Index: content/renderer/gpu/input_handler_proxy_unittest.cc |
diff --git a/content/renderer/gpu/input_handler_proxy_unittest.cc b/content/renderer/gpu/input_handler_proxy_unittest.cc |
index 620356779a8647255496756e81c377b9c4478dac..cf03bef11838adc3c0d36071d04a1710725ac823 100644 |
--- a/content/renderer/gpu/input_handler_proxy_unittest.cc |
+++ b/content/renderer/gpu/input_handler_proxy_unittest.cc |
@@ -24,6 +24,8 @@ using blink::WebInputEvent; |
using blink::WebMouseWheelEvent; |
using blink::WebPoint; |
using blink::WebSize; |
+using blink::WebTouchEvent; |
+using blink::WebTouchPoint; |
namespace content { |
namespace { |
@@ -64,9 +66,8 @@ class MockInputHandler : public cc::InputHandler { |
virtual void NotifyCurrentFlingVelocity(gfx::Vector2dF velocity) OVERRIDE {} |
virtual void MouseMoveAt(gfx::Point mouse_position) OVERRIDE {} |
- virtual bool HaveTouchEventHandlersAt(gfx::Point point) OVERRIDE { |
- return false; |
- } |
+ MOCK_METHOD1(HaveTouchEventHandlersAt, |
+ bool(gfx::Point point)); |
virtual void SetRootLayerScrollOffsetDelegate( |
cc::LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) |
@@ -1074,5 +1075,75 @@ TEST_F(InputHandlerProxyTest, GestureFlingStopsAtContentEdge) { |
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_); |
} |
+TEST_F(InputHandlerProxyTest, MultiTouchPointHitTestNegative) { |
+ // None of the three touch points fall in the touch region. So the event |
+ // should be dropped. |
+ expected_disposition_ = InputHandlerProxy::DROP_EVENT; |
+ VERIFY_AND_RESET_MOCKS(); |
+ |
+ EXPECT_CALL(mock_input_handler_, |
+ HaveTouchEventHandlersAt( |
+ testing::Property(&gfx::Point::x, testing::Gt(0)))) |
+ .WillOnce(testing::Return(false)); |
+ EXPECT_CALL(mock_input_handler_, |
+ HaveTouchEventHandlersAt( |
+ testing::Property(&gfx::Point::x, testing::Lt(0)))) |
+ .WillOnce(testing::Return(false)); |
+ |
+ WebTouchEvent touch; |
+ touch.type = WebInputEvent::TouchStart; |
+ |
+ touch.touchesLength = 3; |
+ touch.touches[0].state = WebTouchPoint::StateStationary; |
+ touch.touches[0].screenPosition = WebPoint(); |
+ touch.touches[0].position = WebPoint(); |
+ |
+ touch.touches[1].state = WebTouchPoint::StatePressed; |
+ touch.touches[1].screenPosition = WebPoint(10, 10); |
+ touch.touches[1].position = WebPoint(10, 10); |
+ |
+ touch.touches[2].state = WebTouchPoint::StatePressed; |
+ touch.touches[2].screenPosition = WebPoint(-10, 10); |
+ touch.touches[2].position = WebPoint(-10, 10); |
+ |
+ EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(touch)); |
+} |
+ |
+TEST_F(InputHandlerProxyTest, MultiTouchPointHitTestPositive) { |
+ // One of the touch points is on a touch-region. So the event should be sent |
+ // to the main thread. |
+ expected_disposition_ = InputHandlerProxy::DID_NOT_HANDLE; |
+ VERIFY_AND_RESET_MOCKS(); |
+ |
+ EXPECT_CALL(mock_input_handler_, |
+ HaveTouchEventHandlersAt( |
+ testing::Property(&gfx::Point::x, testing::Eq(0)))) |
+ .WillOnce(testing::Return(false)); |
+ EXPECT_CALL(mock_input_handler_, |
+ HaveTouchEventHandlersAt( |
+ testing::Property(&gfx::Point::x, testing::Gt(0)))) |
+ .WillOnce(testing::Return(true)); |
+ // Since the second touch point hits a touch-region, there should be no |
+ // hit-testing for the third touch point. |
+ |
+ WebTouchEvent touch; |
+ touch.type = WebInputEvent::TouchStart; |
+ |
+ touch.touchesLength = 3; |
+ touch.touches[0].state = WebTouchPoint::StatePressed; |
+ touch.touches[0].screenPosition = WebPoint(); |
+ touch.touches[0].position = WebPoint(); |
+ |
+ touch.touches[1].state = WebTouchPoint::StatePressed; |
+ touch.touches[1].screenPosition = WebPoint(10, 10); |
+ touch.touches[1].position = WebPoint(10, 10); |
+ |
+ touch.touches[2].state = WebTouchPoint::StatePressed; |
+ touch.touches[2].screenPosition = WebPoint(-10, 10); |
+ touch.touches[2].position = WebPoint(-10, 10); |
+ |
+ EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(touch)); |
+} |
+ |
} // namespace |
} // namespace content |