineStart = InlineIterator(this, prev->lineBreakObj(), prev->lineBreakPos());
|
| + cleanLineBidiStatus = prev->lineBreakBidiStatus();
|
| + layoutState.setEndLineLogicalTop(prev->lineBottomWithLeading());
|
| +
|
| + for (RootInlineBox* line = last; line; line = line->nextRootBox())
|
| + line->extractLine(); // Disconnect all line boxes from their render objects while preserving
|
| + // their connections to one another.
|
| +
|
| + layoutState.setEndLine(last);
|
| +}
|
| +
|
| +bool RenderParagraph::checkPaginationAndFloatsAtEndLine(LineLayoutState& layoutState)
|
| +{
|
| + // FIXME(sky): Remove this.
|
| + return true;
|
| +}
|
| +
|
| +bool RenderParagraph::matchedEndLine(LineLayoutState& layoutState, const InlineBidiResolver& resolver, const InlineIterator& endLineStart, const BidiStatus& endLineStatus)
|
| +{
|
| + if (resolver.position() == endLineStart) {
|
| + if (resolver.status() != endLineStatus)
|
| + return false;
|
| + return checkPaginationAndFloatsAtEndLine(layoutState);
|
| + }
|
| +
|
| + // The first clean line doesn't match, but we can check a handful of following lines to try
|
| + // to match back up.
|
| + static int numLines = 8; // The # of lines we're willing to match against.
|
| + RootInlineBox* originalEndLine = layoutState.endLine();
|
| + RootInlineBox* line = originalEndLine;
|
| + for (int i = 0; i < numLines && line; i++, line = line->nextRootBox()) {
|
| + if (line->lineBreakObj() == resolver.position().object() && line->lineBreakPos() == resolver.position().offset()) {
|
| + // We have a match.
|
| + if (line->lineBreakBidiStatus() != resolver.status())
|
| + return false; // ...but the bidi state doesn't match.
|
| +
|
| + bool matched = false;
|
| + RootInlineBox* result = line->nextRootBox();
|
| + layoutState.setEndLine(result);
|
| + if (result) {
|
| + layoutState.setEndLineLogicalTop(line->lineBottomWithLeading());
|
| + matched = checkPaginationAndFloatsAtEndLine(layoutState);
|
| + }
|
| +
|
| + // Now delete the lines that we failed to sync.
|
| + deleteLineRange(layoutState, originalEndLine, result);
|
| + return matched;
|
| + }
|
| + }
|
| +
|
| + return false;
|
| +}
|
| +
|
| +void RenderParagraph::deleteEllipsisLineBoxes()
|
| +{
|
| + ETextAlign textAlign = style()->textAlign();
|
| + bool ltr = style()->isLeftToRightDirection();
|
| + bool firstLine = true;
|
| + for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) {
|
| + if (curr->hasEllipsisBox()) {
|
| + curr->clearTruncation();
|
| +
|
| + // Shift the line back where it belongs if we cannot accomodate an ellipsis.
|
| + float logicalLeft = logicalLeftOffsetForLine(firstLine).toFloat();
|
| + float availableLogicalWidth = logicalRightOffsetForLine(false) - logicalLeft;
|
| + float totalLogicalWidth = curr->logicalWidth();
|
| + updateLogicalWidthForAlignment(textAlign, curr, 0, logicalLeft, totalLogicalWidth, availableLogicalWidth, 0);
|
| +
|
| + if (ltr)
|
| + curr->adjustLogicalPosition((logicalLeft - curr->logicalLeft()), 0);
|
| + else
|
| + curr->adjustLogicalPosition(-(curr->logicalLeft() - logicalLeft), 0);
|
| + }
|
| + firstLine = false;
|
| + }
|
| +}
|
| +
|
| +void RenderParagraph::checkLinesForTextOverflow()
|
| +{
|
| + // Determine the width of the ellipsis using the current font.
|
| + // FIXME: CSS3 says this is configurable, also need to use 0x002E (FULL STOP) if horizontal ellipsis is "not renderable"
|
| + const Font& font = style()->font();
|
| + DEFINE_STATIC_LOCAL(AtomicString, ellipsisStr, (&horizontalEllipsis, 1));
|
| + const Font& firstLineFont = firstLineStyle()->font();
|
| + // FIXME: We should probably not hard-code the direction here. https://crbug.com/333004
|
| + TextDirection ellipsisDirection = LTR;
|
| + float firstLineEllipsisWidth = firstLineFont.width(constructTextRun(this, firstLineFont, &horizontalEllipsis, 1, firstLineStyle(), ellipsisDirection));
|
| + float ellipsisWidth = (font == firstLineFont) ? firstLineEllipsisWidth : font.width(constructTextRun(this, font, &horizontalEllipsis, 1, style(), ellipsisDirection));
|
| +
|
| + // For LTR text truncation, we want to get the right edge of our padding box, and then we want to see
|
| + // if the right edge of a line box exceeds that. For RTL, we use the left edge of the padding box and
|
| + // check the left edge of the line box to see if it is less
|
| + // Include the scrollbar for overflow blocks, which means we want to use "contentWidth()"
|
| + bool ltr = style()->isLeftToRightDirection();
|
| + ETextAlign textAlign = style()->textAlign();
|
| + bool firstLine = true;
|
| + for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) {
|
| + float currLogicalLeft = curr->logicalLeft();
|
| + LayoutUnit blockRightEdge = logicalRightOffsetForLine(firstLine);
|
| + LayoutUnit blockLeftEdge = logicalLeftOffsetForLine(firstLine);
|
| + LayoutUnit lineBoxEdge = ltr ? currLogicalLeft + curr->logicalWidth() : currLogicalLeft;
|
| + if ((ltr && lineBoxEdge > blockRightEdge) || (!ltr && lineBoxEdge < blockLeftEdge)) {
|
| + // This line spills out of our box in the appropriate direction. Now we need to see if the line
|
| + // can be truncated. In order for truncation to be possible, the line must have sufficient space to
|
| + // accommodate our truncation string, and no replaced elements (images, tables) can overlap the ellipsis
|
| + // space.
|
| +
|
| + LayoutUnit width = firstLine ? firstLineEllipsisWidth : ellipsisWidth;
|
| + LayoutUnit blockEdge = ltr ? blockRightEdge : blockLeftEdge;
|
| + if (curr->lineCanAccommodateEllipsis(ltr, blockEdge, lineBoxEdge, width)) {
|
| + float totalLogicalWidth = curr->placeEllipsis(ellipsisStr, ltr, blockLeftEdge.toFloat(), blockRightEdge.toFloat(), width.toFloat());
|
| +
|
| + float logicalLeft = 0; // We are only intersted in the delta from the base position.
|
| + float availableLogicalWidth = (blockRightEdge - blockLeftEdge).toFloat();
|
| + updateLogicalWidthForAlignment(textAlign, curr, 0, logicalLeft, totalLogicalWidth, availableLogicalWidth, 0);
|
| + if (ltr)
|
| + curr->adjustLogicalPosition(logicalLeft, 0);
|
| + else
|
| + curr->adjustLogicalPosition(logicalLeft - (availableLogicalWidth - totalLogicalWidth), 0);
|
| + }
|
| + }
|
| + firstLine = false;
|
| + }
|
| +}
|
|
|
| } // namespace blink
|
|
|