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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
10 | 10 |
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383 fUseDrawInsteadOfClear = true; | 383 fUseDrawInsteadOfClear = true; |
384 } | 384 } |
385 | 385 |
386 this->initConfigTexturableTable(ctxInfo, gli); | 386 this->initConfigTexturableTable(ctxInfo, gli); |
387 this->initConfigRenderableTable(ctxInfo); | 387 this->initConfigRenderableTable(ctxInfo); |
388 | 388 |
389 return true; | 389 return true; |
390 } | 390 } |
391 | 391 |
392 void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) { | 392 void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) { |
393 | |
394 // OpenGL < 3.0 | 393 // OpenGL < 3.0 |
395 // no support for render targets unless the GL_ARB_framebuffer_object | 394 // no support for render targets unless the GL_ARB_framebuffer_object |
396 // extension is supported (in which case we get ALPHA, RED, RG, RGB, | 395 // extension is supported (in which case we get ALPHA, RED, RG, RGB, |
397 // RGBA (ALPHA8, RGBA4, RGBA8) for OpenGL > 1.1). Note that we | 396 // RGBA (ALPHA8, RGBA4, RGBA8) for OpenGL > 1.1). Note that we |
398 // probably don't get R8 in this case. | 397 // probably don't get R8 in this case. |
399 | 398 |
400 // OpenGL 3.0 | 399 // OpenGL 3.0 |
401 // base color renderable: ALPHA, RED, RG, RGB, and RGBA | 400 // base color renderable: ALPHA, RED, RG, RGB, and RGBA |
402 // sized derivatives: ALPHA8, R8, RGBA4, RGBA8 | 401 // sized derivatives: ALPHA8, R8, RGBA4, RGBA8 |
403 | 402 |
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463 if (ctxInfo.hasExtension("GL_CHROMIUM_renderbuffer_format_BGRA8888")) { | 462 if (ctxInfo.hasExtension("GL_CHROMIUM_renderbuffer_format_BGRA8888")) { |
464 fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kYes_MSAA] = true; | 463 fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kYes_MSAA] = true; |
465 } else { | 464 } else { |
466 fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kYes_MSAA] = | 465 fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kYes_MSAA] = |
467 !fBGRAIsInternalFormat || !this->usesMSAARenderBuffers(); | 466 !fBGRAIsInternalFormat || !this->usesMSAARenderBuffers(); |
468 } | 467 } |
469 } | 468 } |
470 | 469 |
471 if (this->isConfigTexturable(kRGBA_float_GrPixelConfig)) { | 470 if (this->isConfigTexturable(kRGBA_float_GrPixelConfig)) { |
472 fConfigRenderSupport[kRGBA_float_GrPixelConfig][kNo_MSAA] = true; | 471 fConfigRenderSupport[kRGBA_float_GrPixelConfig][kNo_MSAA] = true; |
| 472 if (kGL_GrGLStandard == standard) { |
| 473 fConfigRenderSupport[kRGBA_float_GrPixelConfig][kYes_MSAA] = true; |
| 474 } else { |
| 475 // for now we don't support float point MSAA on ES |
| 476 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kYes_MSAA] = false; |
| 477 } |
473 } | 478 } |
474 | 479 |
| 480 if (this->isConfigTexturable(kAlpha_half_GrPixelConfig)) { |
| 481 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kNo_MSAA] = true; |
| 482 if (kGL_GrGLStandard == standard) { |
| 483 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kYes_MSAA] = true; |
| 484 } else { |
| 485 // for now we don't support float point MSAA on ES |
| 486 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kYes_MSAA] = false; |
| 487 } |
| 488 } |
| 489 |
475 // If we don't support MSAA then undo any places above where we set a config
as renderable with | 490 // If we don't support MSAA then undo any places above where we set a config
as renderable with |
476 // msaa. | 491 // msaa. |
477 if (kNone_MSFBOType == fMSFBOType) { | 492 if (kNone_MSFBOType == fMSFBOType) { |
478 for (int i = 0; i < kGrPixelConfigCnt; ++i) { | 493 for (int i = 0; i < kGrPixelConfigCnt; ++i) { |
479 fConfigRenderSupport[i][kYes_MSAA] = false; | 494 fConfigRenderSupport[i][kYes_MSAA] = false; |
480 } | 495 } |
481 } | 496 } |
482 } | 497 } |
483 | 498 |
