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Side by Side Diff: sky/engine/core/rendering/compositing/RenderLayerCompositor.cpp

Issue 762723002: Remove ENABLE(COMPOSITOR). (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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108 if (rootShouldAlwaysComposite()) { 108 if (rootShouldAlwaysComposite()) {
109 // FIXME: Is this needed? It was added in https://bugs.webkit.org/show_b ug.cgi?id=26651. 109 // FIXME: Is this needed? It was added in https://bugs.webkit.org/show_b ug.cgi?id=26651.
110 // No tests fail if it's deleted. 110 // No tests fail if it's deleted.
111 setNeedsCompositingUpdate(CompositingUpdateRebuildTree); 111 setNeedsCompositingUpdate(CompositingUpdateRebuildTree);
112 setCompositingModeEnabled(true); 112 setCompositingModeEnabled(true);
113 } 113 }
114 } 114 }
115 115
116 bool RenderLayerCompositor::rootShouldAlwaysComposite() const 116 bool RenderLayerCompositor::rootShouldAlwaysComposite() const
117 { 117 {
118 #if ENABLE(COMPOSITOR)
119 return true;
120 #else
121 return false; 118 return false;
122 #endif
123 } 119 }
124 120
125 void RenderLayerCompositor::updateAcceleratedCompositingSettings() 121 void RenderLayerCompositor::updateAcceleratedCompositingSettings()
126 { 122 {
127 m_compositingReasonFinder.updateTriggers(); 123 m_compositingReasonFinder.updateTriggers();
128 m_rootShouldAlwaysCompositeDirty = true; 124 m_rootShouldAlwaysCompositeDirty = true;
129 } 125 }
130 126
131 bool RenderLayerCompositor::hasAcceleratedCompositing() const 127 bool RenderLayerCompositor::hasAcceleratedCompositing() const
132 { 128 {
133 #if ENABLE(COMPOSITOR)
134 return true;
135 #else
136 return false; 129 return false;
137 #endif
138 } 130 }
139 131
140 bool RenderLayerCompositor::layerSquashingEnabled() const 132 bool RenderLayerCompositor::layerSquashingEnabled() const
141 { 133 {
142 if (!RuntimeEnabledFeatures::layerSquashingEnabled()) 134 if (!RuntimeEnabledFeatures::layerSquashingEnabled())
143 return false; 135 return false;
144 return true; 136 return true;
145 } 137 }
146 138
147 bool RenderLayerCompositor::preferCompositingToLCDTextEnabled() const 139 bool RenderLayerCompositor::preferCompositingToLCDTextEnabled() const
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
211 if (updateType >= CompositingUpdateAfterCompositingInputChange) 203 if (updateType >= CompositingUpdateAfterCompositingInputChange)
212 CompositingInputsUpdater(rootRenderLayer()).update(); 204 CompositingInputsUpdater(rootRenderLayer()).update();
213 205
214 #if ENABLE(ASSERT) 206 #if ENABLE(ASSERT)
215 CompositingInputsUpdater::assertNeedsCompositingInputsUpdateBitsCleared(root RenderLayer()); 207 CompositingInputsUpdater::assertNeedsCompositingInputsUpdateBitsCleared(root RenderLayer());
216 #endif 208 #endif
217 } 209 }
218 210
219 void RenderLayerCompositor::updateIfNeeded() 211 void RenderLayerCompositor::updateIfNeeded()
220 { 212 {
221 CompositingUpdateType updateType = m_pendingUpdateType;
222 m_pendingUpdateType = CompositingUpdateNone; 213 m_pendingUpdateType = CompositingUpdateNone;
223
224 if (!hasAcceleratedCompositing()) {
225 #if ENABLE(COMPOSITOR)
226 updateWithoutAcceleratedCompositing(updateType);
227 #endif
228 return;
229 }
230
231 if (updateType == CompositingUpdateNone)
232 return;
233
234 RenderLayer* updateRoot = rootRenderLayer();
235
236 Vector<RenderLayer*> layersNeedingPaintInvalidation;
237
238 if (updateType >= CompositingUpdateAfterCompositingInputChange) {
239 CompositingInputsUpdater(updateRoot).update();
240
241 #if ENABLE(ASSERT)
242 // FIXME: Move this check to the end of the compositing update.
