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Side by Side Diff: src/gpu/gl/GrGLDefines.h

Issue 762923003: Add support for half float alpha textures. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix config setup Created 6 years ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 9
10 #ifndef GrGLDefines_DEFINED 10 #ifndef GrGLDefines_DEFINED
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295 #define GR_GL_GENERATE_MIPMAP_HINT 0x8192 295 #define GR_GL_GENERATE_MIPMAP_HINT 0x8192
296 296
297 /* DataType */ 297 /* DataType */
298 #define GR_GL_BYTE 0x1400 298 #define GR_GL_BYTE 0x1400
299 #define GR_GL_UNSIGNED_BYTE 0x1401 299 #define GR_GL_UNSIGNED_BYTE 0x1401
300 #define GR_GL_SHORT 0x1402 300 #define GR_GL_SHORT 0x1402
301 #define GR_GL_UNSIGNED_SHORT 0x1403 301 #define GR_GL_UNSIGNED_SHORT 0x1403
302 #define GR_GL_INT 0x1404 302 #define GR_GL_INT 0x1404
303 #define GR_GL_UNSIGNED_INT 0x1405 303 #define GR_GL_UNSIGNED_INT 0x1405
304 #define GR_GL_FLOAT 0x1406 304 #define GR_GL_FLOAT 0x1406
305 #define GR_GL_HALF_FLOAT 0x140B
305 #define GR_GL_FIXED 0x140C 306 #define GR_GL_FIXED 0x140C
307 #define GR_GL_HALF_FLOAT_OES 0x8D61
306 308
307 /* Lighting */ 309 /* Lighting */
308 #define GR_GL_LIGHTING 0x0B50 310 #define GR_GL_LIGHTING 0x0B50
309 #define GR_GL_LIGHT0 0x4000 311 #define GR_GL_LIGHT0 0x4000
310 #define GR_GL_LIGHT1 0x4001 312 #define GR_GL_LIGHT1 0x4001
311 #define GR_GL_LIGHT2 0x4002 313 #define GR_GL_LIGHT2 0x4002
312 #define GR_GL_LIGHT3 0x4003 314 #define GR_GL_LIGHT3 0x4003
313 #define GR_GL_LIGHT4 0x4004 315 #define GR_GL_LIGHT4 0x4004
314 #define GR_GL_LIGHT5 0x4005 316 #define GR_GL_LIGHT5 0x4005
315 #define GR_GL_LIGHT6 0x4006 317 #define GR_GL_LIGHT6 0x4006
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372 #define GR_GL_ALPHA 0x1906 374 #define GR_GL_ALPHA 0x1906
373 #define GR_GL_RGB 0x1907 375 #define GR_GL_RGB 0x1907
374 #define GR_GL_RGBA 0x1908 376 #define GR_GL_RGBA 0x1908
375 #define GR_GL_BGRA 0x80E1 377 #define GR_GL_BGRA 0x80E1
376 #define GR_GL_LUMINANCE 0x1909 378 #define GR_GL_LUMINANCE 0x1909
377 #define GR_GL_LUMINANCE_ALPHA 0x190A 379 #define GR_GL_LUMINANCE_ALPHA 0x190A
378 #define GR_GL_PALETTE8_RGBA8 0x8B96 380 #define GR_GL_PALETTE8_RGBA8 0x8B96
379 #define GR_GL_ALPHA8 0x803C 381 #define GR_GL_ALPHA8 0x803C
380 382
381 #define GR_GL_R8 0x8229 383 #define GR_GL_R8 0x8229
384 #define GR_GL_R16F 0x822D
385 #define GR_GL_ALPHA16F 0x881C
382 386
383 /* PixelType */ 387 /* PixelType */
384 /* GL_UNSIGNED_BYTE */ 388 /* GL_UNSIGNED_BYTE */
385 #define GR_GL_UNSIGNED_SHORT_4_4_4_4 0x8033 389 #define GR_GL_UNSIGNED_SHORT_4_4_4_4 0x8033
386 #define GR_GL_UNSIGNED_SHORT_5_5_5_1 0x8034 390 #define GR_GL_UNSIGNED_SHORT_5_5_5_1 0x8034
387 #define GR_GL_UNSIGNED_SHORT_5_6_5 0x8363 391 #define GR_GL_UNSIGNED_SHORT_5_6_5 0x8363
388 392
389 /* Shaders */ 393 /* Shaders */
390 #define GR_GL_FRAGMENT_SHADER 0x8B30 394 #define GR_GL_FRAGMENT_SHADER 0x8B30
391 #define GR_GL_VERTEX_SHADER 0x8B31 395 #define GR_GL_VERTEX_SHADER 0x8B31
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843 // NV_path_rendering extension to EXT_direct_state_access: 847 // NV_path_rendering extension to EXT_direct_state_access:
844 // [the matrix functions] must support the PATH_PROJECTION_NV and 848 // [the matrix functions] must support the PATH_PROJECTION_NV and
845 // PATH_MODELVIEW_NV tokens for matrixMode. 849 // PATH_MODELVIEW_NV tokens for matrixMode.
846 #define GR_GL_PATH_PROJECTION 0x1701 850 #define GR_GL_PATH_PROJECTION 0x1701
847 #define GR_GL_PATH_MODELVIEW 0x1700 851 #define GR_GL_PATH_MODELVIEW 0x1700
848 852
849 /* ARM specific define for MSAA support on framebuffer fetch */ 853 /* ARM specific define for MSAA support on framebuffer fetch */
850 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65 854 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65
851 855
852 #endif 856 #endif
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