Index: libvpx/source/libvpx/vpx_scale/generic/yv12config.c |
diff --git a/libvpx/source/libvpx/vpx_scale/generic/yv12config.c b/libvpx/source/libvpx/vpx_scale/generic/yv12config.c |
index eff594e2d0f6469dddd97515ac67c6db96cd81eb..cb0ab9466b0499837c5c23ce25593a8ec302a031 100644 |
--- a/libvpx/source/libvpx/vpx_scale/generic/yv12config.c |
+++ b/libvpx/source/libvpx/vpx_scale/generic/yv12config.c |
@@ -24,12 +24,9 @@ vp8_yv12_de_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf) |
{ |
if (ybf) |
{ |
- vpx_free(ybf->buffer_alloc); |
+ duck_free(ybf->buffer_alloc); |
- /* buffer_alloc isn't accessed by most functions. Rather y_buffer, |
- u_buffer and v_buffer point to buffer_alloc and are used. Clear out |
- all of this so that a freed pointer isn't inadvertently used */ |
- vpx_memset (ybf, 0, sizeof (YV12_BUFFER_CONFIG)); |
+ ybf->buffer_alloc = 0; |
} |
else |
{ |
@@ -47,47 +44,40 @@ vp8_yv12_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height, int |
{ |
/*NOTE:*/ |
+ int yplane_size = (height + 2 * border) * (width + 2 * border); |
+ int uvplane_size = ((1 + height) / 2 + border) * ((1 + width) / 2 + border); |
+ |
if (ybf) |
{ |
- int y_stride = ((width + 2 * border) + 31) & ~31; |
- int yplane_size = (height + 2 * border) * y_stride; |
- int uv_width = width >> 1; |
- int uv_height = height >> 1; |
- /** There is currently a bunch of code which assumes |
- * uv_stride == y_stride/2, so enforce this here. */ |
- int uv_stride = y_stride >> 1; |
- int uvplane_size = (uv_height + border) * uv_stride; |
- |
vp8_yv12_de_alloc_frame_buffer(ybf); |
- /** Only support allocating buffers that have a height and width that |
- * are multiples of 16, and a border that's a multiple of 32. |
- * The border restriction is required to get 16-byte alignment of the |
- * start of the chroma rows without intoducing an arbitrary gap |
- * between planes, which would break the semantics of things like |
- * vpx_img_set_rect(). */ |
- if ((width & 0xf) | (height & 0xf) | (border & 0x1f)) |
- return -3; |
- |
ybf->y_width = width; |
ybf->y_height = height; |
- ybf->y_stride = y_stride; |
+ ybf->y_stride = width + 2 * border; |
- ybf->uv_width = uv_width; |
- ybf->uv_height = uv_height; |
- ybf->uv_stride = uv_stride; |
+ ybf->uv_width = (1 + width) / 2; |
+ ybf->uv_height = (1 + height) / 2; |
+ ybf->uv_stride = ybf->uv_width + border; |
ybf->border = border; |
ybf->frame_size = yplane_size + 2 * uvplane_size; |
- ybf->buffer_alloc = (unsigned char *) vpx_memalign(32, ybf->frame_size); |
+ /* Added 2 extra lines to framebuffer so that copy12x12 doesn't fail |
+ * when we have a large motion vector in V on the last v block. |
+ * Note : We never use these pixels anyway so this doesn't hurt. |
+ */ |
+ ybf->buffer_alloc = (unsigned char *) duck_memalign(32, ybf->frame_size + (ybf->y_stride * 2) + 32, 0); |
if (ybf->buffer_alloc == NULL) |
return -1; |
- ybf->y_buffer = ybf->buffer_alloc + (border * y_stride) + border; |
- ybf->u_buffer = ybf->buffer_alloc + yplane_size + (border / 2 * uv_stride) + border / 2; |
- ybf->v_buffer = ybf->buffer_alloc + yplane_size + uvplane_size + (border / 2 * uv_stride) + border / 2; |
+ ybf->y_buffer = ybf->buffer_alloc + (border * ybf->y_stride) + border; |
+ |
+ if (yplane_size & 0xf) |
+ yplane_size += 16 - (yplane_size & 0xf); |
+ |
+ ybf->u_buffer = ybf->buffer_alloc + yplane_size + (border / 2 * ybf->uv_stride) + border / 2; |
+ ybf->v_buffer = ybf->buffer_alloc + yplane_size + uvplane_size + (border / 2 * ybf->uv_stride) + border / 2; |
ybf->corrupted = 0; /* assume not currupted by errors */ |
} |