243 CompositingInputsUpdater::assertNeedsCompositingInputsUpdateBitsCleared( updateRoot);
244 #endif
245
246 CompositingRequirementsUpdater(m_renderView, m_compositingReasonFinder). update(updateRoot);
247
248 CompositingLayerAssigner layerAssigner(this);
249 layerAssigner.assign(updateRoot, layersNeedingPaintInvalidation);
250
251 bool layersChanged = layerAssigner.layersChanged();
252
253 {
254 TRACE_EVENT0("blink", "RenderLayerCompositor::updateAfterCompositing Change");
255 if (const FrameView::ScrollableAreaSet* scrollableAreas = m_renderVi ew.frameView()->scrollableAreas()) {
256 for (FrameView::ScrollableAreaSet::iterator it = scrollableAreas ->begin(); it != scrollableAreas->end(); ++it)
257 layersChanged |= (*it)->updateAfterCompositingChange();
258 }
259 }
260
261 if (layersChanged)
262 updateType = std::max(updateType, CompositingUpdateRebuildTree);
263 }
264
265 if (updateType != CompositingUpdateNone) {
266 GraphicsLayerUpdater updater;
267 updater.update(*updateRoot, layersNeedingPaintInvalidation);
268
269 if (updater.needsRebuildTree())
270 updateType = std::max(updateType, CompositingUpdateRebuildTree);
271
272 #if ENABLE(ASSERT)
273 // FIXME: Move this check to the end of the compositing update.
274 GraphicsLayerUpdater::assertNeedsToUpdateGraphicsLayerBitsCleared(*updat eRoot);
275 #endif
276 }
277
278 if (updateType >= CompositingUpdateRebuildTree) {
279 GraphicsLayerTreeBuilder::AncestorInfo ancestorInfo;
280 GraphicsLayerVector childList;
281 ancestorInfo.childLayersOfEnclosingCompositedLayer = &childList;
282 {
283 TRACE_EVENT0("blink", "GraphicsLayerTreeBuilder::rebuild");
284 GraphicsLayerTreeBuilder().rebuild(*updateRoot, ancestorInfo);
285 }
286
287 if (childList.isEmpty())
288 destroyRootLayer();
289 else
290 m_rootContentLayer->setChildren(childList);
291 }
292
293 if (m_needsUpdateFixedBackground) {
294 rootFixedBackgroundsChanged();
295 m_needsUpdateFixedBackground = false;
296 }
297
298 for (unsigned i = 0; i < layersNeedingPaintInvalidation.size(); i++) {
299 RenderLayer* layer = layersNeedingPaintInvalidation[i];
300 layer->paintInvalidator().computePaintInvalidationRectsIncludingNonCompo sitingDescendants();
301
302 paintInvalidationOnCompositingChange(layer);
303 }
304 } 214 }
305 215
306 bool RenderLayerCompositor::allocateOrClearCompositedLayerMapping(RenderLayer* l ayer, const CompositingStateTransitionType compositedLayerUpdate) 216 bool RenderLayerCompositor::allocateOrClearCompositedLayerMapping(RenderLayer* l ayer, const CompositingStateTransitionType compositedLayerUpdate)
307 { 217 {
308 bool compositedLayerMappingChanged = false; 218 bool compositedLayerMappingChanged = false;
309 219
310 // FIXME: It would be nice to directly use the layer's compositing reason, 220 // FIXME: It would be nice to directly use the layer's compositing reason,
311 // but allocateOrClearCompositedLayerMapping also gets called without having updated compositing 221 // but allocateOrClearCompositedLayerMapping also gets called without having updated compositing
312 // requirements fully. 222 // requirements fully.
313 switch (compositedLayerUpdate) { 223 switch (compositedLayerUpdate) {
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773 } else if (graphicsLayer == m_scrollLayer.get()) { 683 } else if (graphicsLayer == m_scrollLayer.get()) {
774 name = "LocalFrame Scrolling Layer"; 684 name = "LocalFrame Scrolling Layer";
775 } else { 685 } else {
776 ASSERT_NOT_REACHED(); 686 ASSERT_NOT_REACHED();
777 } 687 }
778 688
779 return name; 689 return name;
780 } 690 }
781 691
782 } // namespace blink 692 } // namespace blink
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