484 void GrGLCaps::initConfigTexturableTable(const GrGLContextInfo& ctxInfo, const G
rGLInterface* gli) { | 499 void GrGLCaps::initConfigTexturableTable(const GrGLContextInfo& ctxInfo, const G
rGLInterface* gli) { |
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600 // filtering modes are not supported. This is for simplicity, but a more | 615 // filtering modes are not supported. This is for simplicity, but a more |
601 // granular approach is possible. Coincidentally, floating point textures b
ecame part of | 616 // granular approach is possible. Coincidentally, floating point textures b
ecame part of |
602 // the standard in ES3.1 / OGL 3.1, hence the shorthand | 617 // the standard in ES3.1 / OGL 3.1, hence the shorthand |
603 bool hasFPTextures = version >= GR_GL_VER(3, 1); | 618 bool hasFPTextures = version >= GR_GL_VER(3, 1); |
604 if (!hasFPTextures) { | 619 if (!hasFPTextures) { |
605 hasFPTextures = ctxInfo.hasExtension("GL_ARB_texture_float") || | 620 hasFPTextures = ctxInfo.hasExtension("GL_ARB_texture_float") || |
606 (ctxInfo.hasExtension("OES_texture_float_linear") && | 621 (ctxInfo.hasExtension("OES_texture_float_linear") && |
607 ctxInfo.hasExtension("GL_OES_texture_float")); | 622 ctxInfo.hasExtension("GL_OES_texture_float")); |
608 } | 623 } |
609 fConfigTextureSupport[kRGBA_float_GrPixelConfig] = hasFPTextures; | 624 fConfigTextureSupport[kRGBA_float_GrPixelConfig] = hasFPTextures; |
| 625 |
| 626 // Check for fp16 texture support |
| 627 // NOTE: We disallow floating point textures on ES devices if linear |
| 628 // filtering modes are not supported. This is for simplicity, but a more |
| 629 // granular approach is possible. Coincidentally, 16-bit floating point tex
tures became part of |
| 630 // the standard in ES3.1 / OGL 3.1, hence the shorthand |
| 631 bool hasHalfFPTextures = version >= GR_GL_VER(3, 1); |
| 632 if (!hasHalfFPTextures) { |
| 633 hasHalfFPTextures = ctxInfo.hasExtension("GL_ARB_texture_float") || |
| 634 (ctxInfo.hasExtension("OES_texture_half_float_linear") && |
| 635 ctxInfo.hasExtension("GL_OES_texture_half_float")); |
| 636 } |
| 637 fConfigTextureSupport[kAlpha_half_GrPixelConfig] = hasHalfFPTextures && fTex
tureRedSupport; |
610 } | 638 } |
611 | 639 |
612 bool GrGLCaps::doReadPixelsSupported(const GrGLInterface* intf, | 640 bool GrGLCaps::doReadPixelsSupported(const GrGLInterface* intf, |
613 GrGLenum format, | 641 GrGLenum format, |
614 GrGLenum type) const { | 642 GrGLenum type) const { |
615 if (GR_GL_RGBA == format && GR_GL_UNSIGNED_BYTE == type) { | 643 if (GR_GL_RGBA == format && GR_GL_UNSIGNED_BYTE == type) { |
616 // ES 2 guarantees this format is supported | 644 // ES 2 guarantees this format is supported |
617 return true; | 645 return true; |
618 } | 646 } |
619 | 647 |
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869 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); | 897 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); |
870 r.appendf("Fragment coord conventions support: %s\n", | 898 r.appendf("Fragment coord conventions support: %s\n", |
871 (fFragCoordsConventionSupport ? "YES": "NO")); | 899 (fFragCoordsConventionSupport ? "YES": "NO")); |
872 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); | 900 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); |
873 r.appendf("Use non-VBO for dynamic data: %s\n", | 901 r.appendf("Use non-VBO for dynamic data: %s\n", |
874 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); | 902 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); |
875 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO
")); | 903 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO
")); |
876 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES"
: "NO")); | 904 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES"
: "NO")); |
877 return r; | 905 return r; |
878 } | 906 } |
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